You only receive perks in the first 50 levels , after that you only gain a , Health , Magicka or Stamina/Fatigue boost .
The game has over 280 perks and perk upgrades which is an average of 15/16 perks and perk upgrades per Skill and you only get to pick 50 of them which is less than 18% of the total number of perks in the game ! not only that but, because there are about 15/16 perks per skill that means you can almost exhaust ALL your perk points into just 3 skills :shocking: .That's not even enough to roleplay ! since there are 6 skills for every archtype ...
This actually means that if you wanted to experience all the perks you will have to play the game 6 times with 6 different characters , level all of them to 50 and choosing entirely different perks each time ....
The devs increased the rate at which the player level up , so now the player levels up a lot faster than previous games .They have obviously done that because they believed it was too boring to just pick an Attribute to boost and one perk every once and a while ,and that the player wouldn't feel very accomplished, so they spiced it up a bit and increased the leveling rate .
This could have been resolved in a better fashion , by increasing the perks you get to choose every level to 2 instead of just one and keep the leveling speed to what it originally was (30-35) this way you feel more powerful everytime you level up and you actually acquire more perks overall ...
I know I haven't played the game and that it's too early to judge the new system without knowing everything about it but , it is still worth mentioning and considering .
Tell me what you think about the fact that you can only acquire 50 of the over 280 perks and perk upgrades in the game ...