Pickaxes are great for roleplaying and I'm 95% sure they're in game... but to what extent?
-A misc item like in Oblivion?
-Two different weapons like in Morrowind?
-Or a whole collection of pickaxes ranging from miners pick to daedric pickaxe?
I'm hoping for a complete collection, but I will be happy with a single weapon, I'm also hoping you'll have to smash ore rocks with 'em in order to get ore... I'm hoping a line of perks increase the amount of ore you get and another line decrease the damage done to your pick from breaking ore rocks, your weapons quality and remaining health also determine the amount of ore you get...
for mining I'd like it to be more than just 'Open Rock' and remove the ore... I'd also enjoy some good animation, and for minecarts to be pullable so you can fill 'em up with ore and then push the carts back along the tracks so there will be an easier way of transporting the ore than walking back and forth each time taking as much as you can carry...
finally there gotta be cave-ins and other "traps" which get realised when you destroy certain rocks... or walk on certain places, I would like anything from destroying a rock and finding lava on the other side... boiling down and dealing heavy damage (even to dunmer) if touched to natural bridges collapsing, maybe even tracks that get loose and make the cart fall off and into the deep darkness bellow, and finally cave-ins forcing you to A. find another way out. or B. hack your way through the rocks.
what's your personal hopes for pickaxes and mining?