I decided to post in this thread again since the house itself is pretty much built.
Here's the to-do list to complete the Pegasus Estate:
All done, still thinking of adding bridges and a couple of things around though.
- Quests to have rooms built...
Arboretum
Servants' quarters ...DONE!
Crypt
Shrines ...DONE!
Display Hall ...DONE!
Menagerie
Mess Hall
Pool
Guest rooms
- Quests to hire the staff...
Through the majordomo:
alchemist, bard, butler, housekeeper, cook, courtesans, dancer, farmer, fisherman, gardener, guards, herder, librarian, spellweaver, maid, merchant, necromancer and seamstress ==>no or little change planned from Staff Agency so... DONE!
Through quests:Agent
Artist
Hairdresser
Guild guide ...DONE!
Healer ...DONE!
Hunter ...DONE!
Miner ...DONE!
Overseer ...DONE!
Sailor ...DONE!
Service mage
Smith
Thief
Gambler
- Services and Better services...
Some npcs will have their service and/or better services while others get brand new ones (compared with Staff Agency):healer (better service)
artist (new service: add paintings to the estate)
hairdresser (new service: makes wigs)
guild guide (new services: adds the topic 'travel' for the staff, can be summoned to travel back to the estate with all companions)
miner (old services will be completely replaced by a quest involving the mine on the Pegasus Grounds)
sailor (new service: sail to and from Sadrith Mora, new quest: smuggling operations)
gambler (offers mini-games and riddles)
hunter (tames an animal companion for you)
bard (new instruments, quest for the playable lute)
maid (pour bath, make tea)
librarian (new service: info on books)
Others keep the services and mini quests they had in Staff Agency.- Quests for house features...
These are features/quest that will be made available after some npcs have been hiredMuffin oven
Display Hall, second floor ...DONE!
Party time!
Blessed shrines
Populate the menagerie
Grow crops of your choice
Sort potions, scrolls and soul gems ...DONE!
Populate the river
Flourish the vestibule
Build your Igor
Create a familiar
Soul gem crafting ...DONE!
Ultimate gauntlet
Make and collect Blue weapons
rumours. romance, conflicts between/about the staff
'where is...?' topic: asking the majordomo where an npc is will randomly place them in the estate. For example, if you ask where Likes-His Mead the sailor is, the majordomo might tell you he's on the docks, in the ship's cabin, in the mess hall discussing fish recipe with Brinn the cook or skinny dipping in the river with Shake-Her-Spear the guard.
'orders' topic: similar to the 'where is' topic: you may tell your staff to go to their quarters, go have lunch in the mess hall, head to the great hall for the upcoming party, go to work in the appropriate room or just stay where they are.
Dialogues and service dependant on the room the npc is.
an MTC addon that adds a new set of cards to collect and a new mini game with the gambler, hopefully.
a POTD addon that adds new paintings to collect and a nice gallery to display them all
a COM addon that adds the nursey, the page and new dialogues for Emma's MW family
a Pegas Ranch addom that provides easy travel to and from the Estate.
a Blasphemous Revenant addon that adds facilities to the crypt
- To answer Fable's question about the staff in the BETA thread, here's a short introduction to all the staff
Roy, Imparial agent. No trait yet, but he has a baby face so I'm gonna use that at some point.
Pikassau, high elf artist. I see him quite pedantic, he should be using art related jargon
Calissa, imperial hairdresser. She's the butler's overbearing Mum.
J'ana, a playful Khajiit guild guide.
Brother Jonas, Breton healer, more like a monk actually and not the fighting type.
Gahrma, orcish hunter. No trait yet other than being a pretty orc. She might have unresolved issues about that, being the pretty ducking of the family
Elorn, darf elf miner, very much into himself and fascinated with new and rare ores.
Laghum Dar, orc overseer. No trait (yet?)
Likes-His-Mead, an Argonian sailor, friends with everyone but guards and yeah, he likes mead.
Modra, dark elf service mage and renegade Telvanni.
grom, nord smith, no trait yet.
Magpie, wood elf thief (that's a shocker), she;s got a thing for shinies.
A Khajiit gambler with no name! and no personality!
Brews-Much the Argonian alchemist. No trait, besides hissing a lot.
Basnik the wood elf bard who can be annoying at time, like wood elves can be.
Louis the Imperial butler who's finally escaped from his mother, or so he thought.
Patience, a wood elf housekeeper with a temper and no patience at all.
Brinn, a Breton cook. No trait really, but she's not a trouble maker.
Helen the Redguard courtesan. Might change her race, give her an asian face and make her speak in haiku.
Emil, high elf courtesan, romantic and sensitive, could recite short poems
Nina, a Breton dancer who is very into her looks and rumours.
Orille, a dark elf farmer. I have no trait for him yet, but I gave him one of my favourite dark elf faces (one of Ren's) and I like him very much so I want him to be more than just a farmer, just don't know what.
J'Rissh, a Khakiit fisherman who enjoys a good smoke after work. No sure what he puts in his pipe though...
Thalya, a breton gardener. No trait yet.
Braggi, a nord guard. No trait yet
Shake-Her-Spear, an Argonian guard, good with a spear I hear.
Mirs the wood elf herder with a fondness for guars.
Eliza the high elf librarian, in Fable's words, a spunky old stick, she's not that old though.
Mistral the high elf spellweaver, no trait yet.
Sophie the
French Imperial maid, she has a funny accent, says 'oui' a lot and has the worst taste in men.
Kaya is shrewd dark elf merchant. her motto: nothing is for free
Skar, a Redguard necromancer. Trait: err, evil?
Alice, a Redguard seamstress, no trait yet.
And the majordomo, a dark elf, very proper and all.
That's it, phew. Any personality quirks you can think of? A while back I offered to name npcs after people who helped me, the offer still stands