Here is me voicing my concern. Nv main story svcked so bad it wasn't funny. One of my favorite games ever, but story wise its just like all open world games....not great.
Pick group a, b or c is the only difference in story, and it wasnt a better game because of It. I hated being forced to pick sides when I didn't care about any of the factions or what they were going thru.
When I play tes and fo games I don't do it because they are known for excellent stories because personally I dont care about the main quest In any of these games. They could easily have no main quest and be just as good. The story is just what I do when Im looking for quests/rewards
Hmmm, let me put it this way then....
Did the story of New Vegas, in any way, HARM your experience? You said it's one of your favorite games, didn't you? And that despite the fact that you don't care about story, which is New Vegas' strongpoint.
So you're perfectly capable of playing the game without focusing on the story and that's great for you, but that doesn't cut it for some of us. Some of us thoroughly enjoy a good story in an RPG game. We don't seek an adrenaline-pumping game or good graphics or realistic design or whatever other possibilities there are: we want a good book.
So imagine if you will, that we were fans of the books in Oblivion. Yknow, the ones you can pick up and read at any time. Some of them are skill books and for many reasons players constantly check books, but some players do actually read those books. Imagine those books had an actual fanbase, and then when Skyrim came out, unlike Oblivion and Morrowind, it simply had no books. Imagine they, for whatever reason, simply chose not to include books. Now that book fanbase is, of course, disappointed.
Do you care? Of course not. You played for the action and adventure, not for the books. But did those books ever hinder your own, personal experience? Not at all. Skyrim could've had those books and you would've loved the game all the same.
And this is the issue we have. A good story doesn't detract from anything. Hell, a good story is VERY important, imo. And yet for some reason, Skyrim is severely lacking in story and characters. People like you may still love the game all the same and that's great for you, but objectively, has this game given us less content than usual? Yes, yes it has, because usually the TES games and Fallout titles have had far more backround story than Skyrim does. And again, if the story was there, you would love the game all the same. So objectively, the game IS missing content. Why did they cut-down on story when it wouldn't hurt their game at all?
And that's our complaint. Game storyline is our favorite department, and from what we see, funding for the storyline department has been severely cut. But there's NO reason for this. None whatsoever. AI wasn't improved, combat was barely improved (arguable too, since the magic casters sure don't sound pleased), stealth hasn't really improved, character customization hasn't improved....the only thing that possibly improved is the scenery and the world they've created, and that's debateable, when you consider that it's only natural for a game to improve it's graphics over time. So why? Why did they do this? Why couldn't they be bothered to add some more quests to the factions? We're concerned, because it looks like laziness or neglect. We voice our opinion because we DON'T want this to happen again.
Now, to flip the discussion....
If you can enjoy New Vegas just fine without paying attention to the story and story is totally meaningless to you, why do you bother telling people who criticize the story of Skyrim that they're spoiled and should shutup?