A plea to the devs: please allow us to disable head bob

Post » Sun Nov 29, 2015 12:23 am

Well, you must be really special.

This problem first revealed itself in 1993, shortly after the release of Doom. A small percentage of gamers experience nausea in first person video games. Perhaps you should check around a bit before making comments like you've been posting.

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Invasion's
 
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Post » Sun Nov 29, 2015 8:14 am

The head bob makes me queasy, too, and that's a first for me. I guess I'm just getting older. Setting the FOV to 110 helped a little.

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Khamaji Taylor
 
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Post » Sat Nov 28, 2015 7:52 pm

I have the same issue , this is why I play 100 % of the time in third Person from far.
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Tina Tupou
 
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Post » Sun Nov 29, 2015 12:32 am

Is there a way to contact Bethesda directly about this? I feel like they won't see this as the board moves too fast and I don't even know if the devs read the forums.

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Tamara Primo
 
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Post » Sat Nov 28, 2015 10:01 pm

You want to go directly to Amazon/Barnes&Noble/Your Local Bookstore and buy a copy of _Shocked, Appalled, and Dismayed!: How to Write Letters of Complaint That Get Results_ by Ellen Phillips. It really does work. One of the key points is to write an actual, physical letter on paper and mail it -- actual letters tend to be taken much more seriously.

It occurs to me, actually, that it's entirely possible that Todd Howard and the others in a position to actually fix things like head-bob don't know it's a problem, because the complaints never get up to their level. An option to disable head-bob would be utterly trivial, and given that 'New Fallout game making players ill' is about the worst possible publicity you could get, I'd think it would get the green light immediately if it was brought up.

(I suppose another option would be to pick a fairly prominent gaming journalist, and have everyone who is made ill from headbobbing write them and ask them to write just such an article, but that doesn't seem very friendly, and Bethesda really are good guys, so I don't think it's warranted.)

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Tasha Clifford
 
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Post » Sun Nov 29, 2015 4:36 am

Hey thanks. I've tweeted Pete Hines and Bethesda Softworks about it but I've had no response. Guess I'll keep trying

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lolli
 
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Post » Sat Nov 28, 2015 8:15 pm

Head bob, DOF, FOV, that stupid tunnel vision when sprinting, all these things should have the ability to turn off and on.

I expected more from Bethesda.

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glot
 
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Post » Sun Nov 29, 2015 3:31 am

I haven't really noticed it, glad it's not an issue for me.

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clelia vega
 
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Post » Sun Nov 29, 2015 8:10 am

You may think its funny, but one reason 3d movies have a non 3d option is because the MIAA and other groups don't want VIMS recognized under the Americans with Disabilities Act, which would force the theater owners to accommodate people with VIMS at no cost.

You may laugh, but VIMS svcks. I even see a Nintendo 3ds in 3d mode, I will get a headache that won't go away for days. You said above that people should man up. If you actually had the problem, you'd be cleaning up your own hurl, or sitting in a pool of your own vomit. So please, don't be an idiot.

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George PUluse
 
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Post » Sun Nov 29, 2015 2:00 am

That is how I handle it. Adjust my FOV. Works very well.

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chirsty aggas
 
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Post » Sun Nov 29, 2015 5:18 am

That headline almost ruined Nintendo 3DS post-release sales

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Caroline flitcroft
 
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Post » Sun Nov 29, 2015 1:26 am

I tend to be pretty sensitive to motion in some games, but thankfully, so far FO4 in first person has not bothered me, just a twinge once in a while, if I am spazz-handing the mouse. But for those of you pooh-poohing it, it's a thing and other games have bothered me more. One friend I have is super-senstive to it and it can render a game unplayable if she can't adjust FOV or turn off head-bob.

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Danii Brown
 
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Post » Sun Nov 29, 2015 10:16 am

A friend reports that the headbob makes him sick despite changing the FOV to 110 like me.

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Samantha Wood
 
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Post » Sat Nov 28, 2015 8:07 pm

You'd likely be better off tweeting BGS' official twitter or perhaps their Facebook page. I believe that is called "The Elder Council"?

Pete Hines is just the marketing guy. He could probably talk to Todd and team, as they are in the same building, but he has nothing to do with the actual development of the game.

I do think it's courteous of BGS to allow these more immersive features to be turned off, as some do suffer from motion sickness. I fortunately never have, but it definitely can ruin the fun for others, especially with how fun this game is. If this isn't something BGS addresses (they have a load of bugs they also need to fix), I'm sure a modder will address this problem sooner rather than later.

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Tasha Clifford
 
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Post » Sat Nov 28, 2015 10:23 pm

I am not able to atm, but generally that should have an entry in the game's Config.ini . maybe look at that file and see if it is set to =1. change to =0 to disable.

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Emilie Joseph
 
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Post » Sun Nov 29, 2015 5:30 am

I've been posting on other threads how this game makes me just want to puke with the motion of bobbing, pipboy moving in and out, shadows flickering, etc. I've had to take headache pills and Dramamine just to play for an hour or two. But, the whole "man up" comment?

Tell you what oh manly man... see if you could do what I did for professions; military bomb tech and law enforcement. Go to Iraq twice, walk minefields. Chase suspects into the woods at night by yourself. Tell me what being a man is then. My guess is the manly man is about 16 yrs old.

This game has problems with the motion that effect people, myself included. There should be a way to disable these things as most games incorporate it already.

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Amiee Kent
 
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Post » Sun Nov 29, 2015 7:36 am

Oddly enough, I got very dizzy and nauseous the first three or four days to the extent that I could only play for an hour or so without taking breaks, but it's gone away. I'm on Xbox so I couldn't tweak fov. I guess I just got used to it.
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Darian Ennels
 
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Post » Sun Nov 29, 2015 12:06 am

I have no experience with this nausea people are talking about but along with adjusting your FOV, have you people tried playing on a smaller monitor and / or having the monitor further away from your face? ... The image your looking at shouldn't engulf your whole field of view, if it does you're playing on a monitor that's too big or too close to you. The basic idea is that you shouldn't have to keep turning your eyes from left to right or from up to down to see what's going on in the screen. Everything should be visible when looking basically straight forward, otherwise you're over straining your eyes.

Another thing worth mentioning (though I know it's not a satisfying advice to most gamers) is to just play a little less ;| At the end of the day, no matter how your workstation and settings are set up, game sessions that go on for several hours at a time WILL make you feel woozy, dizzy and [censored].

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barbara belmonte
 
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Post » Sat Nov 28, 2015 9:40 pm

This is instinctively one of the first things you try but depending on the person and the game, it may not help. I tried playing Skyrim on a 15 inch screen four feet away and it still made me migraine-level sick within 10 minutes. I had to stop playing completely until Plinx No Motion Sickness mod came out.

FO4 doesn't affect me as badly but it's still there. The Pip Boy menu sways unnecessarily making it fairly useless and the bob when you have a weapon equipped is sickening. There needs to be an option to turn it off.

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Michelle Chau
 
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Post » Sun Nov 29, 2015 2:13 am

Also getting nausea from the head bob, would be great to have an option to turn it off in the gameplay settings. Then everyone is happy people who like it keep it, and those of us who wanna puke can disable it... Everyone wins?!?!?

This uhhhhh, it really breaks immersion when the game is makin me wanna puke :(

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Ludivine Poussineau
 
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Post » Sun Nov 29, 2015 8:18 am

I haven't noticed it at all but I would think it would make the game more realistic to have headbob so you are not running and gunning as much.
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Shianne Donato
 
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Post » Sun Nov 29, 2015 11:41 am

Yeah.. If that's the case then certainly there needs to be a way to turn it off.

I am not quite sure how it works in FO4 but there's basically 2 options I can think of. Either the swaying is caused by additional animations or scripted rigidbody movement (unlikely) attached to the main camera, which then is parented (or made pos/rot relative per frame basis) to the player actor. Or the swaying is caused by actual motion data of the player actor and the camera just follows the lead. If it's just a case of additional animations on the camera, it should be atleast a bit easier for modders to disable it, by just removing any additional movement animations from the camera. But if it relates to the movement data of the player actor then I guess it'd be a bit harder of a task since it would require the modder to actually alter the mocap data of the actor.

I might be wrong though, these are all speculations as I don't know how these systems work in FO4. Someone with more extensive knowledge might know better. Maybe there's salvation for you when the GECK comes out! Until then I hope you find some relief in some of the suggestions made in the previous posts :)

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Donatus Uwasomba
 
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Post » Sat Nov 28, 2015 11:59 pm

Headbobbing and motion blur are the two biggest game development blunders in a long time. Sometimes it works (like FarCry). Most of the time it's crap.
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Horse gal smithe
 
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Post » Sun Nov 29, 2015 2:15 am

It's not my monitor size, how close I am, FOV, or anything OTHER than the images on the screen moving constantly, whether from headbobbing, the pipboy swaying in and out, the shadows flickering back and forth over the entire screen, etc. I can play every single other game I have without an issue, but, NONE of them have these motion's in game. Skyrim nor FNV have the motion and both let you disable shadows totally (which also allowed me to smooth out the framerate and gameplay). So no, it's nothing more than the developers trying to make the game as "realistic" of a shooter as they could...much to mine and others detriment.

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Astargoth Rockin' Design
 
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Post » Sun Nov 29, 2015 11:14 am

You kidding ? I had to bring back to the shop Farcry game because I couln't play it ... It was the most nausea inducing game I ever played, the other was Mirror's Edge .

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Sian Ennis
 
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