The Tigers Fang(Our pirate crew)Character sheets:Dark FoxName: Captain J'skar
Nickname: Captain Kitty
Age: 56
Race: Khajiit
Birthsign: The thief
Class: Captain
Strengths: Lots of expericence on the seas. Very good at his postion as captain of his pirate crew.
Weakness: Drinks lots of rum. Also has an eye patch and so can only see with one eye.
Skills: J'skar the pirate is extreamly good at sword fighting, aswell at shooting his pistols. He mostly just contains the skills to make himself a great leader nof his pirate crew.
Weapons: Pistol, pirate cutlass.
Clothing/armor: Large 17th century pirate jacket. Big black boots, a huge black pirate hat, along with a eye parch over his left eye.
Other items: RUM!!!!!!
Apperance: J'skar is a large built khajiit with a little bit of a beer belly. He aswell has a very large scar that goes across his eye, along with the eye patch he uses to keep it hidden. He refuses to explain where he got the scar. Along with that he has short brown fur, long hair, and is about 6'7''.
Rank: Captain of the Tigers Fang
Personality: Seems to have somewhat of a sense of humor, but really all and all knows when to be serious about things. He has a mysterious precence to others, mostly because he keeps very quiet about his past. Keeping to himself when he's around others, his crew members just know him as an old sea dog. And thats it.
Bio/History:
J'skar keeps a mysterious and quiet past about himself. Though he enjoys talking to others when they ask him to tell them about himself he mostly stays quiet.
Himself almost being like a ghost with his murky past. The earlist known account of anything about him is that he arrived to anvil mysteriously. No explanation for his precence was ever given. The tavern he slept and stayed at knew him as an old looking sea dog who liked to drink a cup o'rum.
Eventually after a few years of laying low in Anvil he started to hire men for his own crew that he called the Tigers Fang. Taking them on illegal smuggling jobs and other such pirating jobs they finally became known as the offical anvil pirate crew for hire.
Though for now, he and his crew have no idea that the greatest treasure hunt of their lives is about to begin.
TengenToppaName: Jormungandr the Sky-Scanner
Nickname: Jor
Age: 32
Race: Nord
Birthsign: The Warrior
Class: Able Seaman
Strengths: A fair hand at swordplay, but far from the best. Has a keen eye as far as humans go, and knows a minor healing spell.
Weakness: Superstitious to a fault, aside from restoration hateful and distrustful of all magic and magic users.
Skills: Long blade, far sight, minor healing ability.
Weapons: Cutlass
Clothing/armor: No armor, basic cheap sailor's wear.
Other items: A small piece of glass he keeps in his pocket. Claims it brings luck.
Rank: Able Seaman, doctor's assistant/emergency doctor.
Personality: Serious but not overbearing. A no-nonsense type, but somewhat altruistic. Doesn't like to fight if it can be avoided.
Bio/History: Like many Nords in coastal villages, Jormungandr seemed to be destined to sail from a young age. His father was a sailor and his mother a sailor's wife, and all his brothers had also taken to the trade. one third were killed by disease, another third by violence. he and the surviving two make their lives at sea, despite the risks, normally on trade ships, but all of them have tried their hands at piracy at least once, all with disastrous results. The easiest escape was more piracy, and more sailing.
Adam of Morrowind:Name: Saul Oakenfield
Nickname: Saul
Age: 24
Race: Imperial
Birthsign: The Warrior
Class: Sailor
Appearence: 5 ft 10, white skin with reddish complexion and tan, green eyes, long hair he keeps in a pony tail that goes to the end his of neck, brown colored hair.
Strengths: Steering, Pistol handling, keeping watch
Weakness: he is an alcoholic, hes addicted to mead, ale, beer and wine
Skills: Blade, Block, Pistol, Running, dirty fighting, 2 handed blade-work, hand to hand
Weapons: Pirate Pistol, Iron cutlass, fine steel short sword
Clothing/armor: No Armor, dirty brown pants (goes as low to his shins) white shirt, a leather belt rounded to the left side of his waist to his right shoulder, left leather pauldron, leather bracers, holster
Other items: short brass telescope, gold pocket watch, pouch of pistol ammo, compass
Rank: First Mate
Personality: Kind, experienced and inexperienced, hes good at some things and hes terrible at some things, good man, couragous and honorable, kind when hes sober and even kinder when hes drunk
Bio/History: Close friend to J'ona, was his first Mate, Saul had a life at sea, divorced 12 times and morried 12 times, has never been able to find love because hes a sailor, a pirate, he loves the sea, drinks lots of alcohol and eats lots of fresh fruit to prevent the 'scruvey'. Since J'ona stopped sailing, the crew went its own ways. for a few Years Saul enlisted in the navy, dedicated service he was also discharged for drinking. After his discharge he made his way to Anvil and began work as a dock worker and loading cargo onto ships.
Name: Maire Eden-Forest
Nickname: Marie
Age: 23
Race: Bosmer
Birthsign: The Thief
Class: Sailor
Appearence: white skin, blue eyess, 5 ft 6, brown hair, pony tail and keeps the front of her hair pushed back.
Strengths: climbing ropes, making use of anything on a ship
Weakness: reading maps, steering,
Skills: blade, acrobatics, pistol, dirty fighting
Weapons: Iron Cutlass, Pirate Pistol, steel dagger
Clothing/armor: sack cloth pants, white short-sleeve short, sandles, belt hanging from her shoulder to her waist, holster.
Other items: gold compass, pouch of pistol ammo,
Rank: Crew man
Personality: Kind Hearted, get her mad or try to sweet talk her she shoot you in the shoulder, fun and couragous
Bio/History: Born in Anvil, and worked all her life in the Anivl Docks, she met a man, Saul, kind man and good to drink with, just friends and only friends, Saul taught her how to fight with a blade and use a pistol, also Saul's signature style of fighting dirty. Marie was hired along with Saul to J'ona's crew, Marie being one of the crew men, and Saul, she didnt know what Saul was on the ship, but they both are waiting, Marie in the lower level in her room and Saul somewhere outside the ship getting the ship ready.
Hi!Character Sheet:
Name: Tharasn Davias
Nickname: Davias
Age: 28
Race: Nord
Birthsign: The Stead
Class: Blacksmith
Strengths: Tinkering, repairing, smithing, and just about anything mechanical
Weakness: Women, and rum
Skills: Cant do much magic besides a few basic healing spells, good with a hammer but better with a sword, and unless using a crossbow theres no point of handing him anything ranged.
Weapons: Two medium hammers on his belt, a hand scythe, and silver short sword
Clothing/armor: a leather apron, black pants, leather boots, usually shirtless but if he is wearing one its a ripped up brown one
Other items: a small locket he wears around his neck which he holds dear.
Rank: Repair man
Personality: a blood thirsty son of a [censored] in the battlefield but a peaceful man in the calm
Bio/History: Born in the mountains of Skyrim he was a prodigy of mechanics and soon grew bored of hims small village life so he ventured for Cryodill. He lived in Bruma for a few years working as a blacksmith but soon grew restless again. He traveled then to Anvil where the sea breeze always calmed his unwillingness to move around. His name soon became known for his amazing mechanic skills and was drafted into J' ona's crew.
HyperC3Name: J'renn Fal
Nickname: J'renn
Age: 27
Race: Orc
Birthsign: The Warrior
Class: Deckhand
Strengths: Experienced thief, good with knives
Weakness: Heavy drinker, lack of experience on ships
Skills: throwing knives & daggers, shortsword combat, sneaking
Weapons: steel shortsword, iron dagger, set of throwing knives
Clothing/armor: Leather boots, tan sack cloth pants, patchwork leather cuirass, dirty jacket, right leather gauntlet, and left orc bracer
Other items: flask, tobacco pipe, pair of dice
Appearance: tall female half-orc, messy red hair with braids, heavily tattooed and pierced.
Rank: crewman
Personality: On the surface, J'renn puts on a cheerful, if somewhat drunk persona, and likes to think of herself as a lovable rogue. Beneath this exterior, she genuinely regrets her past, and worries about her future.
Bio/History: J'renn was born to an Orc father and Nord mother who got together by accident during a night of heavy drinking in the slums of Bravil. Though they stayed together for a few years afterwards, they were never happy together, and her father left when she was young. Her mother drank heavily, and was often negligent, driving her to run away by the age of fourteen.
After running away, she began dealing skooma to support herself, and was very successful at this, working for some of the most feared drug lords in the Nibenay Basin. Her luck ran out after three years when she attempted to deal to an off-duty imperial watchman, leading to a five-year sentence.
After her time in prison, she quit the skooma trade, but unable to find decent work, become a traveling bandit. After several years traveling westward, she took up residence in Anvil, finding legal employment cleaning the docks.
J'renn was a regular at many of the local taverns, often joking that she's been drunk half her life. In spite of going straight for the most part, she found her new life dull, and after overhearing rumors of a pirate crew preparing to set out in search of treasure, she couldn't resist the opportunity.
Shadow666Name: Markus Easton
Nickname: Doc
Age: 25
Race: Breton
Birthsign: The Mage
Class: Doctor
Strengths: Markus is very skilled at both medical practice's and healing magic, making him an excellant doctor whatever the situation may be. Has a sharp eye for small details, and can be quite a suave talker when dealing with his female paitents.
Weakness: Despite being confident at the medical table when speaking to women, outside of his domain he has a much harder time being talkative. Not much of a active drinker, rum is another weakness as he becomes drunk easily, and often wakes up in the strangest of places.
Skills: Alchemy, blade (mainly his surgeon's knife), pistols, restoration, destruction, alteration.
Spells: Cure Disease, Cure Poison, Healing Touch, Icy touch (for numbing purposes), water breathing.
Weapons: Flintlock Pistol, Surgeon's knife
Clothing/armor: brown pants and jacket, with a white shirt underneath, as well as a surgeon's apron when the need arises.
Other items: Small photo of his younger sister, family ring.
Rank: Doctor
Personality: Markus is a perfectionist, and always likes having everything organised and neat. His compulsive behaviour for cleanliness in his working environment could possibly be an annoyance to anyone working with him. Compulsiveness asside, Markus is a kind and compassionate person, who will do his best to ensure the saftey and wellbeing of his paitents and crewmates, but can at time's not be talkative when his mind is ticking over whether or not everything was in the right place and order. Everything must go according to what he plans and if something goes wrong outside of his domain, he can panic.
But buried beneath all this is some slightly more scary. If provoked in the wrong way (especially if one brings up his sister in a crude way) he can use his expertise in small blades and medical skills to do some pretty messed up things. If no one brings up his past, then this side does not show at all, so this side does not show itself often.
Bio/History: Markus was born in High-Rock to a rich and politically powerful family and had been pushed down the path of a Doctor at an early age. He had a younger sister named Rhinana, who was always trying to help him in his studies and work. But on the day of his 18th birthday everything had changed for the worse. A group of hired men broke into their mansion and killed his parents and kidnapped Rhinana when Markus was out on his duties.
When he returned, he found what had transpired there, and found a note asking him to come to the docks if he wished to see his sister alive again. This was a trap to get the young doctor and heir to the family fortune to them for the line to be severed and hence give all the power to a rival family.
He arrived only to be captured and taken aboard a ship where he was forced to watch his sister's body get defiled many times by many different crewmembers of the ship before finishing her off. the pirates then chained his legs and placed iron balls around his ankles and threw him overboard. Luckily Markus knew a water breathing spell, but was trapped beneath the water for many hours until an Argonian by the name of 'He who Swims Deep' found the doctor and helped him return to the surface. He joined the crew as their surgeon and then began a new life, and this would allow him to find the ones responsible and punish them severyly for their crimes.
After many years of fruitless searching he arrived in anvil and stayed there for a few years doing what he did best, until he found out that a khajiit was hiring some crew members and needed a doctor. Markus did not think twice and packed his belongings. He sailed with them for many years and made a reputation for himself for his excellent skills as a doctor
DragonreaperName: Sophia Ebonrose
Age: 30 (looks 19)
Race: Bosmer
Birthsign: the lady
Class: sea guide
Strengths: Skilled at reading maps. Excellent eye sight. Can lip-read but finds it difficult to lip-read argonians and khajiit.
Weakness: she has a hearing problem which makes it difficult to hear clearly.
Skills: Night eye, life detect. Skilled with a pistol.
Weapons: steel short sword (hilt sticking up over right shoulder), pistol (left hip).
Clothing/armor: Brown cloth pants, Leather boots, metal guards on her lower arms hidden under a long sleeved shirt.
Other items: Small telescope, compass on a chain around her neck.
Appearance: Bright emerald green eyes. Raven coloured hair that reaches halfway down her neck. Around 5 foot 6 in height.
Rank: Navigator
Personality: she dislikes waiting for other people. She tends to keep to herself only speaking with close friends. However she can be quite playful when she wants to be and enjoys teasing people she deems are ‘good sports’ but when it comes to navigating she’s deadly serious. When she gets drunk (which isn’t hard) she’s as likely to shoot you for insulting her as she is to laugh it off. She also takes advantage of the assumptions people make about her when they first find out she's deaf, using them to manipulate people.
Bio/History: Originally from the waterfront in the Imperial city. She was born with an ear problem that made it difficult to hear. By the age of 15 her condition was at its peak (the upside of this was that her sight became exceptionally sharp) and she isolated herself from everyone else and refused to speak. Shortly after this she snuck aboard a ship, called the Ebonrose, to steal from its larder but before she could get off it had set sail. It wasn’t long before the quartermaster found her and she was bought before the captain. The captain quickly recognised her problem and got the ships navigator (who was also hard of hearing) to teach her how to lip-read. The navigator also taught her how to read a map and navigate at sea. The Ebonrose’s crew was the first real family she had so took on the name of the ship as her second name.
After a few years she found herself stuck in anvil as no one was willing to hire her because of her condition. Fortunately J'skar recognised her talent and hired her as a navigator.
Jonasvault101Name: Arennas Llaren
Nickname: Ash-Face
Age: 120 (Looks very young though, about 28-30)
Race: Dunmer
Birthsign: The Serpent
Class: Sharpshooter
Strengths: Arennas is an amazing Gunman, able to wield rifles and pistols with deadly precision. He is also a very good cook!
Weakness: He's a total drunk. He also enjoys the company of many a young lass.
Skills: Pistols, Rifles, Knives, Destruction, Speechcraft, Sneak.
Weapons: A lovingly crafted silver-barreled pistol with an ivory stock, inlaid with gold filigree. A rifle that matches the pistol, very accurate with two seperate sights, one small lens with a 2" diameter, and the other is a 6" scope of the same diameter. He also carries an Iron Shortsword and SIlver dagger.
Clothing/armor: A long leather coat, brown with a green serpent emblem stitched on the back, a leather briastplate with a long cotton shirt underneath, sack-cloth pants, and leather sandal-boots. Leather Bracers, Greaves, and Gorget. A bandana covers his head.
Other items: A skillet, a nordic stein, a compass, a dwemer pocket watch, and a locket with his dead-wife and daughters portraits inside.
Rank: Boatswain
Personality: A dry-humored but overall friendly Dunmer. Arennas is a pretty stoic old sea-dog, with a big-heart. That's not to say he won't give his subordinates hell though, because he knows how to work somebody, and isn't afraid to give a youngster a boot to the ass to keep them in line.
Bio/History: Will explain most later. He came to be a crewman for hire soon after the Imperial frigate he was working on was attacked by pirates he was spying for. He was committed to prison as a conspirator against the Vvardenfell noble family of House Hlaalu. But he was broken out of prison by his fellow pirates, and spirited away to find work on another ship. Here he stands.