Perk ranks, how do they work?

Post » Mon Jun 17, 2013 7:48 am

Hey guys. If a Perk has a number of ranks, when the player unlocks the next rank, does the previous perk get removed from them? Take this as an example:

Rank 1 - Damage dealt with bows increased by 10%

Rank 2 - Damade dealt with bows increased by 20%

When the player unlocks rank 2, would they then do 30% damage? Or does the game remove the previous rank?

I'm wondering because I'm setting up a perk system that doesn't reside in the skill trees, it's all done via scripts. So I need to know if I should remove the previous rank when the player unlocks the next one.

Thanks as always :)

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brandon frier
 
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Post » Mon Jun 17, 2013 2:29 am

I'm not 100% sure but I believe that it would, as you say, "remove" the previous perk.

So if it's 20%, it would be 20% of the base damage. 40% means it would be 40% of the base damage, not 40% off of the modified damage.

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Charles Mckinna
 
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Post » Mon Jun 17, 2013 11:15 am

That's what I thought. It can't base the % on the modified value, it makes more sense to base it off of the base value.

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HARDHEAD
 
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Post » Mon Jun 17, 2013 12:16 am

I think I've figured it out. If the above example were real, Rank 1 would have a condition on the perk entry point that the player (or perk user) doesn't have Rank 2. By unlocking Rank 2, it negates the effects of Rank 1. Simples!

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Mr. Ray
 
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