Player has voice?

Post » Thu Jul 15, 2010 5:05 pm

When I read the "dragon shout" part of the mag, something came to my mind... Will the player have a voice this time or will the shout be just our imagination? What do you think?

It would be generic voices per race. I'm pretty sure your character sounds like other people of the same race.

@migck: Did you actually just suggest that there would be only one playable race? :shocking:
I don't have the GI article with me, but if you check the list of confirmed facts thread, I'm pretty sure the whole "same races as always" will be in the list. I do remember that all the pictures show the same person in a funny looking helmet though.
User avatar
Robert Bindley
 
Posts: 3474
Joined: Fri Aug 03, 2007 5:31 pm

Post » Thu Jul 15, 2010 5:04 pm

I have the (horrible?) feeling that the PC is going to be forced to play as a male nord, with any possible aesthetic customization limited by that, which on the other hand would make voicing him a lot easier...
I'd rather be wrong, and I haven't really looked too hard at what media has been released about the game so far. Can anybody please prove me I'm wrong?


I'm pretty sure it's been confirmed that different playable races are in.
User avatar
Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Thu Jul 15, 2010 9:29 pm

The player has always had a voice, although they don't say much. (*grunt* "oomph" "gaaaaawwwwghblgabll")


This. We've always had a voice we have just had to imagine how our character would speak. I would love to have voice options for my character however given the massive amount of dialogue this game is bound to possess I can't imagine Bethesda giving the character a voice for anything other than the main quest line and maybe some important side quests.
User avatar
Liii BLATES
 
Posts: 3423
Joined: Tue Aug 22, 2006 10:41 am

Post » Fri Jul 16, 2010 1:36 am

I'm pretty sure it's been confirmed that different playable races are in.


Yup, on GI. 10 races, facial and body customization.
User avatar
Mandy Muir
 
Posts: 3307
Joined: Wed Jan 24, 2007 4:38 pm

Post » Thu Jul 15, 2010 4:24 pm

Thor,I hope not.
I like imagining how my character sounds...
User avatar
Raymond J. Ramirez
 
Posts: 3390
Joined: Sun Oct 14, 2007 8:28 am

Post » Thu Jul 15, 2010 10:32 pm

I dislike having a voiced player character in any game, but in a TES game it would (for me) be disastrous, and it's the one thing that would make me not want to buy the game. Any voice (other than the usual grunting and ouching!) would make it less MY character, and more the developer's/actor's character, and that takes something away from my gaming experience. I have a good enough imagination (and I'm a bit hard of hearing anyway, most of the time I can't hear every word of dialogue in games!)

And for me it almost didn't work in Mass Effect, I hated femShep's voice so much (especially her snidey tone in ME2), it was more aggressive/abrasive than I would have liked to play the character. But then Shepard wasn't MY character, s/he was the character created by the developers. In TES, it has to be MY character that I play, or I won't play.
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Thu Jul 15, 2010 2:19 pm

I'll just pretend the Dragon shout is infrasound and will not hear it.
As for grunting when wounded, please, PLEASE, don't make females cry like they're having fun with some guy! All games do that! I know most gamers are male, but come on, it's disturbing.
User avatar
Leonie Connor
 
Posts: 3434
Joined: Mon Mar 12, 2007 4:18 pm

Post » Thu Jul 15, 2010 8:22 pm

I'd love it if the player character were fully voiced (so long as it's well done and subtitles remain); an option to turn off the player character's voice would please all, no?
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Fri Jul 16, 2010 3:42 am

i personally think the hero should have a voice. in fable 1 and 2 you didnt, but in fable 3 you did and i thought it was a nice touch. jusayin'
User avatar
Yung Prince
 
Posts: 3373
Joined: Thu Oct 11, 2007 10:45 pm

Post » Thu Jul 15, 2010 2:58 pm

I wish dragons sound like Sovereign from Mass Effect :bowdown: (still has the best dialogue I've seen in a videogame so far :sweat:)



By everything that is holy in this world and the next, YES! :celebration:


As for grunting when wounded, please, PLEASE, don't make females cry like they're having fun with some guy! All games do that! I know most gamers are male, but come on, it's disturbing.


I always hated how female elves sounded like they've smoked since they could stand on both legs. Their battle cries and reactions to pains sometimes led me to believe that I played as a dude.
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Thu Jul 15, 2010 7:07 pm

Yup, on GI. 10 races, facial and body customization.

Wait, body customisation?

I may have to go female for this one... :P
User avatar
JAY
 
Posts: 3433
Joined: Fri Sep 14, 2007 6:17 am

Post » Thu Jul 15, 2010 6:48 pm

...an option to turn off the player character's voice would please all, no?

Its not just the voice (or the option to turn it off); Its the consequences of designing for the voice (at least for me). When they have the voice files finished, the dialog is set in stone unless they call back the voice talent to re-record any changes; This limits what they can add to the game afterward. Also (on PC) when I make a quest mod... Mine would stick out like a stubbed toe because the PC can't talk, and players expect him to.

I do like voiced NPC's, and if done VERY well, with a decent selection to choose from, I'd enjoy a fully voiced PC (despite what I said above); But I haven't seen it done for a game with that much interaction and speech.
User avatar
Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Previous

Return to V - Skyrim