Playing a different race is not just about..

Post » Sun Feb 23, 2014 8:22 am

Playing a different race is not just about having a different look.

It can be about so much more, and it should!

It should about the soul of the race, the essence of it.

  • Their own unique animations that is only for their race, their way of moving and expressing themself.
  • In fantasy books and movies, you don't read \ see that a human runs like an elf. No, they move differently.

And if your logical answer is, "yes, but .. in Skyrim and the previous games, all races runs the same".

Ask yourself, does it make it any better? No.

Developers have been lazy (in my opinion) for TES series with not creating unique animations and movements for each race, at least Argonian and Khajiit and the Wood Elf and High Elf.

Animations is highly important as it's these things that bring a character, a race, a creature to life. Give them a essence, a soul.
Sad it is when you see these "animal" races, Khajiit and Argonian have five fingers like humans only with a claw instead of a nail, and the same with the legs.
And run like a human, it's just plain simple and dull (cus that's how previous TES has been with their races, lacking the time and interest into developing the races properly instead of pasta copy body, hand, feet with minor adjustment using same bones, same animations.
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Sun Feb 23, 2014 7:00 am

k

User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Sat Feb 22, 2014 7:23 pm

... I'm sorry, but why did you post that? I don't know how to respond to your comment.

User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Sun Feb 23, 2014 3:40 am

i suggest you post that on almost every other games website.

User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Sun Feb 23, 2014 7:01 am

while I agree with you that animations could be better - also in the aspect you described, I guess he simply agrees to any grumbling about the game.

User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Sun Feb 23, 2014 6:29 am

No. Other high quality MMORPG has what I described above, what's lacking in TESO.

If you put on full armor set with a helm, you won't see the difference between your Wood Elf, Khajiit or Human character from behind, maybe not from the front either (with a helm that covers) if you don't look closely on their toes and fingers. *sigh*

User avatar
Madison Poo
 
Posts: 3414
Joined: Wed Oct 24, 2007 9:09 pm

Post » Sun Feb 23, 2014 8:16 am

not really. in other mmorpg the whole body frame of different races is usually much different, in TESO the body frames are almost the same. but that's over complicating everything. If you go far into details then khajits should be allowed to climb trees and etc...

User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

Post » Sun Feb 23, 2014 8:33 am

This part tells me all I need to know about you.

It's fine to want this and that (and to some extent I do agree that more racial differentiation would be welcome) but to accuse the devs of laziness for not including an aesthetic feature... well, let's leave it at that.

User avatar
Sammie LM
 
Posts: 3424
Joined: Thu Nov 30, 2006 1:59 pm

Post » Sat Feb 22, 2014 10:10 pm

Argonians have boobs even though it comes against the very TES rules as well as basic Biology rules.

Yes, developers have been lazy enough to use the same female model for all races regardless it doesn't even make sense.

User avatar
David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Sat Feb 22, 2014 9:52 pm

If not lazy, perhaps not caring about the matter then, as if that is better.

And if not that, what then? They lack the imagination? They lack money to hire animation artists? What then..

User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Sun Feb 23, 2014 5:07 am

Ah yes, another one.

But why? Elves are built almost the same way as humans, why would they move differently? I mean, I'm cool with unique animations, but Bosmer are no Legolas skipping on the snow. What exactly do you want to change?

I can agree about Khajiit and Argonians though. At least the cats should be digitigrade. But these times are long gone...

User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Sat Feb 22, 2014 6:07 pm

You know we are not borned to walk how we walk, we walk by how we learn to walk, by those around us or atmosphere or landscape.

If I was born in the jungle as a boy, I would probably not move or run the same way as a city boy.

Also the Wood Elfs are quite unique in how they live in tree's and move, in lore, compare to Imperials that live in their more natural environment, cities, etc.

So if the Wood Elfs come from a specific location, they should when growing up, learn to walk or run in a different way, because of their nature, environment.

User avatar
rebecca moody
 
Posts: 3430
Joined: Mon Mar 05, 2007 3:01 pm

Post » Sun Feb 23, 2014 2:15 am

Then after all the other major issues you have with the game you should probably consider playing one of the other high quality mmorpgs. It is clear from your past posts that this game isn't one you will enjoy.

Is there any point to this thread? You don't like the game. There is nothing to discuss in your first post. That is one reason you got the reply you did. You aren't asking what others think, you don't want anyone's opinion. You made a statement. Unless you simply want people to say, "That's nice." I don't know what you expect.

Basic biology in a fantasy game where the Argonians, according to the lore, can look like toads, have wings, and be 7 or 8 feet tall with huge mouths filled with needle-like fangs and resemble snakes.... Okay.

Did they use the same basic model? Yep. Did it cut down on the outraged posts about not being able to use boots and closed face helms? I'll go with yes. Darn the devs for listening to players.

User avatar
Melissa De Thomasis
 
Posts: 3412
Joined: Tue Feb 27, 2007 6:52 pm

Post » Sat Feb 22, 2014 5:07 pm

There is a point to this thread, in discussing where these races come from and their nature, behavior, and how not having this in the game is making every race in combat with full plate and helm feel like it could be any other race out there.

And as a fan of The Elder Scrolls, I'm disappointed in their choice to follow the bad tradition of using the same body model on all races, especially when they are creating a massive world for people to identity themself in with their race choice, feeling unique and not clones (hence same fighting animations, body model).

MMO is also a game that is played many times over and over, so experience a new race, or every new race, but to experience new race with same old body model, looking like any other race with any other crafted gear, is not very good idea.

User avatar
Danielle Brown
 
Posts: 3380
Joined: Wed Sep 27, 2006 6:03 am

Post » Sun Feb 23, 2014 4:43 am

http://www.wired.com/gadgets/miscellaneous/commentary/alttext/2006/11/72119

In this case I think The Lifestyler and The Magical Realist apply here.

Anyways. The reason this has not been done is because 1. developer time is limited, and 2. there are more important things to sort out. With an MMO in particular where development is constant, there simply isn't time to devote to this without sacrificing content/mechanics that more people care about.

User avatar
Harry Leon
 
Posts: 3381
Joined: Tue Jun 12, 2007 3:53 am

Post » Sun Feb 23, 2014 4:01 am

I'm thinking of how Argonians and Khajits use to walk and run in Morrowind being a "beast race" They made their legs inverted, Don't know why it came to mind but I feel like it was a weird change when we arrived at Oblivion and they changed all that.

User avatar
Emilie M
 
Posts: 3419
Joined: Fri Mar 16, 2007 9:08 am

Post » Sun Feb 23, 2014 5:06 am

I'm sorry, it's more important not to create a new experience and a new feeling when re-playing a MMO game when playing a different race? A MMO to be played for years? YEARS.

It's not important to be able to play a new race, a new character and actually experience a change? Change of movement, change of combat animations, change of how your character look in gear?

Just a new head model is all we get and that's reasonable to you? I guess your intention or wish for this game, is it to last for a while, maybe a year, then most move on because re-playable it's pretty that, just playing the same thing over again, in too many ways!

If you don't plan to stare at your character's head model.

User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Sat Feb 22, 2014 6:40 pm

Argonians and Khajiit also used to be unable to wear boots. That would be the reason.

Of course they could modify all boots specifically for these races, but really; that's a lot of development time.

User avatar
Bonnie Clyde
 
Posts: 3409
Joined: Thu Jun 22, 2006 10:02 pm

Post » Sun Feb 23, 2014 5:19 am

In a single player game, all of that it's as important as there is no subscription.

But to expect more in a MMO is normal, as it's subscription and you invest time in the game over years. Re-play value should be focused on, or why else would anyone pay subscription if it wasn't for at least the appeal of rolling a new race for a different feel to the game.

User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Sun Feb 23, 2014 4:48 am

I would like that but it is not essential to me. Role playing and immersion for me is far more than just graphics.

I certainly do not feel strongly enough to accuse hard working people who owe you nothing of "laziness". Put yourself in the shoes of the people working overtime to push a product both them and their fans care strongly for, and think about how they would feel when some guy walks up and tells them how lazy they are.

Of course most people in this industry have thick skin and probably wouldn't care, but think about why they needed that thick skin in this industry to begin with.

User avatar
Chantelle Walker
 
Posts: 3385
Joined: Mon Oct 16, 2006 5:56 am

Post » Sun Feb 23, 2014 7:17 am

And it's time for your weekly post complaining about another minor feature...

The races have a wide variety of racial skills, and they all have extremely different looks. The fact that most bipedal hominids move in the same general way is kind of inescapable, and most people would like the developers to focus on gameplay instead of seeing whether they can make the Redguard walk different from the Breton.

User avatar
KU Fint
 
Posts: 3402
Joined: Mon Dec 04, 2006 4:00 pm

Post » Sat Feb 22, 2014 11:25 pm

But they have curved swords, That's really gotta change something...

User avatar
Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Sun Feb 23, 2014 7:59 am

So its another complaint thread about an issue that will never be changed at this point because they would have to completely remake the game. :shrug: Okay.

I think the number of players who, after past requests by players to be able to use all the helms and boots/armor for their khajiit and argonians, would have issues with not being able to use any equipment they find/loot would be rather high. It was one of the most voiced complaints in Morrowind; no closed faced helms and no boots. Yes, they could have "special" armor and equipment. That would take how much more time and resources? No one would be complaining that that neat enchanted gear they found can't be used by their character. Everyone would be happy to pay more for the game. There aren't complaints now about having to pay for the box. No company would weigh the pros and cons of adding back something that caused complaints in the past and add to the cost and time of development and decide not to do it. They are just lazy.

User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Sat Feb 22, 2014 7:45 pm

Well if you want to go on every future thread that is about something in-game that isn't as they hoped for, and tell them how wrong they are or how bad they are in doing so.

You won't have many happy customers that kinda like the game but is feeling there is something missing.

Besides, I thought the developers wanted this game to be inviting for MMO players and not just The Elder Scrolls fans, but I guess I was wrong.

User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Sun Feb 23, 2014 7:07 am

The mods probably wouldn't feel compelled to do so if you did anything besides post rants about how you hate everything about the game and just want someone to listen to you and change everything so that you feel more appreciated.

This would be a massive change for them to make at any point in time, much less right before release. Most people don't give a skeever's tail about it. It's not gonna happen, and you already knew that.

User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Next

Return to Othor Games