» Wed Mar 30, 2011 6:00 am
I think the OP wasn't really talking about the initial crime detection, but how all the guards in the past games seemed to share the same brain. And it doesn't look THAT hard to fix either, hell, back in the days, MGS2 had a better system: get spotted, and the guard that spotted you will attack quickly, then retreat to call backup.
Would be awesome though, if there was ONE guard that spotted you, and just as he's about to shout "help!", you silence him with an arrow in the forehead, making it so that no one knows you were even there