» Wed Sep 01, 2010 8:11 pm
Would probably have to have level restrictions, you don't want it to be to easy. Think about it, if every non-humanoid creature you came into contact with was friendly, the perk would be massively overpowered.
That being said, I have an idea. Maybe if you can find people to TRAIN you to be able to do so (a la Elder Scrolls IV), then it would be perfect and much simpler/easier than having to switch to a "Command Creature" spell. Basically, if you had a high enough level or skill AND you have the perk, then you can get the training.
Or, maybe the level of the appropriate skill would correspond to the level with which you can take control of creatures like that. I'm guessing this would be either Mysticism or Illusion, though Mysticism is what determined your ability to take control of creatures (I think) in Oblivion.
As far as being able to directly control it, like a companion? I wouldn't expect it, if I were you. To me, I imagine acquiring large armies of wild creatures to do my bidding. Now that would be awesome, but unless there's a limit on how many you could have at once (like with followers in Fallout) it would be overpowered.
Again, I reflect back to a kind of "level" system for this perk, in which your skill, training, level or combination of the three would affect how big the group could be. For instance, anyone who's a Novice in the appropriate skill, less than a level 10, only minuscule training and/or only has the first rank of the perk could only command one creature of their choosing.
I'd like to see this in the game, definitely. And I don't see why not, after all, you'll eventually get control of a FREAKIN' DRAGON when you find the right "word of power" or what have you, so why not control a lowly wolf? :intergalactic: