play multiple animations during dialogue

Post » Tue Apr 08, 2014 3:41 pm

Hi again,

So how could I go about letting a custom NPC play multiple animations during conversations? I have an NPC attached to a wallLeanMarker, so he is leaned against the wall with arms crossed during the whole conversation. Is there a way to let him go through several animations (e.g. making gestures, stand up straight, lean back again etc.) during conversations ?

Just point me in the right direction and I'm already happy :]

Thanks,

- Maylle

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