Seconded. Seriously, I am tired of saying the same things all over again every time someone who just discovered the fallout series, or spent 10 hours playing FO3, suddenly has an opinion and even makes a thread about it trying to appease his inner fan and gain confirmation from other clueless people, spreading misinformation with a thread that doesn't even belong in these forums, because the only thing it does is stating "my geim is better dan urs".
Science in Fallout 4:
- Rank 1: Take full advantage of advanced technology with access to base level and Rank 1 http://fallout4.wiki.fextralife.com/High-Tech+Mods.
- Rank 2: You gain access to Rank 2 http://fallout4.wiki.fextralife.com/High-Tech+Mods. (Level 17)
- Rank 3: You gain access to Rank 3 http://fallout4.wiki.fextralife.com/High-Tech+Mods. (Level 27)
- Rank 4: You gain access to Rank 4 http://fallout4.wiki.fextralife.com/High-Tech+Mods. (Level 41)
Science in New Vegas: [SPOILERS]
Like in Fallout 3, your Science skill relative to the difficulty rating affects how hard the mini game is. Notably, at Science 100, even Hard terminals will have very few words to choose from. This can possibly be as low as 5 possible passwords which, combined with the http://fallout.wikia.com/wiki/Computer_Whiz perk, means an 80% chance of getting most terminals off the bat without even having to look at the words.
Unlike Fallout 3, your Science is used for more than a few random dialogue checks and hacking. Many http://fallout.wikia.com/wiki/Workbenchcrafting recipes, and some http://fallout.wikia.com/wiki/Campfire recipes, rely on Science, specifically ones involving Energy Weapons ammunition and http://fallout.wikia.com/wiki/Chems crafting.
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_crafting
25 Science to use the http://fallout.wikia.com/wiki/Chemistry_set in http://fallout.wikia.com/wiki/Doc_Mitchell%27s_house.
25 Science to discover that http://fallout.wikia.com/wiki/Victor_(Fallout:_New_Vegas) has been overridden when you asked him to help fighting the http://fallout.wikia.com/wiki/Powder_Gangers inhttp://fallout.wikia.com/wiki/Goodsprings.
30 Science to reprogram http://fallout.wikia.com/wiki/Primm_Slim to become the Sheriff of http://fallout.wikia.com/wiki/Primm.
35 Science to deduce, when speaking to http://fallout.wikia.com/wiki/Pete_(Fallout:_New_Vegas), how the http://fallout.wikia.com/wiki/Boomers knew to inhabit the http://fallout.wikia.com/wiki/Nellis_Air_Force_Base.
45 Science to obtain the http://fallout.wikia.com/wiki/Rebreather without finding a http://fallout.wikia.com/wiki/Pressure_cooker for http://fallout.wikia.com/wiki/Jack_(Boomer) in http://fallout.wikia.com/wiki/Volare!
50 Science to hack http://fallout.wikia.com/wiki/Daniel_Contreras' terminal and download the weapons manifest to get the weapon http://fallout.wikia.com/wiki/This_Machine.
50 Science to figure out who hacked Primm Slim in Primm.
50 Science to teach http://fallout.wikia.com/wiki/Jack_(Great_Khans) how to make http://fallout.wikia.com/wiki/Party_Time_Mentats, http://fallout.wikia.com/wiki/Slasher, http://fallout.wikia.com/wiki/Rocket and http://fallout.wikia.com/wiki/Super_stimpak_(Fallout:_New_Vegas) in http://fallout.wikia.com/wiki/Aba_Daba_Honeymoon.
50 Science to get http://fallout.wikia.com/wiki/Loyal to give you the http://fallout.wikia.com/wiki/Sonic_emitter_(item) in http://fallout.wikia.com/wiki/Ant_Misbehavin%27.
50 Science to suggest an alternative to http://fallout.wikia.com/wiki/Fixer for http://fallout.wikia.com/wiki/Jacob_Hoff.
55 Science to upgrade the rocket trajectory at the end of the quest http://fallout.wikia.com/wiki/Come_Fly_With_Me.
55 Science to run the bypass on http://fallout.wikia.com/wiki/ED-E, thus lowering the http://fallout.wikia.com/wiki/Repair requirement to 35 (instead of 65). However, on the Xbox 360 (no patches) this is reversed, 55 Repair lowered to 35, requiring 65 Science.
60 Science to repair http://fallout.wikia.com/wiki/Rhonda in http://fallout.wikia.com/wiki/Black_Mountain.
60 Science to reprogram http://fallout.wikia.com/wiki/Fisto_(character) for http://fallout.wikia.com/wiki/Wang_Dang_Atomic_Tango without a program disc.
60 Science to persuade http://fallout.wikia.com/wiki/Clanden to make a chlorine bomb in http://fallout.wikia.com/wiki/How_Little_We_Know.
60 Science to persuade http://fallout.wikia.com/wiki/Ralph_(Fallout:_New_Vegas) to give you his chlorine for free in http://fallout.wikia.com/wiki/How_Little_We_Know.
70 Science to convince http://fallout.wikia.com/wiki/Keely that the player must return the data of http://fallout.wikia.com/wiki/Vault_22 to http://fallout.wikia.com/wiki/Thomas_Hildern in the quest http://fallout.wikia.com/wiki/There_Stands_the_Grass.
80 Science to bypass the credit check to enter http://fallout.wikia.com/wiki/New_Vegas_Strip.
80 Science to convince http://fallout.wikia.com/wiki/Ibsen to delete the http://fallout.wikia.com/wiki/Brotherhood_of_Steel's files on the computers at http://fallout.wikia.com/wiki/Hidden_Valley.
90 Science to convince http://fallout.wikia.com/wiki/Henry to test the http://fallout.wikia.com/wiki/Stealth_Boy on nightstalker brains in http://fallout.wikia.com/wiki/Guess_Who_I_Saw_Today.
100 Science and 75 speech to end the conflict with http://fallout.wikia.com/wiki/Klein without the use of violence.
"Skillz aren't gone!" "Skillz are perks now" "It's totally the same"
NV Placebo effect? More like your-ignorance effect.