Well it would probably be optional, so if you couldnt be bothered feeding it all the time you could just ignore it and go off and play the game your way. Thats the beauty of TES. As soon as you come out of that tutorial you are free to do whatever the heck you want.
That type of stuff has never really been introduced in TES, but theres a first time for everything i suppose. It worked well in fable 2 i dont see why not.
Ya just gave me two argument that I despise and spit on.
"Its optional" its more that either follows one of these three wonderful scenario:
1. It not optional. Seriously, I can see that many players end up using it on the long run as meat shield.
2. Its would be half asses. The point where the situation fail itself, it become wasted space. The "Pet would be "stuck" or do not do anything ya tell it to or it run through a door and the game suddenly bugs.
3. I do not use it, but it feel that many part of the game is gone. When adding something into the game, something must give.
And then there the "Fable" did it. Just because "fable" did doesn't mean anything other then "fable" does it. Ya talking about two completely different game here.