PLEASE Bethesda... Don't have different DLC from different r

Post » Fri Jan 07, 2011 1:32 am

Like, let's say if you buy it from gamestop you get an awesome sword ingame, but if you buy it from bestbuy you get an awesome armor, or if you buy it from steam you get a new perk. I HATE THAT! I can never decide where to buy the game... And I hate having to buy games from gamestop :sick: But if they have an awesome item/weapon/armor I will have to buy it there to get it...

Anyone else hoping that there won't be different DLC at different retailers..?
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Eibe Novy
 
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Post » Thu Jan 06, 2011 7:57 pm

I don't like it either :( But I did manage to get a couple of different codes for NV, so I will probably try to do the same thing for Skyrim if it's the case.
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Lilit Ager
 
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Post » Thu Jan 06, 2011 11:03 pm

If it's anything like NV, where the items were essentially cheat items, I'll skip it and just play without them.
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N Only WhiTe girl
 
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Post » Thu Jan 06, 2011 3:35 pm

I really don't see the point of all of this. Why would you want random stuff at the start of the game? Makes the start of the game too easy... At least, it did in Dragon Age.

And there was no in-game explanation for stuff suddenly appearing in your inventory. It just feels so random.

I love DLC that adds extra quests and characters, but all this 'item' DLC just seems to make the start-game less interesting...
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April
 
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Post » Thu Jan 06, 2011 7:53 pm

Why do people have this problem with gamestop? I've never been to a bad Gamestop in my life, there are five of them within walking distance from Uni and another one 5 minutes away by train from my house, those are just the ones I'm at regularly, I've been to several more and never had any real complaints. The people working there are generally friendly and I have many friends who work there. Normally, when I enter a gamestop, I look around, have a fun covnersation with whoever is working there for a while then i either buy a game or I leave...only to come back and pick up that Boba Fett bobblehead because I'm a svcker, then leave again.

Anyway, I'm not opposed to this practice really, I'm not obsessed with having all the stuff for the game I possibly can, take the Isaac armor in Dragon Age 2, it comes with new copies of Dead Space 2. I'm not interested in Dead Space, I don't care about the armor, I'm not going to buy it. Simple as that, I have however pre-purchased DA2 from Steam to get a nice sword and shield, as well as access to the Black Emporium. I used Steam because it was quick, convenient and most of all, cheap.

I paid 49.99€ for the game...roughly exchanged into my currency it's around 370NOK or so, which means I paid almost half of what I would've had to pay in the store for the 360 or PS3 version, and still a bit less than the PC version. So Steam is cheap and convenient, that's why I use it. That's how you need to think about this, if you're willing to pay more for a cool sword in game, fine. Otherwise, pick what's convenient for you.
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Horse gal smithe
 
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Post » Thu Jan 06, 2011 4:39 pm

I loved the preorder stuff for faloout new vegas. I would like to see each store get a set of stuff spanning all 3 skill sets so every store had stuff to offfer ever char you made.
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Nathan Hunter
 
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Post » Fri Jan 07, 2011 4:24 am

I would rather get a voucher for dlc down the road. Lets say they do small dlc like oblivion,give me a voucher for one of them and then I will go to the store that has It. Then if I don't like the free one i can still pay for the others.If they insist they must have a weapon/item collection for the preLC,then just sell it as a set 1-3 months down the road. Fallout new Vegas had it,brink is going to have it, and I guess Skyrim will have it,seems like a bad trend. Now that I think about it I don't care,as long as the game comes out.
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Andrea Pratt
 
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Post » Thu Jan 06, 2011 7:09 pm

I just despise the fact that these things are finished, yet they choose to not implement them in the game. Take the pre-order bonuses for Mortal Kombat for example. Each retailer has a "klassic" costume of a character and a "klassic" fatality for that character. Those things should be in the game anyway. They are even going cross-media. You get Jade's Klassic stuff by purchasing the Blu-Ray of the Mortal Kombat movie.

Though, NetherRealm studios kind of softens the blow by letting us know we will be able to download all of these costumes/fatalities off Live or Psn in the future. It's still stupid though because they are going to charge us to get that klassic stuff. That is what bothers me about it.

If they just don't have time to implement it in the game I understand, because Microsoft and Sony charge dev's to put out patches. (they get the first one free I think) So, they would have to charge whatever that cost is to cover their loss. Plus, I know Microsoft does this, they don't like allowing devs to put out stuff for free. (valve complained about that)

So, really you cannot blame the developers in most cases. It is all about the publisher and Microsoft/Sony.
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Peter lopez
 
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Post » Fri Jan 07, 2011 3:51 am

Pretty sure in the case of Bethesda we won't be getting anything special. Maybe a shiney badge (literally).
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R.I.p MOmmy
 
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Post » Thu Jan 06, 2011 6:41 pm

I agree that its annoying to buy a game, only to find its not a complete game, and you need to pay extra for that content they withheld.
Its like buying a board game, but having to go to a different store for the dice, otherwise you wont get the municipal fund cards.

Knights of the Nine always felt like that to me.

Funny thing is, Ive only ever seen KotN and read about it on the UESP, Ive never played it. Even though I want to.
Have never been able to find a disk that had it. Same goes for shivering isles for that matter, but thats more of an expansion instead of a little withheld tidbit.
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Sasha Brown
 
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Post » Fri Jan 07, 2011 6:43 am

I think that in-game incentives are only really a problem when it's a matter of high level items in initial inventory in an underitemized game (looking at you DAO!) The EB helm for Morrowind was fun--located appropriately in-game and available for download from the Bethesda site after the initial sales period. There's a narrow line though between providing fun opportunities and too-obviously treating your fanbase like a bunch of Pavlov's dogs.
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Rinceoir
 
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Post » Fri Jan 07, 2011 4:00 am

I think I'd prefer it if they gave you a choice of freebie (I wouldn't change where I was going to buy the game from just for the code anyway, even if that's why they do it). Although I probably would still do my best to get the other codes as well. :P
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Lily
 
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Post » Thu Jan 06, 2011 4:15 pm

I just despise the fact that these things are finished, yet they choose to not implement them in the game. Take the pre-order bonuses for Mortal Kombat for example. Each retailer has a "klassic" costume of a character and a "klassic" fatality for that character. Those things should be in the game anyway. They are even going cross-media. You get Jade's Klassic stuff by purchasing the Blu-Ray of the Mortal Kombat movie.

Though, NetherRealm studios kind of softens the blow by letting us know we will be able to download all of these costumes/fatalities off Live or Psn in the future. It's still stupid though because they are going to charge us to get that klassic stuff. That is what bothers me about it.

If they just don't have time to implement it in the game I understand, because Microsoft and Sony charge dev's to put out patches. (they get the first one free I think) So, they would have to charge whatever that cost is to cover their loss. Plus, I know Microsoft does this, they don't like allowing devs to put out stuff for free. (valve complained about that)

So, really you cannot blame the developers in most cases. It is all about the publisher and Microsoft/Sony.


That's not entirely true, just because there is DLC at launch or right after launch doesn't mean the content was ready for when they released the game. All game content is finished weeks if not months before release, they have to test everything that goes into the game and if you keep adding all the way up to the release date it will result in untested content. They have to have a cutoff some time and with DLC they are able to fit in a bit more of content that was developed before release but not ready for the true release deadline.
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DarkGypsy
 
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Post » Fri Jan 07, 2011 2:14 am

If they are anything like New Vegas's bonus items I'll skip them anyway, the game already was ridiculously easy, why would I need cheat items?
At any rate, I also really hate this, BioWare turns me crazy with all those promotional items for Dragon Age 2.
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Adrian Powers
 
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Post » Fri Jan 07, 2011 6:19 am

I'll disable any pre-order DLC bonus (AKA free cheat item) I might get right from the start, I don't want that crap.
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*Chloe*
 
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Post » Fri Jan 07, 2011 1:55 am

That's not entirely true, just because there is DLC at launch or right after launch doesn't mean the content was ready for when they released the game. All game content is finished weeks if not months before release, they have to test everything that goes into the game and if you keep adding all the way up to the release date it will result in untested content. They have to have a cutoff some time and with DLC they are able to fit in a bit more of content that was developed before release but not ready for the true release deadline.


That's what they want you to believe. PR people came up with that crap to keep fans from complaining about being [censored]. I believe that most of the "Day 1 DLC" and DLC that comes out very shortly after was ready to go at the same time the game was, but was held back because they want to make more money.
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chinadoll
 
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Post » Thu Jan 06, 2011 6:43 pm

I'll disable any pre-order DLC bonus (AKA free cheat item) I might get right from the start, I don't want that crap.


High level items in initial inventory not only imbalance initial gameplay, but undermine the fun of looting your enemies. Level 1 boots look pretty good when you're barefoot. Not so much when you're wearing a pair of level 3 enchanted ones.
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Cesar Gomez
 
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Post » Thu Jan 06, 2011 10:51 pm

I really don't like pre-order DLC. Makes me feel cheated if I don't get it, like I'm being locked out from extra stuff.
Collector's Edition DLC, while more tolerable, is still something I don't like.
Why do developers lock out certain content on the disc and make it DLC? It's a lazy and insulting thing to do.
Start developing DLC AFTER the game is shipped, which is what you're supposed to do. A good example of that is Fallout 3.

But yeah, I hope Bethesda won't start doing this. What they've done in the DLC department since now has been respectable (horse armour was experimental).
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Franko AlVarado
 
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Post » Fri Jan 07, 2011 3:19 am

Well considering I'm going to buy the Collector's Edition, I don't really care what else I could get. There will be better stuff later in the game more than likely.
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Laura Richards
 
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Post » Fri Jan 07, 2011 5:33 am

I'm perfectly happy with pre-order dlc so long as I can buy it at a later date and it isn't just cheat items.
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Ronald
 
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Post » Thu Jan 06, 2011 6:35 pm

I really don't like pre-order DLC. Makes me feel cheated if I don't get it, like I'm being locked out from extra stuff.
Collector's Edition DLC, while more tolerable, is still something I don't like.
Why do developers lock out certain content on the disc and make it DLC? It's a lazy and insulting thing to do.
Start developing DLC AFTER the game is shipped, which is what you're supposed to do. A good example of that is Fallout 3.

But yeah, I hope Bethesda won't start doing this. What they've done in the DLC department since now has been respectable (horse armour was experimental).

But it can be done in the right way. What I think would work well is a DLC with the game that was a short quest, that has a unique item as a reward. The unique item does not have to be high powered at all. It could simply be a different skin for one of the games more basic swords, just its looks are completely unique.
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Roisan Sweeney
 
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Post » Fri Jan 07, 2011 1:11 am

I can't ever see Bethesda ever doing anything stupid like this, because people have the ability to mod the game...therefore they can easy reproduce a better version of what you have to pay for elsewhere.
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Emilie Joseph
 
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Post » Thu Jan 06, 2011 9:43 pm

That's not entirely true, just because there is DLC at launch or right after launch doesn't mean the content was ready for when they released the game. All game content is finished weeks if not months before release, they have to test everything that goes into the game and if you keep adding all the way up to the release date it will result in untested content. They have to have a cutoff some time and with DLC they are able to fit in a bit more of content that was developed before release but not ready for the true release deadline.


And that is why I also said


-snip-
If they just don't have time to implement it in the game I understand, because Microsoft and Sony charge dev's to put out patches. (they get the first one free I think) So, they would have to charge whatever that cost is to cover their loss. Plus, I know Microsoft does this, they don't like allowing devs to put out stuff for free. (valve complained about that)


B)
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Alina loves Alexandra
 
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Post » Thu Jan 06, 2011 10:15 pm

Like, let's say if you buy it from gamestop you get an awesome sword ingame, but if you buy it from bestbuy you get an awesome armor, or if you buy it from steam you get a new perk. I HATE THAT! I can never decide where to buy the game... And I hate having to buy games from gamestop :sick: But if they have an awesome item/weapon/armor I will have to buy it there to get it...

Anyone else hoping that there won't be different DLC at different retailers..?

If you don't like buying from gamespot, then don't buy from them. Nobody is forcing you to buy there. This is why Gamespot does this, so you will likely buy from there. Nothing wrong with this. It's called sweeting the pot.
The other result is having nothing. This way we get something for free. Getting something for free if good in my book.
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Eduardo Rosas
 
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Post » Fri Jan 07, 2011 8:31 am

I really don't see the point of all of this. Why would you want random stuff at the start of the game? Makes the start of the game too easy... At least, it did in Dragon Age.


from what i recall... the only stuff you can start with is the blood dragon armor from DLC... and only one piece, and you couldnt even use the armor until your strength got to 38... and by the point, you should have ATLEAST one other suit of armor that is several times better.

so...how did that make dragon age easier?

other than giving you something to sell early on, i suppose... even then, it wasnt that much.
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Jamie Lee
 
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