Please Bethesda, add a non fast travel mode for Skyrim

Post » Mon Apr 25, 2011 2:23 am

The journey beats the destination. I agree in that fast travel ruins the experience if you abuse it.


How can one abuse fast travel?
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Robert Garcia
 
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Post » Sun Apr 24, 2011 6:16 pm

What? Why?

Why would you take a fast travel system out of a game that thousands of people use? Because YOU don't use it? Why wouldn't you leave it in the game and just continue not using it?

Exactly. The majority of us who are anti fast travel established a long time ago that we don't want it gone, we just want an alternative for us. Some people are just rude though.

"I want it my way, I don't give a damn if both can be easily implemented!" ...See? Rude.
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Queen
 
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Post » Mon Apr 25, 2011 12:35 am

We have fast travel, and we have the carriage system, Unlike oblivion you can now VIABLY ignore FT, no further actions need to be taken both options = flawles and the argument is over.
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Rudi Carter
 
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Post » Mon Apr 25, 2011 10:22 am

well if there is a hardcoe mode for skyrim like there was for new vegas im pretty sure it will get rid of fast travel if you choose to play it
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Eric Hayes
 
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Post » Mon Apr 25, 2011 4:22 am

I never understood why people think that Skyrim will have a hardcoe mode because New Vegas had one. They weren't designed by the same studio, just both published by Bethesda Softworks. Sure BGS and gamesas were synonymous at one time but BGS began being used independently with Morrowind. This is like saying that the final battle agains Alduin will actually be hitting a picture of Todd Howard's face through an invisible wall because gamesas also owns id Software. The whole concept is just completely [censored] daffy.

Will there be a hardcoe mode in Skyrim? Maybe. Will it be because Fallout NV had it? Not exactly. Will it be because a lot of people played NV and liked the hardcoe mode, assumed that since the Publisher is the same and it is an RPG it must have it? More likely than just because another game by the same publisher had it.
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Andrea P
 
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Post » Mon Apr 25, 2011 4:58 am

.. "hardcoe"...

... keep "food" in your inventory, assign key... get "hungry" in-game, hit key. wheeeeeeeeeeeeeeee! hardcoe!

But with thirst, Thats a whole 'nother hot key! Nothing more hardcoe than Two key presses ever so often.
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Benji
 
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Post » Mon Apr 25, 2011 9:35 am

Nothing more hardcoe than Two key presses ever so often.

Ha!

I am amazed people still want to get rid of fast travel. Now there is a in game travel system and fast travel, so we get OB style and MW Stilt Strider style. I would think everyone on both sides of the debate would be happy now.
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Kelsey Hall
 
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Post » Mon Apr 25, 2011 7:16 am

I asked for the same thing in NV, i think i know where your coming from. Ok, your in a town and you decide to go hunting for a bit, you find a cave, your inv. is a little full of hides and meats. WITH fast travel you zoom to town sell your $#*€ and zoom back to the cave. But without fast travel you have to hike back to town without being killed, rest, sell your goods, then embark on a spelunking trip. I say a perfect game to compare your idea with would be Red Dead Redemption. A BACKPACK, SATCHEL type thing should be included for a more realistic mood. Just sayin.
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Kayla Keizer
 
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Post » Sun Apr 24, 2011 7:24 pm

But without fast travel you have to hike back to town without being killed...



Walking back to town, along the same path you took to get there..... over the corpses of the guys you already killed, who haven't respawned. What, exactly, are you expecting to try to kill you? :)
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Alycia Leann grace
 
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Post » Sun Apr 24, 2011 8:24 pm

About this whole fast travel debate. The only thing i wanted was an alternate way to travel sinstead of using the map. Well, Bethesda is giving it to us. So, i don't know what the purpose of having not fast travel serves.
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Skivs
 
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Post » Mon Apr 25, 2011 7:40 am

Walking back to town, along the same path you took to get there..... over the corpses of the guys you already killed, who haven't respawned. What, exactly, are you expecting to try to kill you? :)

Raiders that were stalking you set up an ambush....
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Zosia Cetnar
 
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Post » Mon Apr 25, 2011 1:34 am

All I've ever asked for is an "alternative" to Oblivions fast travel. Some people like that system so it shouldn't be removed entirely, but for those that don't there should be an ingame alternative to walking everywhere. I think carriages are what we've been asking for in that regard. There's really no need for a menu option to disable one or the other.
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Amber Ably
 
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Post » Mon Apr 25, 2011 8:51 am

Harder way to travel? It's called walking. You could just not use the fast-travel, why do people wish there was a shut fast-travel off option when you can just not use it. As for survival/hardcoe mode, it was in FNV so there's a decent chance it will be in Skyrim. Welcome to the forum.


Because there's a clear psychological difference between not using something and disabling something.
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Kira! :)))
 
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Post » Mon Apr 25, 2011 1:54 am

Simply don't make use of fast travel if you prefer realism.
Theres no real reason to disable it.
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Emily Jeffs
 
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Post » Sun Apr 24, 2011 6:48 pm

Because there's a clear psychological difference between not using something and disabling something.


Self control?
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quinnnn
 
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Post » Mon Apr 25, 2011 9:55 am

Self control?


Which means in the back of your mind you're resisting the urge to do something rather than just playing the game, a good portion of people want the option or threads like this wouldn't crop up every few weeks, it doesn't seem unreasonable to me.

On the other hand, a good portion of people also want nvde Khajits...
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Dan Stevens
 
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Post » Sun Apr 24, 2011 6:40 pm

Which means in the back of your mind you're resisting the urge to do something rather than just playing the game, a good portion of people want the option or threads like this wouldn't crop up every few weeks, it doesn't seem unreasonable to me.

On the other hand, a good portion of people also want nvde Khajits...

So if there will be an option to turn fast travel off, what will stop you to turn it back on?
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Joe Alvarado
 
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Post » Mon Apr 25, 2011 4:47 am

So if there will be an option to turn fast travel off, what will stop you to turn it back on?


Having the option at character creation or only being allowed to toggle it a couple of times, like New Vegas' hardcoe mode.
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Dewayne Quattlebaum
 
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Post » Mon Apr 25, 2011 4:19 am

Which means in the back of your mind you're resisting the urge to do something rather than just playing the game, a good portion of people want the option or threads like this wouldn't crop up every few weeks, it doesn't seem unreasonable to me.

On the other hand, a good portion of people also want nvde Khajits...


Eh.

I don't like horses in Oblivion. Therefore, I don't use them. This does not lead to me (as I constantly restrain myself from throwing my character upon every horse I see) to think that I'm somehow failing to do something. :shrug:

If I didn't like Fast Travel in Oblivion, I believe that I would (in a similar manner) be able to restrain myself, without feeling like I'm "self-nerfing" (to use one of the more annoying terms I've seen used by the people who can't stop themselves from min/maxing at all times and yet still complain about being overpowered.....)
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tegan fiamengo
 
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Post » Sun Apr 24, 2011 11:00 pm

I don't like horses in Oblivion. Therefore, I don't use them.


Well done, have a biscuit.

Seriously though, unmodded horses in Oblivion were barely better than running and quickly become redundant once your athletics skill rises, fast travel on the other hand lets you instantly appear on the other side of the world without a single bit of risk, I'd say that's a rather tempting feature and I don't feel any shame in saying that If I've just crawled out of a huge dungeon with barely a scrap of health and bags of loot but no potions I'd be tempted to use it, no biscuit for me :blush2:

Without an easy option I'm forced to crawl my way to the nearest outpost of civilisation in search of merchants or a bed rather than teleporting straight to the Imperial Marketplace in a perpetual Loot/Dump cycle.

It's absolutely a personal preference, maybe I've grown to love Fallout Wanderer's Edition and Morrowind too much.
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Cayal
 
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Post » Mon Apr 25, 2011 2:54 am

Hi there,

I would like to ask for a harder, heavier time sinking, more "realistic" optional mode for Skyrim: The top thing that characterizes this "realistc" gameplay mode would be the fast travel ability/utility to be disabled. The need of food, rest and water for our main character like it was needed in Fallout New Vegas would be more than awesome too.

I don't want to rely on modders for this. I prefer Bethesda devs do it and implement it their own way, which is the one I like and the only reason I buy videogames with the Bethesda logo on it.


I just hope someone at Bethesda could consider this request.


Best regards.


I'm sure I'm not the first person to say this, but I'm going to say it anyway: If you don't want to use fast-travel, don't use it. Imagine that it doesn't exist. I don't see how not having the option would make it so much more realistic to you, when all you have to do is ignore it. :facepalm:
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Cody Banks
 
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Post » Mon Apr 25, 2011 5:04 am

I'm currently playing through Oblivion in a role-playing style (Eating, Drinking, and sleeping when I normally wouldn't need to.) In addition to no fast traveling. While it's fun to forbid yourself from fast travel and treat your eyes and ears to the incredible environments between places, it can become more than tedious. Eating, drinking and sleeping should certainly be required in some type of mode for the true RPG fans such as myself. However, I've discovered returning to the same places without fast travel multiple times (ESPECIALLY Frostcraig Spire or whatever up in the mountains) gets repedative and boring. I merely pretend the key to the door has some special teleport incantation after walking there once. Which is why I still like to have fast travel. It's perfectly easy to just not use it.
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Aman Bhattal
 
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Post » Mon Apr 25, 2011 2:55 am

Harder way to travel? It's called walking. You could just not use the fast-travel, why do people wish there was a shut fast-travel off option when you can just not use it. As for survival/hardcoe mode, it was in FNV so there's a decent chance it will be in Skyrim. Welcome to the forum.

Being able to disable fast travel would help some avoid the temptation of it while attempting the "just don't use it method." Sure, they could go back into options to re-enable it, but that would be an additional step that just might keep them on track. Why is having an option such a problem?

You heard about carriages right? I would like to avoid your aforementioned system at all costs as it were,for I would like to at least try to play another game in in 2012.

He did say optional so you can still get all the games in you would otherwise. I don't think he was talking about carraiges anyway.

No. I'd like to use a 'hardcoe mode' AND still have the use of fast travel when I really can't be arsed trecking to five towns to look for an ingredient or something. A carriage system has been implemented into Skyrim, why do people feel the need to have fast travel completely removed? Its one of the few valid cases for a 'don't like it, don't use it' argument.

Plenty of people are happy that the carriage system is being implemented. Some would like Fast Travel completely removed, but the carraige system greatly blunts their arguements as it gives them an option. Also, having an option in the menues to disable FT instead of removing it entirely from "hardcoe mode" would help those who don't want to use it and also help those like you (and me) who do. For the don't like it, don't use it arguement, see my answer above to Johner210 above in this post.


I would like FT and survival modes be on/off toggles in the options menu as I have yet to complete OB (alt-itis kicks in, I lost count of how many characters I've made after 40) and would like these features as options even on normal difficulty.
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Nicole M
 
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Post » Mon Apr 25, 2011 2:09 am

You know, for the PC version there's also a console, where you can type in many cheats and commands.

So why isn't people complaining about this too? There's an even bigger temptation to turn on God mode and kill everybody, so why isn't there anybody asking for a way to turn off the console?
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Steph
 
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Post » Mon Apr 25, 2011 12:12 am

Eating, drinking and sleeping should certainly be required in some type of mode for the true RPG fans such as myself.


A "true RPG fan" has nothing to do with simulating real world biological needs for the sake or realism. Realism for the sake of realism? If that's fun for you, kudos. But don't belittle the other fans that don't feel the same masochistic tendencies that you do, and separate them from yourself by claiming to be a "true RPG fan." What does that make us? I would simply call you a niche of RPG fans. While those that you might consider to be not the 'true fans,' are in fact the majority.

Hmm, that seems a little off topic, and probably fits better in the Tamagotchi thread...

I hope we get to see some in-game footage of the carriages in action soon, or some sort of dialogue that can give us a clue on the actual system behind the feature.
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Shae Munro
 
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