Pipboy addition ideas

Post » Thu Aug 19, 2010 2:31 am

your ideas for what they should add to the pipboy
1. caculator
2. notes
3. checklist
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Karen anwyn Green
 
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Post » Wed Aug 18, 2010 2:22 pm

your ideas for what they should add to the pipboy
1. caculator
2. notes
3. checklist



Notes might be good, but a calculator? Whatever for?
And as for the checklist, each of your objectives is filled in when you complete it.
I vote for either a stopwatch, or an in-game clock. In hardcoe mode, you should be able to time when you'll need to sleep and eat, etc. or knowing how long it will take to fast travel somewhere, and what time it will be when you arrive. Perhaps be able to tie notes in with your in-game alarms, saying, "It's almost bedtime! You have one hour to find a bed."
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RAww DInsaww
 
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Post » Wed Aug 18, 2010 8:40 pm

a caculator for ineed to add up how much these 3 items cost and thers no shop around and ur in hardcoe so no fast travel
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Nicole Kraus
 
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Post » Wed Aug 18, 2010 3:44 pm

a check list for personal stuff like finding these thing like when i dided go out to go et the bobble heads and i don't know which one i have and don't have
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Dalton Greynolds
 
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Post » Wed Aug 18, 2010 11:22 am

a caculator for ineed to add up how much these 3 items cost and thers no shop around and ur in hardcoe so no fast travel


Uh, hardcoe will have fast travel. Long ago confirmed.
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Siidney
 
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Post » Wed Aug 18, 2010 11:45 am

Uh, hardcoe will have fast travel. Long ago confirmed.


it hought it confirmed no fast travel ohhh thats stupid it shouldn't have fast travel even though i don't like walking the wast for twenty minutes
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Brian Newman
 
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Post » Wed Aug 18, 2010 11:40 am

your ideas for what they should add to the pipboy
1. caculator
2. notes
3. checklist

What? What use would a calculator be? I mean, I have one on my phone, but I use it like once a year, if that. Notes are updated automatically for quests and locations on the map already, and what do you mean by checklist? Like a To-Do-List? Wouldn't that fall under notes?

I vote for either a stopwatch, or an in-game clock. In hardcoe mode, you should be able to time when you'll need to sleep and eat, etc. or knowing how long it will take to fast travel somewhere, and what time it will be when you arrive. Perhaps be able to tie notes in with your in-game alarms, saying, "It's almost bedtime! You have one hour to find a bed."

This. The Pipboy 2000 had a clock, why not the Pipboy 3000? They could do it like in Fallout 1 and 2 where the clock was where you chose to rest or wait. Speaking of which, it would be great if they added the ability to wait/sleep until "morning, noon, evening, midnight" etc. like they had in Fallout 1 and 2. That way you wouldn't need to do the arithmetic every time you choose to wait or sleep until a certain time of day (thus eliminating that need for a calculator :evil: ).

One of the mods I always use in Fallout 3 is a time display mod. It helps to be able to see how long it is until dark or daybreak, or how long you are spending in those metro tunnels (an eternal purgatory is the correct answer by the way . . . .).
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Travis
 
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Post » Wed Aug 18, 2010 2:56 pm

I don't know if the pipboy 3000 does it or not (still have not checked) but I would like it to say "Merry Christmas" and "Happy New Years" on the dates of the holidays like the pipboy 2000.
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Rozlyn Robinson
 
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Post » Wed Aug 18, 2010 4:52 pm

I thought it was confirmed no fast travel, ohhh thats stupid it shouldn't have fast travel.

Than just don't use it and ignore that it is there :facepalm:
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Isabel Ruiz
 
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Post » Wed Aug 18, 2010 9:07 pm

The Pip-Boy 3000 does indeed have a clock. And I support the idea of a calculator.
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Kari Depp
 
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Post » Wed Aug 18, 2010 10:59 pm

This. The Pipboy 2000 had a clock, why not the Pipboy 3000? They could do it like in Fallout 1 and 2 where the clock was where you chose to rest or wait. Speaking of which, it would be great if they added the ability to wait/sleep until "morning, noon, evening, midnight" etc. like they had in Fallout 1 and 2. That way you wouldn't need to do the arithmetic every time you choose to wait or sleep until a certain time of day (thus eliminating that need for a calculator :evil: ).

The Pipboy 3000 doesn't have a clock? Then what is http://img704.imageshack.us/img704/6529/pipboy.png? And do you really need a calculator to figure out how long to rest until a certain time?
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Darrell Fawcett
 
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Post » Thu Aug 19, 2010 2:08 am

You guys should consider taking a math class if you need a calculator for your Pip-Boy. You're not exactly performing advanced functions, and there isn't even any need to be precise. One function I would like to see is some kind of note organization. Listening to a set of holotapes was next to impossible to do near the end of the game since they were spread out over around 300 different tapes.
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Jade
 
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Post » Thu Aug 19, 2010 1:51 am

The pipboy 3000 has a clock but does it have a calendar? Does it say "Happy New Years" or "Merry Christmas"?
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herrade
 
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Post » Thu Aug 19, 2010 1:48 am

your ideas for what they should add to the pipboy
1. caculator
2. notes
3. checklist


Pretty sure they already have 2 and 3 look under quests and why would you need 1?
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gandalf
 
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Post » Wed Aug 18, 2010 9:17 pm

Tetris.
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FABIAN RUIZ
 
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Post » Wed Aug 18, 2010 3:58 pm

Tetris.


Yes :)
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Shirley BEltran
 
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Post » Wed Aug 18, 2010 9:48 pm

Tetris.

I'm not gonna lie, this isn't a bad idea
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roxanna matoorah
 
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Post » Thu Aug 19, 2010 1:47 am

a check list for personal stuff like finding these thing like when i dided go out to go et the bobble heads and i don't know which one i have and don't have


I like to keep a pen and paper around sometimes when I play RPGs, its very handy. (The little bit I played Morrowind recently I would have gone crazy without a notepad. The organisation, or lack thereof, made it hard to keep track)
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Robert Bindley
 
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Post » Wed Aug 18, 2010 11:14 pm

1. Add to the rows and columns of cells ABCDEF and 123456, so its easier to remember a certain area and feel like a map. Also just for aesthetics a nice little compass on one of the corners.

2. ability to add more markers to the map and name them.
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louise fortin
 
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Post » Wed Aug 18, 2010 5:47 pm

Yeah, they should add a text editor, I would really love to be able to keep a log in-game as im exploring the wasteland.
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Tanya Parra
 
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Post » Wed Aug 18, 2010 9:24 pm

Make the Pip boy breakable.
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Kortknee Bell
 
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Post » Wed Aug 18, 2010 9:06 pm

Also, this may be a stupid idea, but the pipboy can pick up radio, so why not TV, what if there was someone in the wasteland broadcasting TV and you could watch it on your pipboy at night in the Mojave....in monochrome green screen...epic I would say.
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Mrs shelly Sugarplum
 
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Post » Wed Aug 18, 2010 12:09 pm

Make the Pip boy breakable.



The problem I see with this is, The pipboy is such a critical device to the game, that if it broke it would svck beyond measure until you could get it repaired.
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DeeD
 
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Post » Wed Aug 18, 2010 2:54 pm

I like notes, that way I won't forget where I left things and what locks to go back to.
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Imy Davies
 
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Post » Thu Aug 19, 2010 12:39 am

They should add Fallout 3 to the Pip-Boy.

Sup dawg I heard you like Fallout so I put Fallout 3 in yo Pip-Boy so you can Fallout while you Fallout.
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M!KkI
 
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