'Permadeath?'

Post » Fri Aug 31, 2012 6:38 pm

This has probably been brought up before, but what do people think of the idea of having permadeath in fallout 4? New vegas had hardcoe mode, but I've noticed recently that quite a few PC games that have a similar theme to Fallout use this 'one life, one chance' idea. Would anyone welcome it to Fallout?
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Kevan Olson
 
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Post » Sat Sep 01, 2012 12:16 am

If it is optional maybe. But people already have their own game of this called "Dead is Dead" so you don't have to have the mechanic to actually do something like this.
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Ludivine Poussineau
 
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Post » Sat Sep 01, 2012 12:12 am

If it is optional maybe. But people already have their own game of this called "Dead is Dead" so you don't have to have the mechanic to actually do something like this.

Basically this. Bethesda games are all about giving the player as much freedom as possible. No consequences for any of your actions, that includes death.

While I like the idea of a more expansive hardcoe mode, I think that this would never be included in the game itself. Especially if you die due to getting stuck in a rock, or some other kind of game bug. This is easily enforceable by the 'Dead is Dead' rules.

However, there is a middle ground here. I once read that Arwen, a modder in this forum, was working on a mod that would impose significant penalties should your character become incapacitated. Basically, you never die, but your body is dumped in a random location, looted of equipment and caps, and left for dead. So when you resume playing, you have to get yourself back on your feet again, rather than simply carrying on as before.

I like this idea a lot.
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LuBiE LoU
 
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Post » Fri Aug 31, 2012 4:49 pm

I would enjoy some kind of a permanent death option, but I know those of us who would are a very small portion of the fanbase. Yes, you can play a self-imposed DID character, but it's not quite the same, as there is always the possibility to reload if you give in to temptation. With a real hardcoe mode, there's no giving in to temptation. It makes death something to truly fear.
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Sheeva
 
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Post » Fri Aug 31, 2012 4:55 pm

Basically this. Bethesda games are all about giving the player as much freedom as possible. No consequences for any of your actions, that includes death.

While I like the idea of a more expansive hardcoe mode, I think that this would never be included in the game itself. Especially if you die due to getting stuck in a rock, or some other kind of game bug. This is easily enforceable by the 'Dead is Dead' rules.

However, there is a middle ground here. I once read that Arwen, a modder in this forum, was working on a mod that would impose significant penalties should your character become incapacitated. Basically, you never die, but your body is dumped in a random location, looted of equipment and caps, and left for dead. So when you resume playing, you have to get yourself back on your feet again, rather than simply carrying on as before.

I like this idea a lot.
I like the sound of this too...............
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Peter P Canning
 
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