For example: In oblivion You start out in a prison cell, then you go save kavtch and from there you become a great hero. Did you ever feel bad the emperor died? Did you ever feel bad for the dead people in Kavch? did you ever really feel emotionally attached as if it really happened? This is a problem that happens alot in games and movies, but this is how Oblivion could of gone.
You start out as a small child in Kavch and you go around and get to know the towns folk. Then as your only 8 the guards kill your family for treason, and you know they didn't do it. You then go to jail and are beaten and scarred, and nearly dead from starvation. From there you wake up from a dream (the emperors dream) and continue from there
Which one sounds better, even if your not that emotionally tied to the story. A good example is Halo: Reach. When Jorge died, I nearly wanted to cry. Why? I don't know, but the music and the voice acting and all the other elements tied together and created and emotion inside of me. Thats what Skyrim Should do and emotionally tie you to every character. So when you leave a town you might hate this person becuase of this and love this person because of this. Other then that every character is just a name with a face.
How's This for my first Post? :celebration: