» Mon Sep 14, 2009 6:56 pm
Open my eyes?
I have opened my eyes. Does CoD have state-of-the-art graphics, physics, 3D, and sound on a brand-new engine? No, CoD runs on a 10 year old modified engine.
Does CoD have deformable metals, or a super suit that switches up the gameplay entirely? What about the ability to destroy certain objects?
Also, CoD does not give you the option to go sneaking in your missions. CoD forces you to blast everyone no matter what, unless it's a cherry-picked sneak mission where they tell you what to do.
In the Crysis series; thanks to the Nanosuit, you aren't told exactly how to complete your objectives. You are able to do whatever you want. Sneak past soldiers and kill them silently, sneak past them completely and not kill them, kill them without even using a gun, go around blowing everything up, guns blazing - the option is yours.
Can you pick up your enemies by their throat in CoD, using them as a human shield or even throwing them into other enemies?
How do you kill people and progress in CoD? Firearms only. Most missions you CANNOT sneak past enemies - they just 'magically' know where you are even if they have not seen you.
Now tell me again, what are you even talking about? Call of Duty is NOTHING like the Crysis series.
It seems like you just point out something on the surface without looking at the core of the gameplay.
CoD is supposed to play like a semi-tactical shooter. You can't jump up walls, you can't cloak, you can't perform stealth kills - you have one way and one way only to play - shoot, shoot shoot, follow the straight line, and shoot, shoot, shoot some more.
The Crysis series is and will never be your typical FPS that forces you to do it exactly how the developers intended. Thanks to how everything is setup, you get to control how battles play out.
Cevat said himself that they kept in the ability to pick up pretty much any object that would be reasonable for you to pick up, and that's not all. Real-time weapon customization is still there in Singleplayer. You can't even pick up objects in Call of Duty, and what you get attached on your weapon is what you get. You don't get to customize your weapons in CoD either.
Everything I mentioned here was in Crysis 1, and is also confirmed to be in Crysis 2.
So please, think before you speak.
You bring up some very good points and I agree with most of them.
However in regards to the multiplayer, it does looks a lot like the Call of Duty series.