Player to player interaction

Post » Wed Jul 29, 2009 7:22 pm

I was wondering how you gamesas will handle the gameplay, will they make it more pve based with boss fights and such or will they make it more about clan wars other things of that nature.
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carrie roche
 
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Post » Wed Jul 29, 2009 6:54 pm

Details have not been announced, but we plan on having all both PVE and PVP content. It'd be silly not to support lots of different types of gamers. At not all gamers are easy to pigeon-hole. Some people like to do PVE one day and PVP the next.
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Vera Maslar
 
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Post » Wed Jul 29, 2009 3:33 pm

Hope we just have the choice to do all these things either alone or in teams (not forcing us to team up on every mission). Hope PvE won't feel to grindy (i.e: go kill 15 molerats/obtain 15 moleratclaws). Image
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SEXY QUEEN
 
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Post » Wed Jul 29, 2009 9:18 pm

We're going to have content for solo players (you will be able to play solo all the time, you just won't be able to do everything), groups and guilds. Groups will have access to a little more content than solo players.

Think of it as a pyramid. At the bottom is the majority of content that will be accessible by everyone. As you move up the pyramid, it will take more skills, perks weapons, armor and friends.

Being able to solo is important to us. I personally want to cruise the wastes, looking for trouble and running away screaming like a little ghoul when I find it.
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Josee Leach
 
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Post » Wed Jul 29, 2009 11:05 pm

Nice :D that was actually a bit more like I want it to be, just wanted to make sure the solopart ain't forgotten :P

//when I find problem I'll run headfirst into it... and die at the same time but what the heck Image
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Phoenix Draven
 
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Post » Wed Jul 29, 2009 4:16 pm

well if im understanding what is said ,it is sounding like a combination of fallout tactics style play and the more modern take on on fallout .
if thats the case im game ,and if your gonna do npc companions can we have our own brahmin (and the option to rig it with c4/mini nuke would be ammusing "wait here daisy,moo kaboom" )please cos npc companions with guns just ruin the fun for me kill stealing swines they are . EAGLES MAY FLY HIGH, BUT WEASLES DONT GET svckED INTO JET ENGINES
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JERMAINE VIDAURRI
 
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Post » Wed Jul 29, 2009 9:06 pm

I think hes saying the vast 90% majority of space in the world is accessible to all, but you'll need to pass certain skill/perk/weapon?/armor?.. checks to gain access to the other little bit of space beyond that locked door to make 100 more caps. I think it'll be best to make a team early on and determine who the fighters are and who the intellectuals are. Well I guess we're just a couple of problem solvers
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Kay O'Hara
 
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Post » Wed Jul 29, 2009 4:17 pm




IF I could cuss in pure excitement, I would.

This is some of the best news yet, that I have heard about Fallout Online.

:shock: :D

Dave Chase
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Anna Kyselova
 
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Post » Wed Jul 29, 2009 10:08 pm

as im more of a pug player than pre-made type i hope there will be a easy way for pug players to create a group and find groups
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Wayland Neace
 
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Post » Wed Jul 29, 2009 5:15 pm

I thought I was the only one! PUGs are great. You get to meet new people from around the world..

And you part ways before you discover that you hate each other.
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Taylor Tifany
 
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Post » Wed Jul 29, 2009 9:59 pm

OK, I have got to ask (and show my limited knowledge of real world games ;) )

What is a PUG?

Other than a bad spelling of pig. :lol:

Dave Chase
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jeremey wisor
 
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Post » Wed Jul 29, 2009 2:57 pm

PuG description :D

//well it can be dog as well... Image
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Jaylene Brower
 
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Post » Wed Jul 29, 2009 4:28 pm


Pick Up Group.
Like in world of warcraft, to complete a dungeon at whatever lvl you are at, you need a dungeon raid group of like 5 (including yourself) to have the firepower and healing skills necessary to take down bosses and handle mobs (all the boss's little helpers). Call me anything you want, just don't call me late to beta!
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maria Dwyer
 
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Post » Wed Jul 29, 2009 9:54 pm

Roland... Roland Deschain?

wth are you doing here! Get back on your quest for the tower! (haven't read all books yet so no spoilers >_>) Image
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Nathan Barker
 
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Post » Wed Jul 29, 2009 6:10 pm



LMAO! "We deal in lead" Call me anything you want, just don't call me late to beta!
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Helen Quill
 
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Post » Wed Jul 29, 2009 5:16 pm

Not always, I've had some great PUGs before on other games and have ended up befriending plenty of people I met in them.

(This was directed at OneUgly)
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Rachel Tyson
 
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Post » Wed Jul 29, 2009 10:50 pm




IF I could cuss in pure excitement, I would.

This is some of the best news yet, that I have heard about Fallout Online.

:shock: :D

Dave Chase

:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D Image
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Carolyne Bolt
 
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Post » Wed Jul 29, 2009 1:31 pm

hey guys this has been pretty inspiring. i tried to make a mutant master again.

Image
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Ian White
 
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Post » Wed Jul 29, 2009 9:40 am


what am i looking at? its just a bunch of blobs to me, that master is missing a lot necessary parts...
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Craig Martin
 
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Post » Wed Jul 29, 2009 11:12 pm

Im a player who likes plenty of allys so I can fight wars all the time :P
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Scott Clemmons
 
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