I was listening to Todd Howard, as I do frequently making sure the information he's provided thus far is drilled in my head, and considered the perk system and it hit me (and I used to be very opposed to the perk system, worried about skyrim becoming too much like fallout 3) the perk system can be amazingly great for creating your role playing character. I'll give some examples.
Yes perks are good there is nothing wrong with it, but they are not replace for attributes or starting traits (Birthsigns is example of trait, but races is somewhere is example of starting trait) they addition layer or of RPG mechanic, and actual adding of perks can maker starting class choose actually mean something.
I don't see actual reason why perks can be replace of such parameters while they have different application layer and cannot replace fundamentals as someones think, they are not replace even more they can work in synergy with attributes and classes.
Now lets assume you can only have 50 perks in total, and that there are a total of 280. I'll skip describing basic classes and skip to special classes.
280 perks is 15 perks per skill but there is confirmed thats certain skills will have more perks certain less, as well leveled perks is also included in thats number so there can be even less chooses as you think, don't be over hyped until you play the game first, there is too many uncertain things like will leveled perks have additional new effects on each level or be just simple magnitude increase of previous effects.
Also Oblivion have 84 perks 13 traits from Birthsigns 10 traits from races and great number of various powers granted to player in various ways like quest and stones.
Paladin
Master the blunt sections and shield section and go as high as you can in restoration.
Druid
Learn some alteration, illusion, and alchemy, also whatever your primary weapon would be.
Thief, assassin, barbarian, Juggernaut, Archemage,, Temptress, illusionist, alchemist. pyromaniac, ect... the possibilities are limited to your imagination.
what do yall think?
How you decide thats your character is have class when warrior starts game at the same way as mage does?
What help you in definition of your way when all characters start with the same opportunity as all other commoners, there is only imagination help you create difference, in such cases why need create NPC schedules when we can just imagine thats NPC has daily activity?
So there will be not large tutorial again to kernel our specialization by fast leveling of skills and learning basic spells as well collecting starting equipment similar to Oblivion one but only in difference thats you out with increased level and chosen path, and test your chosen specialisation without of suffering of wrong decision on first levels, before you start actual game thats can be not are dungeon but maybe small town what you arrive after escaping execution what will teach basic features like movements.
Besides Paladin is high ranked member of certain knightly orders similar to Archmage of Mage guild.
http://www.uesp.net/wiki/Daggerfall:Factions
http://www.uesp.net/wiki/Morrowind:Imperial_Knights
So more likely you start as knight and then need to join certain faction to be Paladin, or you need imagine thats your warrior with skills in blunt sections and shield section and learn some tricks in restoration.will be Paladin, besides does some one will actually notice thats you are Paladin and say it to you or will reacts in different way?
I hope requirements will return so no all quest will be available until you prove that you actually skilled to do them so barbarians will not become Archmages and lead mage guild.
So to be actually paladin need to join certain knightly order level and need to do quest to increase fraction disposition as well raise appropriate skill and only after this receive next rank.
Number of possibilities will be limited if game will not allow create and use starting traits or create and edit perks, they will be nice golden cage for your imagination like unique spells thats doesn't have possibility to edit or create new ones at last in CS, there is can be persons who likes golden cages, but I'm not from them and I believe I'm not alone who share such opinion.