Paladin John, what is so bad about TB combat? Does being old make it inferior, i dont understand.
( Not that I think it is bad, Don't get me wrong, i liked it in FO and FO2, but i just grew out of it as i grew with the series. I'm old, and I'm not inferior, i just think it does not fit in the current Bethesda engine, or the new one, except to pause to plan your strategy, or to use VATS. I agree having turn based combat is helpful for tactics based combat, but with one or two companions like in FO3 and in FO:NV, there is no need for it. Now i would be willing to compromise with it being optional, maybe if it is done well, and it is not done ultra cheesy, but lately i have seen some AWFUL turn based RPG's, which ones i cannot think of as i am tired right now, but i have gotten use to real time combat by now. If we turned back the clock per say, what will we have learned, then the ones who like real time will be the old timers and they will want it back, no, it has to be compromise or we keep it as it, we can't go back now Mako, like the human race, Fallout has evolved past the it's infancy of FO and FO2, and we need to now let it grow further, but i'm willing to slow the growth in places if needed.)