Perk1 cancelling perk2 & vice versa(apply Combat Hit Spe

Post » Tue Jun 16, 2015 1:02 am

Hello!

I seem to have trouble with 2 perks cancelling each other out, depending on who has the lowest priority.

One of the perks is Perma's arrowhail which grants a stacking buff depending on how many shortbow arrows you've hit within the last few seconds.

Its a spell (script archetype) // Fire and forget // Contact spell.

The other is a perk I made, which allows you to do a backwards jump for 3 seconds after hitting a target with a shortbow.

Its a Spell (script archetype) // Fire and Forget // contact spell.

Both are attached to their respective perks with "Apply Combat Hit Spell".

Now, the perks both work separately, but together they do not. Whatever perk have the lowest priority will win over the other and cancel it out. Even at the same Priority one of them gets cancelled.

Does someone have a solution for this? They are not effecting the same thing, except for both being script archetypes.

Thanks

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