petition to disable autoaim on consoles

Post » Wed Jan 06, 2010 12:18 am

alright, I'm gonna start off by saying that crysis 2 is a breath of fresh air into a stale fps genre these days, the nanosuit abilities makes for varied and interesting gameplay, the game has some bugs and issues, but nothing gamebreaking.

now to the issue, it is about time developers stop adding aim assist on games, I can understand that when FPS games was new on consoles aiming was hard for people, but we have been playing shooters for years now! my aim without assist is pretty good, and most people into fps games should have no problem adapting to playing without aim assist, but I cannot disable it since everybody else has this magic Snap-on lock-on aim.

the assist in this game is stupid, it literally locks on to the opponent, if the guy is running and you get a lock, you can let the stick go and just keep r1 and l1 pressed until he is dead, same thing with the COD series, aim assist locks on to the opponent, Medal of honor had the worst auto aim in the history of gaming, it would lock on across the map and through boulders and buildings.

one part of playing online shooters is testing your skill against others, auto aim gives bad players an unfair advantage since aiming is such a big part of shooters, you are basicly taking away a skill needed to succede.

what I propose is taking out aim assist from the game, and I want all who support this to post in this thread, if you the developers are unwilling to remove assist I propose adding a new playlist without aim assist, atleast give us a choice crytek, don't force us to play with auto aim.
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Lady Shocka
 
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Post » Tue Jan 05, 2010 7:56 pm

Whats the problem with Aim-assist? I don't use it, but I understand some people do because they're not that good you know...

Not everyone is L337.
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MatthewJontully
 
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Post » Tue Jan 05, 2010 8:45 pm

You not 1337 ?11!!!!?
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Amiee Kent
 
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Post » Tue Jan 05, 2010 5:52 pm

You not 1337 ?11!!!!?

Oh I'm L337 alright, other people not so much.
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naomi
 
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Post » Wed Jan 06, 2010 3:29 am

Leet (or "1337"), also known as eleet or leetspeak, is an alternative alphabet for the English language that is used primarily on the Internet. It uses various combinations of ASCII characters to replace Latinate letters. For example, leet spellings of the word leet include 1337 and l33t; eleet may be spelled 31337 or 3l33t.

The term leet is derived from the word elite. The leet alphabet is a specialized form of symbolic writing. Leet may also be considered a substitution cipher, although many dialects or linguistic varieties exist in different online communities. The term leet is also used as an adjective to describe formidable prowess or accomplishment, especially in the fields of online gaming and in its original usage, computer hacking.

http://en.wikipedia.org/wiki/Leet

ΩIVIgee
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Mistress trades Melissa
 
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Post » Wed Jan 06, 2010 12:01 am

I agree it would make the game more skilled
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Alex Blacke
 
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Post » Tue Jan 05, 2010 11:43 pm

...what I propose is taking out aim assist from the game, and I want all who support this to post in this thread, if you the developers are unwilling to remove assist I propose adding a new playlist without aim assist, atleast give us a choice crytek, don't force us to play with auto aim.
Well a playlist without aim-assist could work, for those who think it's more fun to play without it against other players without it (like classic mode)

Personally i don't mind aim-assist in FPS games on consoles. Mainly because it's so much harder to precision-aim with a stick compared to using a mouse. If devs decide not to include aim assist in any way for console gamers i personally think they would lose a big part of their consumers.
The more 'experienced' playerbase usually don't need it, but the people that are newer to FPS probably want it in the game. No aim assist could result in a rapid decline of sales of FPS games on consoles (due to 'locking out' newer players).
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Ross Zombie
 
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Post » Tue Jan 05, 2010 5:36 pm

He cant help it !!! hes from the states!!!
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Stephani Silva
 
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Post » Tue Jan 05, 2010 9:51 pm

but wat about people who are new to fps? just cause u have been playing for years doesnt mean every1 has the same experience as you if you dont need it dont use it simple as that i took it off and i dont mind others using it
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luis ortiz
 
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Post » Wed Jan 06, 2010 3:38 am

Games will be less popular without aim assist and sell less well. It makes them more difficult to simply pick up and play - which is ultimately the point of consoles.

The best chance you've got of anything coming out of this petition is to ask for seperate no aim assist games; but I suspect they will be just as empty as most of the classic mode games.
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J.P loves
 
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Post » Tue Jan 05, 2010 5:46 pm

ok, just to set things straight, I am not against auto aim because I consider myself "1337", far from it, I am a casual gamer, but I want games to challenge me as a player, and a BIG part of playing fps games is how good you are on the stick.

the PC guys had an outcry when they discovered that theire version had autoaim, and it doesn't matter if you play on consoles or PC, autoaim is a feature that takes away a whole layer of skill required to do good, and yes I understand that it can be hard to aim if you are new to FPS games, but it's called learning the game, if you start the game without autoaim you will adapt and learn to aim properly instead of having this lock-on nonsense all the games have these days, it's laughable, you just press L2 in the general vicinity of the opponent and your sights automaticly center on the torso.

and the statement about being hard to aim with a controller isn't true either, more and more PC gamers are using Xbox controllers these days, most people are used to using the anolog sticks of the controllers these days, and I think it's time features like autoaim starts to get phased out.

give us a playlist with autoaim disabled, it's not to much to wish for, is it?
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louise tagg
 
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Post » Tue Jan 05, 2010 4:44 pm

but wat about people who are new to fps? just cause u have been playing for years doesnt mean every1 has the same experience as you

Games will be less popular without aim assist and sell less well. It makes them more difficult to simply pick up and play - which is ultimately the point of consoles.

^^^ I agree with the above two. But what they could do is just add an option to disable aim assist for the people who don't want to use it.
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Mariana
 
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Post » Tue Jan 05, 2010 11:59 pm

but wat about people who are new to fps? just cause u have been playing for years doesnt mean every1 has the same experience as you

Games will be less popular without aim assist and sell less well. It makes them more difficult to simply pick up and play - which is ultimately the point of consoles.

^^^ I agree with the above two. But what they could do is just add an option to disable aim assist for the people who don't want to use it.

there is an option to turn aim assit off, but that leaves you at a severe disadvantage as everybody else has magic heatseeking lock-on aim.
the point I am trying to make is that console players evolve over time, I am sure people had trouble aiming with a mouse and keyboard the first time they tried a FPS on a pc, but nobody complains about the lack of aim assist these days, in fact, the aim assist consoles have can almost be compared to a phenomenon that plagues most FPS games on PC, Aimbots, if you had an aim that locked on to the opponent on a game like counterstrike you would be called a cheater and banned.
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YO MAma
 
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Post » Wed Jan 06, 2010 6:40 am

Actually, as a non-PC gamer I have absolutely no trouble using a KB+M to aim without aim assist. It's not difficult at all. Controllers are less precise instruments because of the input sticks; imo they're WAY more fun to use, but whether we evolve or not, the purpose of aim assist is to decrease the precision discrepancy.
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Natasha Biss
 
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Post » Tue Jan 05, 2010 7:38 pm

...and the statement about being hard to aim with a controller isn't true either, more and more PC gamers are using Xbox controllers these days, most people are used to using the anolog sticks of the controllers these days, and I think it's time features like autoaim starts to get phased out...

I think you can ask any 'more casual' gamer which is harder to aim with, mouse or controller and you will find that most people will agree with controller being harder to use.
I can't see a controller even being close to par with a mouse in any given situation (without aim-assist). You can try your best to twist, turn, bend or even break it anyway you want. A controller is not as good as a mouse when it comes to turning/aiming and stuff like that (Unless you are some kind of really exceptional controller that is maybe).

PC players might be using xbox controllers for several reasons, i think i can assure you the reason is not that the actual aiming is on par with a mouse
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jessica sonny
 
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Post » Wed Jan 06, 2010 8:10 am

Controllers have the advantage of overall menouverability and the convenient placement of functions on the button layout - KB+M have the aiming precision and turning advantage.

However, with the creation of the gaming mouse, the convenient button layout can also be used - for a significant price.
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Robert Bindley
 
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Post » Tue Jan 05, 2010 5:34 pm

please people, don't turn this into a war of some sort, this is not an argument about what is best or easiest to use between a keyboard+mouse or a controller, I'm not trying to be an elitist either.

everybody playing on console are forced to use aim assist on almost every new game out there, yes there is the option to turn it of in crysis and other games, but that puts you in a severe disadvantage against the others running the default "aimbot-light" assist, I'm not talking trash about people using the assist either, I'm really not.

what I am trying to say is that removing aim assist isn't necessarily a bad thing, yes it would make it harder to aim, but I am sure everybody could adapt to playing without assist pretty easy, gunfights as they stand today are won by the guy who can snap on target first, not the guy with the best aim, skill on the stick should be a bigger part of the game.

atleast a playlist that don't allow assist could be made for us, to this day I have only played one game that had a playlist without aim assist and that was red dead redemption hardcoe playlists.
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kevin ball
 
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Post » Tue Jan 05, 2010 5:01 pm

...what I am trying to say is that removing aim assist isn't necessarily a bad thing, yes it would make it harder to aim, but I am sure everybody could adapt to playing without assist pretty easy, gunfights as they stand today are won by the guy who can snap on target first, not the guy with the best aim, skill on the stick should be a bigger part of the game.
I think it is a bad idea, since it would probably hurt the sales of FPS-games on consoles (for reasons posted by others earlier). If the sale declines, we would probably be stuck with crappier games due to less resources for the ones making the games.

atleast a playlist that don't allow assist could be made for us, to this day I have only played one game that had a playlist without aim assist and that was red dead redemption hardcoe playlists.
A playlist with aim-assist turned off for everyone probably is the way to go.
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Dan Wright
 
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Post » Wed Jan 06, 2010 5:57 am

Why not just make all 'hardcoe mode' games no aim assist? It might hurt the ego of the l337 among us, but at least it would make it 'hardcoe'.
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chinadoll
 
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Post » Wed Jan 06, 2010 6:54 am

with the lag i think even with the autoaim assist doesnt make much diff
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Khamaji Taylor
 
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Post » Tue Jan 05, 2010 7:17 pm

with the lag i think even with the autoaim assist doesnt make much diff

I have never been in a game where Aim Assist locked onto a target and followed them. I wish I could see it though. (I use the DSG quite a bit and trust me, getting a Sniper kill with it is very difficult with how fast the game moves, the guy has to be dang near standing still)
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OJY
 
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Post » Tue Jan 05, 2010 7:39 pm

with the lag i think even with the autoaim assist doesnt make much diff

I have never been in a game where Aim Assist locked onto a target and followed them. I wish I could see it though. (I use the DSG quite a bit and trust me, getting a Sniper kill with it is very difficult with how fast the game moves, the guy has to be dang near standing still)

actually honestly speaking, i didnt even realise the existence of auto aim assist
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Annika Marziniak
 
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Post » Wed Jan 06, 2010 7:25 am

But Aim-assist only works at a certain distance, which is like 3 to 4 steps and it doesn't locks into that person all the time... all it does is put your crossers on someone for a brief second.

I seriously don't know why TC finds it to be huge problem or a disadvantage. If you're good you won't let people get too close to you for their Aim-assist to work.
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Jonathan Montero
 
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Post » Wed Jan 06, 2010 5:05 am

actually its not really a big problem =)
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Elizabeth Davis
 
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Post » Wed Jan 06, 2010 4:49 am

But Aim-assist only works at a certain distance, which is like 3 to 4 steps and it doesn't locks into that person all the time... all it does is put your crossers on someone for a brief second.

I seriously don't know why TC finds it to be huge problem or a disadvantage. If you're good you won't let people get too close to you for their Aim-assist to work.

The auto-aim locks from quite a distance when you are using a scope (assault and sniper) or reflex site. "3 to 4 steps" only seems to be the case with shoulder firing and iron sights.

That said, I don't think that it makes all that much difference. I have experimented with both the aim assist on and off, and there is little effect on how easy/hard it is to kill someone. An option for rooms with assist off would be nice, but as others have said, there is no reason to remove it from the game.
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Rhysa Hughes
 
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