Pictures of Fallout Characters #27

Post » Tue Dec 14, 2010 5:06 am

THIS IS FOR POSTING PICTURES THAT INVOLVE MODS. Normal pictures go in General.
http://www.gamesas.com/bgsforums/index.php?showtopic=1065282
http://www.gamesas.com/bgsforums/index.php?showtopic=954263

Thanks to Rohugh for the guidelines and the other people who worked on that thread for the idea.

Why this is here:
Pictures of Fallout 3 characters is in "Fallout 3 Mods" not only because the screenshots posted involve mods, but to share and introduce mods to people new to Fallout 3, or are just looking for something new to add to their game.

Welcome to the Fallout Screenshot Thread


Some Specific Posting Guidelines with thanks to Bashur (in "addition" to all the ones TES Forums already require)

Welcome! This thread encourages people's feedback about whatever is posted here. However, any criticism of presented screenies, character ideas, stories, etc., should be very specific and constructive. This kind of criticism is a great way for us to learn and improve our skills.

However, due to some extreme and abusive criticism around the time of the Oblivion picture thread's 50th iteration (which was thankfully cleared out by a moderator), it became necessary to post the following:

NO criticism should be directed at the PERSON - only at his or her WORK.
Also, whatever criticism is presented, it should NOT be negative in general terms - such as, "That screenie is really lame." This type of non-specific criticism only insults and does not provide any help whatsoever. Or even worse, this kind of criticism: "You are a silly man with a silly idea." If you really must say something negative to someone outside of this simple "code", keep it off this thread!

Another bottom line rule on this thread we have learned over time: If you find a post really offensive, REPORT IT AND IGNORE IT! The moderators know how to quickly deal with any such situation, and will remove any offensive posts, if they are actually offensive. Arguing or making demands regarding the post, invariably ends up worsening the situation, and can even result in all involved parties getting a warning.

Also, some posts can be too vague and subject to interpretation - so please word your posts very clearly to avoid any misunderstandings, especially if they are critical in nature.

Commenting on style of play in screenshots:
Due to a recent resurgence of abusive posts, any comments concerning the style of play a member employs should be constructive and friendly - and always aligned with the standards for commenting within this topic and on this Forum. Members have a wide variety of playing styles and of capturing screens - and no subjective (or moral, ethnic, political, religious, cultural, social, sixual, etc.) preferences should be dictated to others as right or wrong on this thread. All members are encouraged to post their screens regardless of their style of play - as long as they stay within the rules of this Forum and thread.

From one of our moderators, DreadLord:
This is not the place to troll, flame, or spam others. You all are here to share ideas, converse, and have a good time. We don't want anyone to spoil the party, so if someone happens to come along with those intentions please use the report button and ignore that person's post (Do not reply to them or acknowledge them). We will then take the appropriate action to cull the situation and remove the problem.

From one of our moderators, Rohugh:
You cannot take assets from another game and use them in Fallout, and that includes other BGS games. What you do on your own computer is up to you but we don't want to hear about it or see it.

Regarding receiving comments or not receiving comments to your post:
Comments are hit or miss on this very fast moving thread. This thread moves so FAST that it is hard for lots of us to comment on peeps' screenies. So many, if not most screenies may appear to go unnoticed, because no comments occur. I am sure many of us have worked hard on something, and it appears to just fly by the pages, because of this very popular thread. Many of us try to take time to comment because it is fun to give others feedback and generally seems appreciated. But often no one does. If you really feel like it always happens that your post is ignored, ask a question about it. Whenever you directly ask about something, it is almost always answered by someone. Or even repost it - and point something out about it that you like or want feedback on.

And the best way to get comments? Positively, constructively/specifically comment on others work too!

Alright! Glad that is out of the way. Have fun and thanks for your contribution to this thread!

(Written by various contributors to this thread. Please PM greatfool1 if you do not agree with any part(s) of this.)

P.S. Winner of the most frequently given tip to new screenshooters, and deserving to be mentioned in the op:
To get rid of the HUD (Menu), use the console command "~", then "TM" to Toggle Menu Off/On. :)
________________________________________________________________________________
___________________________________________

Console commands that appear to work:

tm - this will completely remove the HUD and menus and, well, anything GUI related.
tai - this will completely disable the AI of any creature/npc. And imo, is the preferred way to "freeze" any character for a screenshot. Enter tai again to resume (toggle) action.
tfc - to activate the flying camera (toggle flying camera; type tfc again to deactivate it.) Appending a flag argument of "1" (IE: "tfc 1") will freeze EVERYTHING. Projectiles, actors, physics, particle effects, everything. The freecam will still move about though. Also, it seems that any script with a timed element may still run despite its associated ref objects being frozen. This may cause oddities to occur if run during special events.
sucsm x: A UFO cam speed multiplier (shorthand for "setUFOCamSpeedMult" or somesuch). Replace x with a multiplier value.
tcl - removes collision from your character enabling simulated flight or to reach places that were previously unreachable. (toggles collision; type tcl again to deactivate it.)
sgtm x - Changes the Global Time Multiplier, allowing for slow-mo if given a value less than 1. Useful for timing if attempting to set up complicated arranged screenshots. Can be put to values above 1 if you're filming a video and want to do a Yakety Sax sequence.

To see how to use TAI, see http://www.youtube.com/watch?v=IzBWPhQ-iGc video. I assume it works the same way. If it doesn't, this post will be edited to reflect that.

Help on how to do poses from http://www.gamesas.com/bgsforums/index.php?showuser=140510

How to take screenshots:
1. Press the \"PrtScrn\" button. Should be above Insert or Home.
2. You SHOULD see \"Screenshot captured\" (you wont see this if you have \"tm\" on) If you don\'t, the picture was still saved to your clipboard and can be loaded and saved on a program like paint. (By pasting)
3. If you do see it, it should be in ON VISTA: C:\\Users\\Your Computer User Name\\Documents\\My Games\\Fallout3
ON XP: they should be stored in your Fallout install directory (/Bethesda Softworks/Fallout3).

Animations:
The Groovatron, a mod requiring FOSE has come out, which provides means to start and stop a wide variety of anims in an easy-to-use interface.
http://www.fallout3nexus.com/downloads/file.php?id=3284
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Etta Hargrave
 
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Post » Tue Dec 14, 2010 10:02 am

Posted up a new script command that may be useful: SGTM X. Shorthand for SetGlobalTimeMultiplier. Normally plays at 1, VATS action lowers it automatically. Can be set manually via console. It can be useful for timing split-second events, like if you're trying to capture a projectile at just the right moment in a screenshot, or make sure you get the muzzle flash from a gun.
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Melung Chan
 
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Post » Mon Dec 13, 2010 8:35 pm

http://img197.imageshack.us/img197/6189/animspaz.jpg

http://img269.imageshack.us/img269/1104/longhands.jpg :P

http://img198.imageshack.us/img198/3640/98732733.jpg - she has a fireball in her hand. The light reflection on the wall behind her makes it look bigger than it really is.
http://www.fallout3nexus.com/imageshare/images/160921-1264495947.jpg
http://img63.imageshack.us/img63/4297/40590746.jpg - she's missing the broomstick, I know.

:)
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des lynam
 
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Post » Mon Dec 13, 2010 7:28 pm

You two are scaring me with the freaky hands. :cold: I can only join in with my

http://img29.imageshack.us/img29/2978/manhands.jpg

http://www.fallout3nexus.com/imageshare/images/1415093-1264496950.jpg
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Josh Lozier
 
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Post » Mon Dec 13, 2010 7:45 pm

http://img269.imageshack.us/img269/1104/longhands.jpg :P

:)


Really now, tell her to breath next time she is posing like that! :P Fingers look right tho, the first stages of death-claw mutation.

If your character starts jumping distances of 40-50 feet or starts salivating in the presence of live, red meat - give final instructions to Harkness...
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Mike Plumley
 
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Post » Mon Dec 13, 2010 6:49 pm

My Phalanx Team Medic, otherwise known as the player character, in various stances throughout Phalanx HQ.

Mods Obviously Pictured that are being used are FO3Phalanx by Tarrant, Dragonskin Tactical Outfit and WMK by Antistar, and FWE by The FWE Team.

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/Screenshots/JetStormPHQ001.jpg

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/Screenshots/JetStormPHQ002.jpg

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/Screenshots/JetStormPHQ003.jpg
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Minako
 
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Post » Mon Dec 13, 2010 10:25 pm

Really now, tell her to breath next time she is posing like that! :P Fingers look right tho, the first stages of death-claw mutation.

If your character starts jumping distances of 40-50 feet or starts salivating in the presence of live, red meat - give final instructions to Harkness...

She does move when her hands are like that. It's a Spriggan animation. I think it's the one where they heal themselves. It looks freaky when a human does it, anyway. I wanted to see if I could convert an animation not just a pose. Some work some don't, as can be seen in my previous 'http://img196.imageshack.us/img196/8445/screenshot785.jpg' picture :lol:

I wonder if the player could do deathclaw animations. Would be interesting, anyway. It's too hard for me, though.
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Nathan Barker
 
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Post » Tue Dec 14, 2010 3:57 am

http://img63.imageshack.us/img63/4534/dadwakeup.jpg


EDIT: Holy crap, JPEGification butchered that one. :blink:

EDIT 2: Then again, maybe Google Chrome just svcks at displaying JPEGs. Looks fine in Firefox. :shrug:
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Liv Staff
 
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Post » Tue Dec 14, 2010 12:27 am

I use Google Chrome and it displays just fine. Kinda sad pic though.
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Samantha hulme
 
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Post » Tue Dec 14, 2010 2:00 am

That's not sad.

http://img21.imageshack.us/img21/818/runrunk.jpg

(old image)
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Alyce Argabright
 
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Post » Mon Dec 13, 2010 9:40 pm

That's not sad.

http://img21.imageshack.us/img21/818/runrunk.jpg

(old image)


The facial expression is really excellent, the pain is visible...

I assume this is Groovatron? Or that time-slowing trick you shared?
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steve brewin
 
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Post » Tue Dec 14, 2010 1:30 am

Groovatron. Didn't need the time-slowing trick for this one, just patience and timing.

http://img710.imageshack.us/img710/3201/timetodancebwoy.jpg required global time mult tweeking, as to catch just the right moment as the plasma shot hits, and the muzzle flash is still present. The Talon thug is TAI-frozen in the middle of the funny dance anim from Groovatron and also given a suitably surprised expression from it as well.
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Budgie
 
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Post » Tue Dec 14, 2010 2:34 am

That's not sad.

http://img21.imageshack.us/img21/818/runrunk.jpg

(old image)


True, thats sad too.

You know whats also sad? A picture of Rick Astley :P Sorry, just popped in my head :lmao:
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Amanda savory
 
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Post » Mon Dec 13, 2010 10:15 pm

Here's some more pictures from my messing around last night
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot34.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot38.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot40.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot44.jpg
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Beth Belcher
 
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Post » Mon Dec 13, 2010 6:18 pm

http://i32.photobucket.com/albums/d19/e-bride/Fallout%203/ScreenShot319.jpg
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D LOpez
 
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Post » Tue Dec 14, 2010 4:47 am

http://i32.photobucket.com/albums/d19/e-bride/Fallout%203/ScreenShot319.jpg

That character reminds me of the Predator; exceptional work.
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Nuno Castro
 
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Post » Tue Dec 14, 2010 2:04 am

Snow
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot47.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot46.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot45.jpg
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Mark Churchman
 
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Post » Tue Dec 14, 2010 12:14 am

Snow
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot47.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot46.jpg
http://i249.photobucket.com/albums/gg219/Haloman21_2011/Fo3/ScreenShot45.jpg

That's not http://www.fallout3nexus.com/downloads/file.php?id=8111, is it? It looks like there's more to it.
They're pretty, though. I like snow :goodjob:
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neil slattery
 
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Post » Tue Dec 14, 2010 5:00 am

That's not http://www.fallout3nexus.com/downloads/file.php?id=8111, is it? It looks like there's more to it.
They're pretty, though. I like snow :goodjob:

It's FOWE actually found it on nexus by looking for the biggest Texture and Model files heh.
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Chrissie Pillinger
 
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Post » Mon Dec 13, 2010 9:07 pm

Toki. You don't mess with the Toki.


http://img96.imageshack.us/img96/4337/fallout3201001280426184.jpg
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lisa nuttall
 
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Post » Mon Dec 13, 2010 10:58 pm

Toki. You don't mess with the Toki.


http://img96.imageshack.us/img96/4337/fallout3201001280426184.jpg

Is he resistant to anything? http://www.fallout3nexus.com/imageshare/images/160921-1259206114.jpg knows how to throw fire ;)

That looks cool, though, and so does your character :)
Do you use a variation of Roberts?
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I’m my own
 
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Post » Tue Dec 14, 2010 7:56 am

http://i37.photobucket.com/albums/e67/thelaserman/Fallout/Screenshots/BrokenSteelDTOPhalanx.jpg
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Brandon Bernardi
 
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Post » Mon Dec 13, 2010 8:26 pm

Is he resistant to anything? http://www.fallout3nexus.com/imageshare/images/160921-1259206114.jpg knows how to throw fire ;)

That looks cool, though, and so does your character :)
Do you use a variation of Roberts?


doctor lesko assured me that being injected with ant genes made Toki resistant to fire. Funny how that is, yet people demand realism from the game :P

Oh, I made an invisible weapon with a projectile node so anything you fire comes from the hand btw mystik, like you needed, but the thing is that I didnt know about, is that the projectile will emerge based on the angle of the Weapon bone in the animation, so it wont aim toward the mouse.
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StunnaLiike FiiFii
 
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Post » Mon Dec 13, 2010 7:11 pm

here is a pic of my character giest testing out some ODST gear
http://c4.ac-images.myspacecdn.com/images02/128/l_a16f506f359a464e9548ef727b7764c3.jpg

(note: the armor is 100% legit since halo odst is not on pc so this armor is 100% made from scratch by a modder i unfortunatly cant tell you where the armor mod is at.)
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HARDHEAD
 
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Post » Tue Dec 14, 2010 9:56 am

http://i32.photobucket.com/albums/d19/e-bride/Fallout%203/ScreenShot334.jpg http://i32.photobucket.com/albums/d19/e-bride/Fallout%203/ScreenShot358.jpg http://i32.photobucket.com/albums/d19/e-bride/Fallout%203/ScreenShot359.jpg
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Angel Torres
 
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