Actually that is wrong PlayStation 3 has the power and space of a blue ray disc that is why it can run most games uncompressed some 1080i pixels the Xbox 360 can't
that is why most games are 720p instead of its max 1080p because of that it's software is easier to develop then literally every console on the market including wii.
Uh... no. http://www.mobygames.com/game/ps3/elder-scrolls-iv-oblivion/cover-art/gameCoverId,86072/. http://www.mobygames.com/game/xbox360/elder-scrolls-iv-oblivion/cover-art/gameCoverId,77304/. Take a look at which one supports 1080i. Hint: it's not the PS3 version. Also, supporting higher resolutions doesn't have anything to do with the amount of space you have on disc or how compressed your data is (and having larger assets actually makes it more difficult, not less).
Strike one for knowing what you're talking about.
but it lacks the raw power in Hz and disc memory space to really render some amazing stuff despite it's lack of difficulty to develop but it sadly never reach that potential.
Talking about clock speed as though it were the determining factor of a system's ability to render something while ignoring literally everything else about the hardware involved. Strike two.
bottom line PlayStation 3 has 550 mega hertz of graphical processing the Xbox 360 has 500
Ignoring literally everything else about the GPUs in the two consoles and their hardware in general while focusing on a clock speed gap that's pretty much entirely irrelevant. Strike three.
Blu-ray can hold up to 50 gigabytes DVD only hold 17.08 GB
Not knowing how much space DVDs can actually hold. Strike... four?
you should know how this "small difference" can set two computers apart since you clearly don't have knowledge for any console hardware next time comment on things you actually know about.
Hahahahaha yeah.
That doesn't really do anything to respond to what I've said. You're saying it looks worse when you make it smaller. It... actually doesn't (the smaller shot makes it harder to spot less apparent and smaller details that actually make it look worse rather than better), but yes, in print it would make it look worse. That doesn't address the statement I made at all: that this doesn't matter, because the gap between Skyrim's graphics and the graphics of certain other games is so large that we don't need higher-resolution or clearer screenshots to determine which looks better.