Yeah, you're most likely right. I tried to take just what I needed. I did the same thing for Korana's mods like provincial bath shoppe and COV but MCM has a dotrigintillion scripts and it was so much work to copy them over as I had to rename everything with PE_ in front of it or else it wouldn't carry over to our mod.
Is that where he's at? I tried to PM Barabus and Nigedo on here but neither of them have been on in over a year. But I'll swing over to GHF and ask there. It'd be super helpful if there was just a modders resource esp that placed all the items in the construction set but not in the gameworld. Then I could merge them with PE without any conflicts. Thanks for the info!
I chose to rename for cleanliness, but it's not absolutely necessary.
In fact, if you don't change anything, you don't actually have to rename the scripts at all. Barabus clocks are largely self-contained, so it should be fine to have a copy in your mod. (though this is risky, because if anyone else changes the scripts from their mod, your mod could screw up the third mod - if that makes sense)