[beta/wipz] Playable Goblins

Post » Fri Feb 18, 2011 10:08 pm

How do you alter a skeleton to make it usable in the CS?


you would have to ask talkie, ive have some idea how it could be done, but havent taken the time to test them yet.

I bet you will need a good working knowledge of how to edit nif files though.
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NO suckers In Here
 
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Post » Sat Feb 19, 2011 5:29 am

What type of knowlage? Retext? Copy and Paste?
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Laura Richards
 
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Post » Fri Feb 18, 2011 9:42 pm

I really hope this gets released and soon, it looks fantastic! :clap:
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Nick Pryce
 
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Post » Sat Feb 19, 2011 7:36 am

Very interesting :)
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Quick draw II
 
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Post » Sat Feb 19, 2011 9:38 am

Waiting with baited breath. :D
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Rachel Briere
 
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Post » Sat Feb 19, 2011 3:19 am

I could certainly use a Minotaur NPC right now, so if Talkie wants that one tested, I'm eager to try it.
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Alkira rose Nankivell
 
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Post » Fri Feb 18, 2011 8:27 pm

Bump...

Da Mage is spot on about the release, it's just a case of waiting for the OBSE function I want to be officially released. It's bad form to release mods that rely on beta functions.

Isn't OBSE v18 released now? Please don't tell us you hit a show-stopper and can't release until OBSE v19!
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Rudy Paint fingers
 
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Post » Sat Feb 19, 2011 5:11 am

Isn't OBSE v18 released now? Please don't tell us you hit a show-stopper and can't release until OBSE v19!


I concur. OBSE v19 is a long ways away. :)
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A Lo RIkIton'ton
 
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Post » Sat Feb 19, 2011 3:58 am

@ TheTalkieToaster -

I tried to PM you, but your inbox was full :P

I need to know if you have time and energy to help me with an issue I'm having. You might know something I don't. I can email you the details, and the files, if you can help. I keep all contact info that I receive, confidential. I keep my inbox pretty well-pruned, so you can PM me a way to contact you, if you will.

Sorry for the off-topic post.

Koniption
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Scared humanity
 
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