1 Perk per Level , Doesn't Seem Enough ...

Post » Mon Aug 08, 2011 12:56 am

I think they should give us more perks at the very first levels , so we can experiment and see what works and what doesn't .

Lone Gunner
Not EVERY warrior is a master of blade, and, blunt, and, armorer, and all other warrior attributes. Not EVERY mage is a master of all the arcane arts. Even theives have a specific way they like doing things. HENCE specialization. The system is fine. In a way, it provides a more in depth playthrough. Making you think critically, so that your choices mean something. Kudos Bethesda, Kudos for more critical thinking and less hand holding.

I know that already , I don't to be a master of everything , I just want to try everything out and be a master of some ... but that isn't possible !
I don't have 1800 hours to play a game , I just want to play the game once and play it really well , experience everything that it has to offer , 300 hours should be more than enough to experience everything , why do I have to repeat that 6 times ? that's ridiculous , I'm sure the first thing the PC modding community is going to do is open the perk cap ....
That's not the only issue though , even if 50 points were enough to experience everything , getting only one point at each level is hardly satisfying ...
So I am level 6 and I advance to level 7 as a warrior and the only thing I have to look forward to is a 20% buff to blocking with a shield or 2 handed ?! that's stupid !
Leveling should be exciting , perks should bee exciting , like they were in fallout 3 ! like Fortune Finder , Strong Back , Mysterious Stranger,Mister Sandman ,Explorer ,Cannibal and Contract Killer/Lawbringer .
User avatar
Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Sun Aug 07, 2011 7:16 pm

If you want to know specifically which video it is that Todd Howard mentions it in, it's the one that mentions the level cap of 50 (trying to find this by searching is ridiculous, but if you know which it is, go to it). He says level 50 is a "soft cap" - you can go past it, it will take longer, and you don't get perks.

I tried to find it, but there's just too many Todd Howard interviews out there, and listening to the same info again and again trying to catch that particular interview is a real pain.

Don't believe it? Fine - but there are multiple people out here who have heard it. I don't know any of the others personally - I started on this forum all of 2 days ago and really started watching Skyrim videos about a week ago.

I remember him saying that , but I can't find the interview .... Searched for hours , there are a LOT of interviews !
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Sun Aug 07, 2011 3:29 pm

If you want to know specifically which video it is that Todd Howard mentions it in, it's the one that mentions the level cap of 50 (trying to find this by searching is ridiculous, but if you know which it is, go to it). He says level 50 is a "soft cap" - you can go past it, it will take longer, and you don't get perks.

I tried to find it, but there's just too many Todd Howard interviews out there, and listening to the same info again and again trying to catch that particular interview is a real pain.

Don't believe it? Fine - but there are multiple people out here who have heard it. I don't know any of the others personally - I started on this forum all of 2 days ago and really started watching Skyrim videos about a week ago.


The problem is the quote you are referring to does not mention that perks stop at level 51.

Here is the quote from Eurogamer's preview from the Park City 45-minute demo and interview with Todd Howard:

Upcoming fantasy RPG The Elder Scrolls V: Skyrim is a "1-50" game, Bethesda has revealed.

Skyrim players will find they level up faster than they did in Oblivion and Fallout 3, game director Todd Howard said at Bethesda's showcase event last week.

"We do balance this game," he said. "The levelling is faster. Oblivion and Fallout 3, we think of them as 1-25 games. This is a 1-50.

"But what that means is we just sped it up. It's not like it's going to take you longer. There are so many perks and the power really comes from the perks, we wanted to get it going faster.

"You level faster in the beginning and then it slows down."

While most players will max out the game at level 50, Skyrim has a "mathematical" level cap "probably somewhere in the 70s", Howard said.

Source: http://www.eurogamer.net/articles/2011-04-20-tesv-skyrim-level-cap-explained


someone several months ago interpreted that to mean that perks stop at level 50 and then it just kept getting repeated on this forum.

AFAIK, there has never been any indication from any of the devs, from any interviews, articles or video interviews that perks stop at level 50. All the information I have read suggests that you keep earning 1 perk per level until you reach the mathematical level cap around 70 - 80.

If I'm wrong, please show me some sort of source, as I would really like to know if this is the case. There have been lots of threads discussing the matter on this forum, but none of them has ever pointed to any source (AFAIK).
User avatar
Queen of Spades
 
Posts: 3383
Joined: Fri Dec 08, 2006 12:06 pm

Post » Sun Aug 07, 2011 6:30 pm

As others said you only get 50 out of the total perks because that adds replay value then. 50 is plenty for me haha, I think that sounds like a lot personally.
User avatar
Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Sun Aug 07, 2011 8:10 pm

I think they should give us more perks at the very first levels , so we can experiment and see what works and what doesn't .

Lone Gunner

I know that already , I don't to be a master of everything , I just want to try everything out and be a master of some ... but that isn't possible !
I don't have 1800 hours to play a game , I just want to play the game once and play it really well , experience everything that it has to offer , 300 hours should be more than enough to experience everything , why do I have to repeat that 6 times ? that's ridiculous , I'm sure the first thing the PC modding community is going to do is open the perk cap ....
That's not the only issue though , even if 50 points were enough to experience everything , getting only one point at each level is hardly satisfying ...
So I am level 6 and I advance to level 7 as a warrior and the only thing I have to look forward to is a 20% buff to blocking with a shield or 2 handed ?! that's stupid !
Leveling should be exciting , perks should bee exciting , like they were in fallout 3 ! like Fortune Finder , Strong Back , Mysterious Stranger,Mister Sandman ,Explorer ,Cannibal and Contract Killer/Lawbringer .

But it doesn't take you 300 hours to get from level 1 to level 25 in Oblivion. It takes you considerably less time than that. My one character, with considerable amounts of mucking around, took 80 hours.

Jeeze. Just play 50 hours per character, aiming to level up once every hour (which in all honesty, won't be that hard), reach level cap and then start the game again making a different archetype who concentrates on a different aspect of the game. Considering that according to Radiant AI, a warrior character won't get mage and thieves quests anyway, YOU HAVE to play the game with multiple characters to experience the entire game.
User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Sun Aug 07, 2011 7:57 pm

But it doesn't take you 300 hours to get from level 1 to level 25 in Oblivion. It takes you considerably less time than that. My one character, with considerable amounts of mucking around, took 80 hours.

Jeeze. Just play 50 hours per character, aiming to level up once every hour (which in all honesty, won't be that hard), reach level cap and then start the game again making a different archetype who concentrates on a different aspect of the game. Considering that according to Radiant AI, a warrior character won't get mage and thieves quests anyway, YOU HAVE to play the game with multiple characters to experience the entire game.


On my most recent playthrough, after installing Duke Patricks and FCOM, I'm a few hundred hours in and just reached level 8. ( I die A LOT! )

Hopefully on the hardest difficulty setting, Skyrim will present a very similar combat experience.
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Mon Aug 08, 2011 3:00 am

If I'm wrong, please show me some sort of source, as I would really like to know if this is the case. There have been lots of threads discussing the matter on this forum, but none of them has ever pointed to any source (AFAIK).

I actually said, right out, find me the video where he says that 50 is a soft cap, you can level from there, but it's slower, and you don't get perks. You want your proof? Find me any video where he talks of a level up cap - because I've already heard it and I tried - I really tried - but I can't sit and go through these interviews again. I know the truth, that's all I need, multiple people agree, so if you want the proof, go to YouTube, type Todd Howard interviews or something, and have fun.

It irks me so much about the video, as there is no way to search for it, none of the videos on YouTube are properly labeled (just a "talks about ..., ..., level cap" would do. So much easier to find the proof when it is textual. Maybe if there were only 8 interviews with Todd Howard as opposed to 50... sigh - funny enough, a week ago I was glad there were so many interviews. :P

Just can't force myself to - but I don't feel the need to prove it - I'll keep saying it as I know it's true, and have other people here backing that claim. If you can find the list of videos where he talks about the level cap - you'll find it in there. Sorry - I usually tend to be happy to be more helpful than this.
User avatar
james kite
 
Posts: 3460
Joined: Sun Jul 22, 2007 8:52 am

Post » Mon Aug 08, 2011 2:19 am

I know that already , I don't to be a master of everything , I just want to try everything out and be a master of some ... but that isn't possible !
I don't have 1800 hours to play a game , I just want to play the game once and play it really well , experience everything that it has to offer , 300 hours should be more than enough to experience everything , why do I have to repeat that 6 times ? that's ridiculous , I'm sure the first thing the PC modding community is going to do is open the perk cap ....

OK, it's one of these guys who just wants to make one character and expects to pretty much be able to do it all. It's official. There's no point in trying to get through to him that it's not that kind of game. Good luck, thread.
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Sun Aug 07, 2011 11:50 am

What was great about oblivion and morrowind was that you could be whoever you wanted to be and level as many skills as you desired .
50 perks out of 280 means that you have to play the game 6 times and choose totally different perks everytime , I'm sorry but that's insane !


It means that you HAVE to play the game 6 times and choose totally different perks every time? What? No, it doesn't mean that. You don't have to do anything. If you wish to do so, however, is a different story.

To break it down for you, it just means that you can't have a master of all trades character anymore. That all your characters won't end up nearly the same (Stat wise) at the end of a lengthy playthrough. Is that a big deal? No.

Personally, I think it allows for unique and interesting character builds. It allows for greater specializations. If you have a problem with it, provided you get the game on the PC, you could probably do -> player.setav perks 9001.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Post » Sun Aug 07, 2011 12:01 pm

I actually said, right out, find me the video where he says that 50 is a soft cap, you can level from there, but it's slower, and you don't get perks. You want your proof? Find me any video where he talks of a level up cap - because I've already heard it and I tried - I really tried - but I can't sit and go through these interviews again. I know the truth, that's all I need, multiple people agree, so if you want the proof, go to YouTube, type Todd Howard interviews or something, and have fun.

It irks me so much about the video, as there is no way to search for it, none of the videos on YouTube are properly labeled (just a "talks about ..., ..., level cap" would do. So much easier to find the proof when it is textual. Maybe if there were only 8 interviews with Todd Howard as opposed to 50... sigh - funny enough, a week ago I was glad there were so many interviews. :P

Just can't force myself to - but I don't feel the need to prove it - I'll keep saying it as I know it's true, and have other people here backing that claim. If you can find the list of videos where he talks about the level cap - you'll find it in there. Sorry - I usually tend to be happy to be more helpful than this.



As I mentioned above in this very thread, all of the videos are right here: http://frostywolf.com/index.php/topic,145.msg368.html

Please enlighten us as to where it is mentioned that we stop earning perks after 51. I'm not doubting that you may have heard it in one of these, but I believe I have also watched every interview and read every article posted on this forum and so far, I have never seen any mention of no perks after level 50.
User avatar
celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Sun Aug 07, 2011 6:49 pm

50 perk points is nowhere near enough to even roleplay, 50 perks are only enough to focus on 3-4 skills , and there are 18 of them , supposedly 6 for every archtype , you should at least be able to focus on 6 skills not 3 .
and even if 50 was enough which it could be , I think choosing one perk per level is not very rewarding .... increasing your 2 handed weapon damage 20% after an entire level and nothing else , doesn't feel rewarding ..


50 perk points is nowhere near enough to even role-play? What? First off, role-playing is highly subjective. Secondly, you don't know exactly what each and every perk does to definitely know that 50 perks is "nowhere near enough" to even "role-play".

Anyhow, at max, you'll be able to obtain 50 perks and 100 skill points in every skill and ~70-75 choices between Health, Magicka, and Stamina. There's more than enough material to role-play ... o.O

And another thing. If increasing your 2-handed weapon damage by 20% doesn't feel rewarding for YOU, then guess what? Choose another perk. Holy fudge . . . O.o . . .
User avatar
Nathan Barker
 
Posts: 3554
Joined: Sun Jun 10, 2007 5:55 am

Post » Mon Aug 08, 2011 3:36 am

I think it would be good to occasionally get an extra perk point, and it would make sense to get a perk point as a quest reward every once in a while, but for the most part one per level is good.
User avatar
Kelvin
 
Posts: 3405
Joined: Sat Nov 17, 2007 10:22 am

Post » Mon Aug 08, 2011 3:09 am

While your character will be missing out on ALOT of what they can actually do with many skills, I kinda like it. Its certainly argueable 50 isnt enough, but the fact that it will force mutliple playthroughs, force specialization. I think of a game like Fable, being a master of every skills is viciously easy, and then the game turns into even more than a cake walk. Sure maxing out every skill in Oblivion and Morrowind was fun (I've certainly done it) the game turns into a mindless run through then. With no challenge, no opposition that can stand up in front of you, and no real goal for your character, things get really boring really fast.

50 on the average character is actually pretty wonderful in that sense. A master of the blade can certainly be a master of the blade along with a few other skills, but he wont be a master thief and master mage at the same time. To me, that is a vast improvement over being grandmaster of every skill and guild with ease
User avatar
kirsty williams
 
Posts: 3509
Joined: Sun Oct 08, 2006 5:56 am

Post » Sun Aug 07, 2011 6:21 pm

As I mentioned above in this very thread, all of the videos are right here: http://frostywolf.com/index.php/topic,145.msg368.html

Please enlighten us as to where it is mentioned that we stop earning perks after 51. I'm not doubting that you may have heard it in one of these, but I believe I have also watched every interview and read every article posted on this forum and so far, I have never seen any mention of no perks after level 50.

I already outlined this for you - I can't force myself to watch all the videos again just to find something you desire proof for. Want to get the proof? Sort through it yourself.

I will continue to speak that after 50 you don't get perks, as I have - personally, through an interview, heard Todd Howard say so. So have others. You have proven you have the list of interviews, go to it.

I'm not going to waste my time - videos are no search friendly playground. If there are transcripts of every single video there, let me know. Ctrl-F is a lot better than listening - likely for the third time - to how dragons aren't scripted, and my computer can't handle scanning through the video (Vista on 1 gig of ram and a wireless connection(wireless from here to the ISP, horrible speeds) = watch the video from start to finish or Firefox "stops responding").

Don't believe me (and other posters who magically agree to what I've heard)? Fine. You have your options. Go watch the videos, find me a transcript for all videos, or just ignore my posts when I post that fact.
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Sun Aug 07, 2011 12:10 pm

I liked how in Oblivion that if you worked really really hard you could get everything, but now it seems like Skyrim is limited and you can never truly complete the game. They never should of capped it, if I can get to level 281 I should be able to get every perk.

I also wonder where everyone learned to count, if you stop getting perks at 50 then you cant get 50 perks, you get 49 lol, its not like you get a perk at level 1 when you start the game.
User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Sun Aug 07, 2011 7:03 pm

50 sounds fine.

If you want the others play on different characters of course.
User avatar
Bedford White
 
Posts: 3307
Joined: Tue Jun 12, 2007 2:09 am

Post » Mon Aug 08, 2011 1:07 am

Yeah the fact you have limited selection of perks is good because it promotes unique characters and replayability.
However I think you should be able to acquire perks after level fifty and for as long as you play the same character.
why not. I bet if you are playing the same character that long you're going to get pretty darn bored of the way it looks, hearing the exact same dialogue, and missing out on the different experiences you get from playing multiple, and different characters.
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Sun Aug 07, 2011 7:17 pm

For those advocating less than one perk per level, just choose less than one perk per level. You don't have to fill a slot just because you have it.
User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Sun Aug 07, 2011 11:35 am

This isn't about being a master of all skills , it's just about getting a taste of each skill , 50 perk points aren't even enough to get a taste of some of the skills ...
I might not be able to zoom in with my bow or slow time , because I don't have enough perks , imagine the features that might miss just because you don't have enough perks .
I don't want to be great at all the skills , I just want to get a taste of most skills , you should at least be able to do that !


If you want a taste of each skill, there's always the save and reload function. Just sayin'.
User avatar
Bethany Watkin
 
Posts: 3445
Joined: Sun Jul 23, 2006 4:13 pm

Post » Mon Aug 08, 2011 2:25 am

I already outlined this for you - I can't force myself to watch all the videos again just to find something you desire proof for. Want to get the proof? Sort through it yourself.

I will continue to speak that after 50 you don't get perks, as I have - personally, through an interview, heard Todd Howard say so. So have others. You have proven you have the list of interviews, go to it.

I'm not going to waste my time - videos are no search friendly playground. If there are transcripts of every single video there, let me know. Ctrl-F is a lot better than listening - likely for the third time - to how dragons aren't scripted, and my computer can't handle scanning through the video (Vista on 1 gig of ram and a wireless connection(wireless from here to the ISP, horrible speeds) = watch the video from start to finish or Firefox "stops responding").

Don't believe me (and other posters who magically agree to what I've heard)? Fine. You have your options. Go watch the videos, find me a transcript for all videos, or just ignore my posts when I post that fact.


The thing is, I've already watched all of those videos on mr frosty's link (every single one), and read probably every single Skyrim article ever posted on this forum, and I have probably even read every thread on this forum where someone claims that perks stop at level 50.

Nowhere have I ever seen, heard, or read any mention by one of the devs that perks stop at level 50. None of those threads on this forum claiming perks stop at 50 have ever listed an official source, AFAIK.

However, if you ask me where did I hear that there is racism in Skyrim, for example, or where did we first learn that there is purportedly no spellcasting in Skyrim, or which source mentioned that there are quests involving Aedra and the planes of Oblivion, I can tell you exactly which interview mentioned that. Any detail that I currently know from Skryim, I can have at least some general idea where I learned that information.

Especially the video interviews - there are really only a small number of videos, not dozens and dozens of interviews. It seems remarkable that you recall this was in a video interview, but you have not even the slightest idea of who Todd was talking to or which interview it was. In all of the articles and interviews I have seen where Todd mentions that Skyrim is a "level 1-50" game as opposed to a "1-25" game, or that it has a "soft cap" at the mathematical limit (70-80) as opposed to a "hard cap," he has never mentioned that perks suddenly stop at level 50.

It might be that you are correct; however, why is it that we have never seen any threads on this forum that list a source for this rumor of perks suddenly stopping part way through the game?
User avatar
Charles Weber
 
Posts: 3447
Joined: Wed Aug 08, 2007 5:14 pm

Post » Sun Aug 07, 2011 5:47 pm

I think they should give us more perks at the very first levels , so we can experiment and see what works and what doesn't .

Lone Gunner

I know that already , I don't to be a master of everything , I just want to try everything out and be a master of some ... but that isn't possible !
I don't have 1800 hours to play a game , I just want to play the game once and play it really well , experience everything that it has to offer , 300 hours should be more than enough to experience everything , why do I have to repeat that 6 times ? that's ridiculous , I'm sure the first thing the PC modding community is going to do is open the perk cap ....
That's not the only issue though , even if 50 points were enough to experience everything , getting only one point at each level is hardly satisfying ...
So I am level 6 and I advance to level 7 as a warrior and the only thing I have to look forward to is a 20% buff to blocking with a shield or 2 handed ?! that's stupid !
Leveling should be exciting , perks should bee exciting , like they were in fallout 3 ! like Fortune Finder , Strong Back , Mysterious Stranger,Mister Sandman ,Explorer ,Cannibal and Contract Killer/Lawbringer .


Well ya see Bob, I want to experience everything this book has to offer, but I only got a minute to read it. :whistling:
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Sun Aug 07, 2011 3:16 pm

Well ya see Bob, I want to experience everything this book has to offer, but I only got a minute to read it. :whistling:

I want to experience everything the book has to offer but I'm only going to read it once and take my time :whistling:
I don't want chapters to be locked and only opened at the second read and the third and the fourth .... get it ? :cookie:
User avatar
Michelle Serenity Boss
 
Posts: 3341
Joined: Tue Oct 17, 2006 10:49 am

Post » Sun Aug 07, 2011 4:13 pm

I want to experience everything the book has to offer but I'm only going to read it once and take my time :whistling:
I don't want chapters to be locked and only opened at the second read and the third and the fourth .... get it ? :cookie:


Well, in terms of experiencing the perks, as always, I'm sure that the PC version's console will aid in that fairly easily. Then again there's always the save and reload function.

Besides, lets not pretend that perks is everything the game has to offer. It's a lot of what the game has to offer in terms of character development, but nowhere near everything the game has to offer in general. O.o . . . o.O . . .
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Mon Aug 08, 2011 2:10 am

As to whether perks are capped or not, it would seem that the only reason to scale leveling so high would be to give the player more opportunities to level and gain perks. Otherwise, there was nothing wrong with the 1-25 level scaling of Oblivion. Why rescale the game to double the potential levels only to turn around and cap benefits of leveling?
User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

Post » Sun Aug 07, 2011 3:12 pm

Well, in terms of experiencing the perks, as always, I'm sure that the PC version's console will aid in that fairly easily. Then again there's always the save and reload function.

Besides, lets not pretend that perks is everything the game has to offer. It's a lot of what the game has to offer in terms of character development, but not near everything the game has to offer in general. O.o . . . o.O . . .

Well you're right I guess , but a lot is connected to the perks , and let me explain why ...
You have crafting for example , you will be able to craft more varied and more powerful items by increasing your crafting skill and acquiring perks .
Now what I'm afraid might happen is that 50 perks are so not enough that eventually I will have to choose between gameplay features ... Do I want to see these powerful crafted items and what they have to offer ? or do I want to zoom in with my bow ? or do I want to bash and stagger enemies with my shield ?
well I want to try all of them , but I don't want to necessarily master them ... and I believe that the number of perk points is so limited that it will eventually lock features in the game that I could have enjoyed and experienced ....
User avatar
Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

PreviousNext

Return to V - Skyrim