People don't really want sequels..

Post » Thu May 29, 2014 6:56 am

Really? All the complaints I remember about Mass Effect 3 were about the disappointing ending.

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Czar Kahchi
 
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Post » Thu May 29, 2014 3:52 am

I enjoy Call of Duty (mostly Modern Warfare) for its single player campaign and playing through the story, I even like Ghost for the reason I can host my own death matches with bots and no annoying, screaming or rude people to ruin my game. I also liked Ghost for the simple reason it felt like I was playing a FPS version of Tom Clancy's EndWar, it's was almost a perfect setup it just needed Tom Clancy's EndWar title and Scott Mitchel playing as a General giving you mission briefings and this would have been the FPS I always wanted.

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helen buchan
 
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Post » Wed May 28, 2014 11:13 pm

Hey now, 1 or 2 sequels is what people DO want. Making endless sequels like the CoD franchise is what people don't want (even though they think they do. Brilliant marketing.)

There are also lots of TES games now but... I will keep my mouth shut :D

I think what keeps people wanting sequels is the hope that it will be the epic finale, so good that it will be better than the games before it, or at the very least as good as the best one before.

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joeK
 
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Post » Thu May 29, 2014 5:39 am

Thing is when people have things to complain about they tend to be much more vocal than those that enjoyed, or are content with the game. I disagree that people dont want sequels. Of course if the game series has been dragging on for centuries already, and its obvious that every last ounce of creativity has run out, then people would probably be much less enthusiastic.

People who complain about different game mechanics are just not thinking. However its pretty true that sequels in general tend to be more dumbed down. Still, i enjoyed skyrim thoroughly :)

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Susan
 
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Post » Wed May 28, 2014 9:22 pm

People complain about everything, and it's normally the minority.

Using your examples of GTA...each title has been progressively better in many ways. Sequels aren't bad at all unless it's just repetitive garbage sold again and again - alright it can still be a fun game but...like you know...whatever :)

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cutiecute
 
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Post » Thu May 29, 2014 1:08 am

Change is expected... however, what's the point of calling something a sequel if the result is practically unrecognizable? In games... What would you (or anyone) think of a Shenmue2 that was a game about training killer whales for performances in a water-show?

*Or less contrived and more plausible: A Shenmue 2 that was lacking in all of the hallmarks of the original; including an obvious lack of an open world and was done top-down/isometric? When a game shares only the namesake with what it's supposed to be a sequel of... how is that not cause for complaint? If a person loved Shenmue, and saw Shenmue2, they would be interested in an improved Shenmue right? (Not a Diablo 3 style MMO ~for instance). :shrug:

Not many people complain to complain; most complain when something is noticeably wrong. What I find often is wrong, is omissions by developers that either didn't know about a thing, or decided on their own that it was insignificant; or as seems often the case:inconvenient to them, and contrary to their intentions... You can see this when a developer wants to use an IP for something almost unrelated... Like using Middle Earth for a football game with special powers... Gandalf as a quarterback, and Rohirrim and troll line-backers. This could be a good game ~unless it was called Battle for Middle Earth 3.

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Michelle Smith
 
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Post » Thu May 29, 2014 6:22 am

nostalgia is a [censored]

(the exception is Morrowind, because that's objectively the greatest game of all time and anyone that disagrees with me is literally hitler)

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Amber Hubbard
 
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Post » Thu May 29, 2014 1:31 am

People don't like change. They also like to [censored] about everything under the sun including the sun.

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Kyra
 
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Post » Thu May 29, 2014 12:03 pm


[censored] sun. All it does is make me sweat and give me headaches :swear:

Anyway, first rule of the internet: don't listen to people on the internet. It's the world's largest insane asylum.
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Jeff Tingler
 
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Post » Thu May 29, 2014 12:21 am

This, because sometimes if it aint broke dont fix it.

ME 1 system of no ammo was for me probably one of the best ideas anyone had came up with for ages, its not about find ammo that just happens to be lying around just where your going to walk so you dont run out of ammo, rather you have a built in heat sink, the thing was with a little effort you could still get shots down range without it overheating, by doing bursts. So instead planning for multiplayer they put in ammo and it was technology going backwards since an ammo clip is about the size of a AA battery, and you couldnt even carry that many, not even as many as you can with magazines for assault rifles and link for the LMG.

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Susan Elizabeth
 
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Post » Wed May 28, 2014 8:30 pm

People do like to complain or vent about sequels. There is a little limerick I learned long ago that goes like this:

As a rule, man's a fool

When it's hot he wants it cool

When it's cool he wants it hot

He always wants it what it's not. :)

I like sequels if done well. I like familiarity. Too much change can be bad. Take for example Dragon Age: Origins and it's sequel, Dragon Age II. This was a new hit franchise that many people loved but they went and tried to change too much all at once. Certainly they had to think people would be upset. I think they learned their lesson and are making Inquisition more along the lines of Origins. TES seems to take things slow in this regard, not changing too much all at once, which I can live with. Sure, they took a lot of things I loved out of Oblvion but they also added some new fun features to Skyrim without changing the basic formula. I can live with that.

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Karen anwyn Green
 
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Post » Thu May 29, 2014 12:36 am

Agreed, this is the approach I try to adopt. Helps me to see things for what they are in their own right rather than making comparisons with other things. I like sequels, nothing wrong with sticking with a winning formula providing they add something different and new and aren't just a quick rehash of something else.
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loste juliana
 
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Post » Thu May 29, 2014 12:49 pm

Only, bellow mentioned, vocal minority of over the top fan boys. We have to listen to a lot of it on these boards, anywhere where FF is mentioned etc. They don't realize that they can play their original favourite game, and that companies can't make money by selling exactly the same product time and time again.

Then again, there often is a pressure when first game/movie/album/any other media release is plain awesome, people have high expectations and no one ensures that the authors can handle another completely creative work.

+1

Wrong understanding. :P They took specifically levitation because it was no longer viable, cities were walled off into another cell, small worldspaces were only decorated close to the player and anything behind/above that was "naked" terrain, and there were a lot of invisible walls involved. Levitating would all make this much more obvious.

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Alan Whiston
 
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Post » Wed May 28, 2014 9:21 pm

I disagree with you.
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jessica sonny
 
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Post » Thu May 29, 2014 1:48 am

No. People complain that sequels have less content instead of improving from the previous title.

I was introduced to gta by gta2. And I've thought each new game in the series has been a major improvement. Except 4. Which was slightly worse than San Andreas. Virtually every one I have spoken to on the subject agrees, actually I know of only one person who thinks gta has been getting worse.

So I feel that example just isn't valid
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Vivien
 
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Post » Thu May 29, 2014 7:36 am

Many people obviously do want sequels, or they wouldn't pay for them.

It's in my top five at least, but probably not number one. Would that make me Heydrich or something? :P

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Alexandra walker
 
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Post » Wed May 28, 2014 9:19 pm

I tend to enjoy most sequels to movies and games, it's just the somewhat rare (to me) crappy ones that I don't like.

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CYCO JO-NATE
 
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Post » Thu May 29, 2014 5:10 am

Most people who are happy keep their mouths shut and enjoy the experience because they have nothing to complain about. So, basing anything on the opinions of people who complain has to be done with a grain of salt.

That being said, I prefer game sequels to keep the core mechanics, even to the keyboard/control layout. Now, if something is just lacking, then tweak that aspect. I don't necessarily want an "expansion" to the original game. New Vegas is a perfect sequel to a game, most of the core mechanics are the same, but new things are added that are optional to use and most of the new items enhance gameplay. But, it is a different game to play even though it is mostly the same.

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Jerry Cox
 
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Post » Thu May 29, 2014 4:12 am


Yeah, complaints may speak be louder than money, but only the money talking is listened to :hehe:
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patricia kris
 
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Post » Thu May 29, 2014 9:20 am

It sounds to me like you're just trying to dismiss the idea that any other game in a series besides the newest is the best.

I don't hate a new entry in a series because it's not exactly like the previous entry. I hate it if it's inferior. For instance, I consider GTA IV and V to both be inferior to San Andreas, yet I consider San Andreas to be superior to all the other entries I played before it. By your logic, I should be worshipping the very first GTA game I played (the original) and cursing the series for not being top-down anymore. I guess my nostalgia goggles must be broken or something. :confused:

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Neil
 
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Post » Thu May 29, 2014 9:38 am

People have no idea what they want, and the worst way to find out is to ask them.
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Rude Gurl
 
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Post » Thu May 29, 2014 2:03 am

I can't speak to those other franchises but with TES, I don't think people want Morrowind 2.0 or Oblivion 2.0. What they want to see is improvement of gameplay features that did not work well rather than simple deletion of such features.
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Mike Plumley
 
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Post » Thu May 29, 2014 12:20 pm

Eh, as others have said, there's someone out there that will complain about anything and everything. It seems like people will go to greater lengths to moan about something than they ever would to praise something, and the internet gives them a voice. Sometimes I feel like it's 75% of what people use the internet for. :shrug:

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Jodie Bardgett
 
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Post » Thu May 29, 2014 1:08 am

Did they say why?

That's how I feel about it; always have.

IMO FO:NV is a great game, and obviously comes of FO3... but I would hold it as a flawed sequel ~~if it were at all trying to be one... Because it's splintered away from FO3 in most of the important aspects; and so you see this large crowd of FO3 fans that call it boring, or greatly prefer FO3 over it. As fantastic a game as NV is... I think ~if it were masquerading as a sequel (which I don't think that it is), then it's somewhat guilty of the same disregard to the previous game as FO3 itself is.

Didn't a lot of people who bought FO:NV, do so expecting FO3.5 in the desert? It would seem so [to me].

*This was insightful (in a limited way): https://answers.yahoo.com/question/index?qid=20130628135031AApu63L

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Adam
 
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Post » Thu May 29, 2014 10:59 am

For the most part I tend to agree with you, however, ther is a segment of the fans who want precisely that.

Improve the mechanics of what worked, repair or rework the mechaics that didn't work so well, and for gods sake, stop spending so much time on a fundamentally flawed concept that only detracts from the story and quests.

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Mashystar
 
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