I'm running the latest MGE beta version, with shaders knx_SSAO_v09, sunshaft_v003cloud, UnderwaterWobble, and __HDRbloom. I'm using the MW Code Patch (with bump mapping and reflections enabled of course, among most other things), 4GB patch, and fps optimizer 1.96. I don't use anti-aliasing. I have an i7 processor, a Sapphire 5850 Radeon HD Toxic 2GB video card, and 6GB RAM, so I can't see it being my hardware.
It seems odd to me that I have no trouble with every other visual enhancement (MGE + mods/retextures), but this seems to be the death of my game. Any thoughts?
Thanks!