I am trying to get another scene going where I ask the executioner so that I can cut the head off myself.
So far I have an alias for the player which simply adds the keyword Isixecutioner, made a copy of the working scene except I use the player alias as the executioner and used the following script in the TIF.
; Force the player into the reference and play sceneUtility.Wait(0.5)Game.SetPlayerAIDriven()Game.DisablePlayerControls()Game.ForceThirdPerson()VSDPlayer.ForceRefTo(Game.GetPlayer())Game.GetPlayer().SetAnimationVariableInt("IsNPC",1)GetOwningQuest().SetStage(20)VSDSlaveKillingPlayerChopper.Start()A few things I know the player fills the alias, because the player moves to the correct position but the scene seems to stall on the execution 2nd stage, any ideas?