Pictures of Fallout Characters #14

Post » Thu Oct 22, 2009 6:55 am

THIS IS FOR POSTING PICTURES THAT INVOLVE MODS. Normal pictures go in General.
http://www.gamesas.com/bgsforums/index.php?showtopic=1000684
http://www.gamesas.com/bgsforums/index.php?showtopic=954263

Thanks to Rohugh for the guidlines and the other people who worked on that thread for the idea.

Why this is here:
Pictures of Fallout 3 characters is in "Fallout 3 Mods" not only because the screenshots posted involve mods, but to share and introduce mods to people new to Fallout 3, or are just looking for something new to add to their game.

Welcome to the Fallout Screenshot Thread


Some Specific Posting Guidelines with thanks to Bashur (in "addition" to all the ones TES Forums already require)

Welcome! This thread encourages people's feedback about whatever is posted here. However, any criticism of presented screenies, character ideas, stories, etc., should be very specific and constructive. This kind of criticism is a great way for us to learn and improve our skills.

However, due to some extreme and abusive criticism around the time of our 50th thread (which was thankfully cleared out by a moderator), it became necessary to post the following:

NO criticism should be directed at the PERSON - only at his or her WORK.
Also, whatever criticism is presented, it should NOT be negative in general terms - such as, "That screenie is really lame." This type of non-specific criticism only insults and does not provide any help whatsoever. Or even worse, this kind of criticism: "You are a silly man with a silly idea." If you really must say something negative to someone outside of this simple "code", keep it off this thread!

Another bottom line rule on this thread we have learned over time: If you find a post really offensive, REPORT IT AND IGNORE IT! The moderators know how to quickly deal with any such situation, and will remove any offensive posts, if they are actually offensive. Arguing or making demands regarding the post, invariably ends up worsening the situation, and can even result in all involved parties getting a warning.

Also, some posts can be too vague and subject to interpretation - so please word your posts very clearly to avoid any misunderstandings, especially if they are critical in nature.

Commenting on style of play in screenshots:
Due to a recent resurgence of abusive posts, any comments concerning the style of play a member employs should be constructive and friendly - and always aligned with the standards for commenting within this topic and on this Forum. Members have a wide variety of playing styles and of capturing screens - and no subjective (or moral, ethnic, political, religious, cultural, social, sixual, etc.) preferences should be dictated to others as right or wrong on this thread. All members are encouraged to post their screens regardless of their style of play - as long as they stay within the rules of this Forum and thread.

From one of our moderators, DreadLord7:
This is not the place to troll, flame, or spam others. You all are here to share ideas, converse, and have a good time. We don't want anyone to spoil the party, so if someone happens to come along with those intentions please use the report button and ignore that person's post (Do not reply to them or acknowledge them). We will then take the appropriate action to cull the situation and remove the problem.

Regarding receiving comments or not receiving comments to your post:
Comments are hit or miss on this very fast moving thread. This thread moves so FAST that it is hard for lots of us to comment on peeps' screenies. So many, if not most screenies may appear to go unnoticed, because no comments occur. I am sure many of us have worked hard on something, and it appears to just fly by the pages, because of this very popular thread. Many of us try to take time to comment because it is fun to give others feedback and generally seems appreciated. But often no one does. If you really feel like it always happens that your post is ignored, ask a question about it. Whenever you directly ask about something, it is almost always answered by someone. Or even repost it - and point something out about it that you like or want feedback on.

And the best way to get comments? Positively, constructively/specifically comment on others work too!

Alright! Glad that is out of the way. Have fun and thanks for your contribution to this thread!

(Written by various contributors to this thread. Please PM greatfool1 if you do not agree with any part(s) of this.)

P.S. Winner of the most frequently given tip to new screenshooters, and deserving to be mentioned in the op:
To get rid of the HUD (Menu), use the console command "~", then "TM" to Toggle Menu Off/On. :)
________________________________________________________________________________
___________________________________________

Console commands that appear to work:

tm - this will completely remove the HUD and menus and, well, anything GUI related.
tai - this will completely disable the AI of any creature/npc. And imo, is the preferred way to "freeze" any character for a screenshot. Enter tai again to resume (toggle) action.
tfc - to activate the flying camera (toggle flying camera; type tfc again to deactivate it.) Appending a flag argument of "1" (IE: "tfc 1") will freeze EVERYTHING. Projectiles, actors, physics, particle effects, everything. The freecam will still move about though. Also, it seems that any script with a timed element may still run despite its associated ref objects being frozen.
sucsm x: A UFO cam speed multiplier (shorthand for "setUFOCamSpeedMult" or somesuch). Replace x with a multiplier value.
tcl - removes collision from your character enabling simulated flight or to reach places that were previously unreachable. (toggles collision; type tcl again to deactivate it.)

To see how to use TAI, see http://www.youtube.com/watch?v=IzBWPhQ-iGc video. I assume it works the same way. If it doesn't, this post will be edited to reflect that.

Help on how to do poses from http://www.gamesas.com/bgsforums/index.php?showuser=140510

How to take screenshots:
1. Press the \"PrtScrn\" button. Should be above Insert or Home.
2. You SHOULD see \"Screenshot captured\" (you wont see this if you have \"tm\" on) If you don\'t, the picture was still saved to your clipboard and can be loaded and saved on a program like paint. (By pasting)
3. If you do see it, it should be in ON VISTA: C:\\Users\\Your Computer User Name\\Documents\\My Games\\Fallout3
ON XP: they should be stored in your Fallout install directory (/Bethesda Softworks/Fallout3).

Animations:
I found a topic a while back from someone asking for a mod that would let you smoke, and someone posted two list of commands and how you can use them

Basically if you are on the PC (if not you're Out Of Luck) press ~ to open up the console. Then type "Player.PlayIdle" far as I know the commands are not case sensitive. Once you do that pick one command from these two lists

http://i18.photobucket.com/albums/b139/Spi...Animations1.jpg
&
http://i18.photobucket.com/albums/b139/Spi...Animations3.jpg

Note that not all of them work.

The command for smoking is

"player.playidle npcsmokingidle"

BE WARNED! Some of those idle commands, such as pushups will loop and you can not stop them. So save your game right before you try doing any of them or else you might find yourself doing an emote forever. I do not know what happens if you do one that loops infinitely and then save - exit - reload. I did not risk it, and you have been warned smile.gif

MOD POSES:
http://www.fallout3nexus.com/downloads/file.php?id=1391
http://www.fallout3nexus.com/downloads/file.php?id=634
http://www.fallout3nexus.com/downloads/file.php?id=3284
Spoiler
I claim thread 14 in the name of FREEDOM! And Enclave jackboots' severed heads on pikes.

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Erin S
 
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Post » Thu Oct 22, 2009 2:43 am

http://img193.imageshack.us/img193/847/omgwtfbbqgorimacil.jpg :blink:

Oblivion mod fans might know what it is. ;)
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SUck MYdIck
 
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Post » Thu Oct 22, 2009 10:44 am

http://fallout3nexus.com/imageshare/images/1289287-1245692611.jpg /flex
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Janeth Valenzuela Castelo
 
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Post » Thu Oct 22, 2009 1:17 am

I've added info on the TFC freeze flag, and also a freecam speed altering command to the "list of console commands that appear to work".
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Dragonz Dancer
 
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Post » Thu Oct 22, 2009 2:59 am

http://img193.imageshack.us/img193/847/omgwtfbbqgorimacil.jpg :blink:

Oblivion mod fans might know what it is. ;)

... How soon? HOW SOON!?
No, really. How soon can I get one?
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Rude_Bitch_420
 
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Post » Thu Oct 22, 2009 2:49 am

http://img193.imageshack.us/img193/847/omgwtfbbqgorimacil.jpg :blink:

Oblivion mod fans might know what it is. ;)


Awesome, I can't remember the name's of those weapons but I spent a TON of time trying to find the good ones - great mod! My favorite was cold 2-hander version, used it my warrior. I especially liked how the weapons were placed in very un-obvious places in many dungeons - had Greek or Latin names.

The belly-ring is new?

Nice pic!

M
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Ilona Neumann
 
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Post » Thu Oct 22, 2009 12:48 pm

ayleid sword! can i has?
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Joe Bonney
 
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Post » Thu Oct 22, 2009 3:12 am

Alas, the ayleid weapons won't be making it over. Their textures have portions derived from vanilla Oblivion assets. :( I just put it up for the OMGWTFBBQ value of it.

...Unless someone wants to help make textures from scratch...

The belly ring is actually a tribal tattoo dealie that I gleaned off the web.

http://img14.imageshack.us/img14/5599/tribaltatfront.jpg
http://img517.imageshack.us/img517/1723/tribaltatback.jpg

And the ayleid swords' names were ancient Ayleidic. ;)
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Susan
 
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Post » Thu Oct 22, 2009 2:42 am

That tattoo thing is neat, mind posting where you got it? :D
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Shirley BEltran
 
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Post » Thu Oct 22, 2009 2:54 pm

Since I gleaned it off the web, I don't exactly think it's okay for me to release it. Also, the means that I used to implement it was via a partial body mesh copy and is compatible only with vanilla body models (and even then, there's a slight misalingment I need to fix).

So no tats either... :(

You can probably just search "tribal tattoos" and find both the front and back ones, and then it's a matter of making use of it with at least an image manip program like GIMP or Photoshop.
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Monika
 
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Post » Thu Oct 22, 2009 1:51 am

Ah, I see. Thanks though. :D

http://i32.photobucket.com/albums/d19/e-bride/Fallout3/ScreenShot21copy.jpg http://i32.photobucket.com/albums/d19/e-bride/Fallout3/ScreenShot44copy.jpg http://i32.photobucket.com/albums/d19/e-bride/Fallout3/ScreenShot46.jpg http://i32.photobucket.com/albums/d19/e-bride/Fallout3/ScreenShot52copy.jpg


From the last topic:

Are the hair and face textures custom? If not, where'd you get 'em? xP
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SWagg KId
 
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Post » Thu Oct 22, 2009 12:27 am

http://i475.photobucket.com/albums/rr111/yx33a/Fallout%203%20Pics/TargetDectected.png?t=1245700988 from http://i475.photobucket.com/albums/rr111/yx33a/Fallout%203%20Pics/Careforadance.png?t=1245701024 with one filter.
Does anyone else think that it looks neat? Like, neat enough that someone should try and make a image filter that uses the Predator filter from GIMP?
Or explain how one could possibly pull this off?
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Monika Fiolek
 
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Post » Thu Oct 22, 2009 6:04 am

Ah, I see. Thanks though. :D



From the last topic:

Are the hair and face textures custom? If not, where'd you get 'em? xP



Knowing SB, HE probably made it HIMself. ;)

EDIT: Fix for gender fail. :facepalm: ;)
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Jacob Phillips
 
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Post » Thu Oct 22, 2009 5:39 am

Ah, I see. Thanks though. :D



From the last topic:

Are the hair and face textures custom? If not, where'd you get 'em? xP


I'm curious about the lips too. It looks like Josef Grey's makeup mod but not 100% sure if its that exactly. The eyes don't have the heavy eye shadow that you see in his mod.
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Bigze Stacks
 
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Post » Thu Oct 22, 2009 11:12 am

http://img269.imageshack.us/img269/2117/thegambler5.jpg
http://img269.imageshack.us/img269/8523/thegambler6.jpg

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Marie Maillos
 
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Post » Thu Oct 22, 2009 9:41 am

Thanks (talking about comments on previous topic)
From the last topic:

Are the hair and face textures custom? If not, where'd you get 'em? xP


Hair model is vanilla, I just modified some light and shadows of strands.
Face is http://www.fallout3nexus.com/downloads/file.php?id=765 that I have tweaked to my taste, that's all ;)
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Kelli Wolfe
 
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Post » Thu Oct 22, 2009 1:05 pm

Thanks (talking about comments on previous topic)


Hair model is vanilla, I just modified some light and shadows of strands.
Face is http://www.fallout3nexus.com/downloads/file.php?id=765 that I have tweaked to my taste, that's all ;)


Nice, thanks for the link. How did you manage to get the lips purple though?
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CArlos BArrera
 
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Post » Thu Oct 22, 2009 8:22 am

Photoshop :D
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Benito Martinez
 
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Post » Thu Oct 22, 2009 7:33 am

Photoshop :D


Awwwwww, dammit :( . Thanks for the help though. I was hoping it was some easy peezy G.E.C.K. option I hadn't found yet.
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Donatus Uwasomba
 
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Post » Thu Oct 22, 2009 2:14 pm

Well I was not very clear in my other posts. When I said tweaking, I meant tweaking textures in fact ;)
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Poetic Vice
 
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Post » Thu Oct 22, 2009 7:04 am

http://img269.imageshack.us/img269/2117/thegambler5.jpg
http://img269.imageshack.us/img269/8523/thegambler6.jpg

I thought he had a mask earlier...
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X(S.a.R.a.H)X
 
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Post » Thu Oct 22, 2009 6:24 am

http://img269.imageshack.us/img269/2117/thegambler5.jpg
http://img269.imageshack.us/img269/8523/thegambler6.jpg


That suit is amazing, is it available for download?
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Rude_Bitch_420
 
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Post » Thu Oct 22, 2009 7:32 am

Not atm... will be present in a mod I'm making... If I ever get around to finish it :(
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Star Dunkels Macmillan
 
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Post » Thu Oct 22, 2009 2:05 pm

Hey, you could release a beta. It'd keep us from asking how soon it'll be out every time you post images from it.
Plus, it's got some awesome looking stuff already, those claws make for a beastly fighter.
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Wane Peters
 
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Post » Thu Oct 22, 2009 4:43 am

Good idea, I think I'll release a Beta with just the stuff, then later (hopefully) add the storyline. However this woun't be untill three weeks as I'm going to Kos on holliday.
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Sista Sila
 
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