My personal problems...

Post » Sun Jan 10, 2010 7:39 pm

The title states it all yall. Because if i really want to right now, i can go get a film canister, a few 12ga shells, empty out the powder,and a fuse from a firecracker. and seriously blow something up. Another thing, I was wanting to know if the firing system in the game would be fixed. I have studied in FO3, that when you pull the (trigger), its like a switch more than a pull, its either on or off. <-- hard to explain. Also i was wondering about the sneak system, if lighting will play a better role like on TES. More usable buildings? More usable Junk? And personally i think yall should lower the commonness of higher, stronger weapons, but overally make all the weapons last longer (condition). And if your repair level is really high, you'll improve the weapons even more, but if your level is low, you might decrease the overall condition. And here's my list of things that should most definately be brought into the game in somewhat shape or form; grenade launcher, molotav cocktails, more shotguns[different gauges(Very popular)], IEDs, differance of JHP FMJ and Explosive-like rounds, more camoflauge, A BACKPACK!!!, system of transportation, (Caravans), A LOT of stuff from both world wars, sprint, raw food that you have to cook, recruit random NPC's if your charisma is high enough, OH, AND MY BIGGEST ONE OF ALL!!!!!!!!


THE ABILITY TO HAVE BOOTS, PANTS, TORSO, HEADGEAR, and GLOVES ALL SEPARATE FROM EACH OTHER.

im just, or more, nervous than anyone else about this game.


P.S. i had my wisdoms taken out and im on some medicine. No harsh feelings.
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Devin Sluis
 
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Joined: Wed Oct 24, 2007 4:22 am

Post » Mon Jan 11, 2010 2:57 am

The title states it all yall. Because if i really want to right now, i can go get a film canister, a few 12ga shells, empty out the powder,and a fuse from a firecracker. and seriously blow something up. Another thing, I was wanting to know if the firing system in the game would be fixed. I have studied in FO3, that when you pull the (trigger), its like a switch more than a pull, its either on or off. <-- hard to explain. Also i was wondering about the sneak system, if lighting will play a better role like on TES. More usable buildings? More usable Junk? And personally i think yall should lower the commonness of higher, stronger weapons, but overally make all the weapons last longer (condition). And if your repair level is really high, you'll improve the weapons even more, but if your level is low, you might decrease the overall condition. And here's my list of things that should most definately be brought into the game in somewhat shape or form; grenade launcher, molotav cocktails, more shotguns[different gauges(Very popular)], IEDs, differance of JHP FMJ and Explosive-like rounds, more camoflauge, A BACKPACK!!!, system of transportation, (Caravans), A LOT of stuff from both world wars, sprint, raw food that you have to cook, recruit random NPC's if your charisma is high enough, OH, AND MY BIGGEST ONE OF ALL!!!!!!!!


THE ABILITY TO HAVE BOOTS, PANTS, TORSO, HEADGEAR, and GLOVES ALL SEPARATE FROM EACH OTHER.

im just, or more, nervous than anyone else about this game.


P.S. i had my wisdoms taken out and im on some medicine. No harsh feelings.


Yup. Post of the Year.
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Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Mon Jan 11, 2010 5:47 am

I have studied in FO3, that when you pull the (trigger), its like a switch more than a pull, its either on or off. <-- hard to explain.

Also i was wondering about the sneak system, if lighting will play a better role like on TES. More usable buildings?

if your repair level is really high, you'll improve the weapons even more, but if your level is low, you might decrease the overall condition.


1. Well that's how it works when the weapon fires. Can you try and explain a little further what the problem is? Like did you want to do "check fire" like a "check swing" or what??

2. Don't know, but I like the idea. I don't know how much that had an effect on it in F3.

3. I don't think it's a good idea to have a lower repair skill possibly decrease overall weapon condition. I think F3 handled it well.
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BEl J
 
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Joined: Tue Feb 13, 2007 8:12 am

Post » Mon Jan 11, 2010 7:48 am

There is a suggestion topic for ideas.

http://www.gamesas.com/index.php?/topic/1094816-what-do-you-want-in-new-vegas/
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Melung Chan
 
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