My PAX demo experience (SPOILERS)

Post » Wed Aug 31, 2011 8:27 pm

Ok, so let me first start off by saying that at PAX today I tried to do as much stuff as possible for all you guys so let me get into it.

First off, I got to talk to Pete Hines before I was up to play and he was such a nice guy! Also, for this demo I used an argonian and they look great. So as I started I went towards the birthstones that were in the todd howard walkthrough. I decided to take a hop in the river and use my underwater breathing to catch some salmon. *NOTE* I also noticed butterflies on a nearby bush and collected there wings as alchemy ingredients. I headed to the town, but got a little bored so I pulled out my sword and flame combo and started slaughtering some locals... (I'm so bad...) This wasn't too challenging as I picked some easy looking people and no guards were near by. *NOTE* Fatigue management is more difficult due to the sprint feature. It drains it fast so use it sparingly. Due to fear and time, I decided to leave the town and head into the mountains. I grabbed some mushrooms off a stump and some floweres on the way up and then I came across a small cabin. I went to the fire to try and cook my salmon, but there were 2 burned bodies there and that seemed more interesting. I went inside the cabin to look for clues as to who did this and found a note on the table reading something like "We heard rumors about the dragons but didn't believe it until we saw one recently." So basically they were torched. I took this oppurtunity to rest in the bed (which was not owned :D) and travel at night. *NOTE* At night everything looks great. The moonlight adds a cool atmosphere. Anyways, I decided follow a small creek by the cabin to see where it led and on the way I caught some dragonflies (lots of bugs). I was then promptly attacked by a patrol of bandits. *NOTE* The AI is much improved in this game. A mage was walking towards me with a shield spell and using a frost spell to deal damage while 2 melee units flanked me. I was close to death so I opened the menu and popped some health potions, as well as a swift foot potion and a strength potion which increased speed and damage respectively. Unfortunately my demo was coming to an end so I quickly climbed to the highest point a jumped off to my death before they came to shut me down.

Equipment: So after creating my character, I was put into the same location as the todd howard demo and we are told we don't have any items equipped. I opted for the light armor which was all "Hide." As for weapons, I tried out all sorts so let me cover those.
-Bow & Arrow: WOW the bow is good! Feels alot more responsive and has a very satisfying *thud* to it when it hits it's mark. Only got to shoot wolves and a bunny with it but it felt great.
-Dual melee: I went with the sword and mace combo and I have to say I am highly unimpressed with the dual wielding. Something didn't feel right to me and using one weapon felt way more effective and practical. I did not look at the one handed melee perks so I can't say now if it will be improved by perks however my guess is there will be a dual wielding attack speed perk at the very least.
-2 handed: Used a claymore and I gotta say I love it. It was slow, but packed a punch with a great sense of impact when you hit people. Also, the killing blow was awesome, you spear the guy and lift his whole body up before throwing him back down and pulling the sword out.
-Sword & Magic:My personal favorite, this was almost OP at level one. I easily dispatched of 3 bandits who attacked me at night. I was using a flamethrower like spell and as they closed in one or 2 hits was all it took to drop them.
-Dual magic: Really good, massive flamethrower took people down before they could touch me, did I mention how good the magic looks?
-Sword and shield: I am a newb at blocking and I used this for like 3 seconds and stopped. Not much to say here.

Perks: So I was on a time limit, so I only looked at some of the perks. Some of them had multiple levels a la fallout, but here are some examples...
-Chance to stagger greatly increased when dual wielding magic
-Critical hit chance increased with bows (I can't remember if this had multiple levels but it started out at 10%)
-Silent footsteps while sneaking
SORRY I CAN'T REMEMBER MORE IT WAS SO OVERWHELMING D:

Closing Comments: So as much as this feels like a new game, it still feels like it's predecessors. Strange and new but definitely familiar. The back peddling speed did seem slow, but not completly unreasonable to use in combat. If you like any of the elder scrolls game, I know you will like this game. To sum it up... amazing.
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BRIANNA
 
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Post » Wed Aug 31, 2011 10:10 pm

Thank you, my friend. Sounds good.
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Enny Labinjo
 
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Post » Wed Aug 31, 2011 11:29 pm

Yay! Another one!

Thanks!

Edit: Did the river look alive (underwater plants ect?). Where there more types of fish?

Asked in the other thread, but didn't get a reply. I like my water. Thanks.
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STEVI INQUE
 
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Post » Thu Sep 01, 2011 4:10 am

Wow...
That was good.
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Rudy Paint fingers
 
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Post » Thu Sep 01, 2011 8:19 am

thank you sir :celebration:
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Crystal Clear
 
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Post » Wed Aug 31, 2011 10:50 pm

You better tell me more at work on monday giantmudcrab and the run backwards speed being reduced makes me happy.
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Marilú
 
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Post » Wed Aug 31, 2011 6:19 pm

Please tell me this!!! Did bosmers look short?
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Tiffany Holmes
 
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Post » Thu Sep 01, 2011 3:14 am

Please tell me this!!! Did bosmers look short?

Lol, why do you even ask this?
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Spencey!
 
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Post » Thu Sep 01, 2011 10:22 am

Butterfly wings?!?!?!?! YEEEESSSSS! SO MUCH DETAIL!!!
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DeeD
 
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Post » Thu Sep 01, 2011 10:22 am

Yay! Another one!

Thanks!

Edit: Did the river look alive (underwater plants ect?). Where there more types of fish?

Asked in the other thread, but didn't get a reply. I like my water. Thanks.


I can't help with the plants etc....but I posted a topic with a video (still on page one I think) with two guys reviewing their PAX play through and they said their were tons of different kinds of fish.
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David John Hunter
 
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Post » Thu Sep 01, 2011 9:46 am

Kudos for testing night gameplay
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Sammykins
 
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Post » Wed Aug 31, 2011 9:42 pm

The dual-wielding weaponry thing sounds disappointing, but not unexpected. I take it there truly was no blocking/parrying/defense with the dual-wielding? Anyway, the rest sounds pretty good. I just hope a sword and shield combo works out well.
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Max Van Morrison
 
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Post » Thu Sep 01, 2011 6:05 am

awesome stuff. I look forward to the back peddle tone down
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neil slattery
 
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Post » Wed Aug 31, 2011 10:23 pm

Lol, why do you even ask this?

I seriously wanna know lol. It's like i have OCD and this question is the only thing on my mind AND I WILL NOT STOP ASKING MR. MUCRAB UNTIL ITS ANSWERED!!!

So seriusly Mudcrab, did wood elves look short???
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sunny lovett
 
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Post » Thu Sep 01, 2011 5:58 am

Am I the only one finding it normal that dual-wielding shouldn't be that effective at all?
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Janine Rose
 
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Post » Wed Aug 31, 2011 8:24 pm

I can't help with the plants etc....but I posted a topic with a video (still on page one I think) with two guys reviewing their PAX play through and they said their were tons of different kinds of fish.


Yeah I noticed that the other day. Couldn't bring myself to watch it because of those morons in it. Thanks for confirming that though. I hope the OP can answer the other question and hopefully name some more species. :)

The insects sound amazing though, so much detail!
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Farrah Lee
 
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Post » Thu Sep 01, 2011 4:22 am

So, I am curious. When you say you "caught" a butterfly, or fish. Do you mean you just pressed A and the ingredients appeared in your inventory like plants? Or does your character physically "catch" them as well? :)
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Tiffany Castillo
 
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Post » Thu Sep 01, 2011 3:02 am

Sounds great :D

Did you speak to anyone and what did they say, e.g. guards, townsfolk?
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Facebook me
 
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Post » Thu Sep 01, 2011 12:18 am

you lucky fetcher! :P i bet it was the most glorious experience you have ever had :) can always count on fellow forum goers to tell us the good stuff :)
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Luis Reyma
 
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Post » Thu Sep 01, 2011 2:56 am

You'll never take me alive skyrim!
*jumps off cliff*

He was never heard from again.
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Kanaoka
 
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Post » Thu Sep 01, 2011 3:34 am

I seriously wanna know lol. It's like i have OCD and this question is the only thing on my mind AND I WILL NOT STOP ASKING MR. MUCRAB UNTIL ITS ANSWERED!!!

So seriusly Mudcrab, did wood elves look short???


Obviously there will be some sort of preset like in previous games that sets their scale lower than other races. I can't see why that is important as it's obvious they will be. Altmer will be tall, Bosmer will be small.
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^_^
 
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Post » Thu Sep 01, 2011 5:16 am

You jammy man. :sadvaultboy: Happy you could go. :foodndrink:
The AI is much improved in this game. A mage was walking towards me with a shield spell and using a frost spell to deal damage while 2 melee units flanked me.
Does this help prove the naysayers wrong about the A.I?
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Thema
 
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Post » Thu Sep 01, 2011 1:31 am

Do you start out as level one or were you given a stat boost?

It seems jarring to me that you can step in the world and just start hosing things down with magic and chopping things to bits with ease.

I'd hope it's harder to level up individual skills and even harder to level up skills which are totally different. Seems like there's no reason not to play a battlemage.
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roxxii lenaghan
 
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Post » Thu Sep 01, 2011 7:18 am

Let's talk body sliders. Is there just heavy/light, or anything else?
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Brian LeHury
 
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Post » Wed Aug 31, 2011 9:05 pm

All I can say is... sweet!

I can't wait to play this!

I have my Collector's Edition pre-ordered ans paid for, not I just have to wait til... November,,,

...

Dang it.

;)
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Stu Clarke
 
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