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Post » Tue Nov 25, 2008 6:31 am

I map for all three. Most of my stuff is on my 360 though because I find it to be the best community for the kind of play style I like.
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gandalf
 
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Post » Tue Nov 25, 2008 2:01 am

@Neokinesis, I like your idea of a "suggestion thread" for a prospective Crysis 2 map editor. I have a ton of ideas as I am sure you do. We are pretty certain that the PC will have this ability so it would be useful either way. By the way, sign me up for the shirt.

This is My Crysis.
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FABIAN RUIZ
 
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Post » Mon Nov 24, 2008 8:43 pm

[quote]@yoz303303 - What Console do you play FC2 on? I sent a list to Ubisoft a while ago for things they should improve. Maybe I should start a thread here in case Crysis2 has one? I suggested some easy-ish improvements that would make my life as a Mapper much easier.[/quote]

Might I suggest checking crymod.com? Its the Crytek mod community site, and might be a better location for that particular sort of discussion, with like-minded individuals. Likely Crytek's people that work on such things like the atmosphere better there too.
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Shirley BEltran
 
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Post » Tue Nov 25, 2008 2:34 am

@JingleHell - I may also post there, the objective would be to reach an audience that might not normally be exposed to it. Are you also on Crymod.com?
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roxanna matoorah
 
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Post » Tue Nov 25, 2008 6:34 am

No, I've just gotten linked there occasionally off other Crysis sites, so I knew about it. My thought process was more that the official mod HQ is likely a good place to discuss the mod related things in a forum that doesn't give the Crytek guys headaches sifting through the whining from the people who don't trust them to deliver a good game.
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Robert Bindley
 
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Post » Tue Nov 25, 2008 4:02 am

I've had my eye on crymod for a while but I like to create levels that reach a broader market. If someone has to download and install package files for my mod then I loose 2/3rds of the audience Crysis2 will have.

Since I prefer to play on consoles so I would like the edits made before it goes gold. Obviously, If i have to use my PC I will, but I would rather not. :]

I am interested in making multiplayer levels above all that players can have a good time on. I believe there is no harm in giving the players more of what they want/like. Are you not excited about the idea of a Map Editor?
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louise fortin
 
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Post » Mon Nov 24, 2008 10:35 pm

To the first, fair enough, like I said, not a user of the site.

To the second, I really couldn't tell you which site they're more likely to take feedback from, although hedging your bets couldn't hurt.

To the third, I have no issues with a map editor per se, but my personal opinion is the majority of the modded Crysis wars servers I've played on, I've hated, so lets just say I'm biased against expecting much I personally care about either way. That's why I'm putting together a box to host from (assuming we get dedi's) come march.

*Disclaimer* I do NOT claim to have played on all modded servers, or even close. Most of the modded server's I've seen, sadly, are just modded in ways to benefit the person hosting the server's personal playstyle or whims. This number has been relatively SMALL, as I stopped playing on servers if I didn't know they were pure stock.
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Tanya Parra
 
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Post » Tue Nov 25, 2008 2:14 am

@JingleHell: I admit to being part of a map where we dug out a pit and manned the cliff tops of the pit with mounted grenade launchers and spammed rounds below while new arrivals would spawn in the center of the pit. That was fun for about 2 hours and after which time we decided to get back to making the real maps.

The good thing about most console editors, is that it is kinda hard to rig a game in your favor. Most games have a system where popular or highly rated maps rise to the top and generally unfair maps are usually doomed to obscurity. IF there is an editor and you have a 360, let Neo or I know, we are obsessed with fairness and fun. We have spent weeks beta testing any single asymmetrical map until a general consensus by the public that the map seemed fair from both sides.

As much time as we spend on great game play, an equal amount of effort goes into ascetics. I come from the school of thought that a map must both play great and look great. One without the other is incomplete IMO.

P.S. You said I would never believe your credentials, I have no reason not to and now I am curious. :)
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Kortknee Bell
 
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Post » Tue Nov 25, 2008 1:56 am

[quote]@JingleHell: I admit to being part of a map where we dug out a pit and manned the cliff tops of the pit with mounted grenade launchers and spammed rounds below while new arrivals would spawn in the center of the pit. That was fun for about 2 hours and after which time we decided to get back to making the real maps.[/quote]

That was you!?
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Mrs shelly Sugarplum
 
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Post » Mon Nov 24, 2008 5:01 pm

@ The mappers
I only got a ps3 for games, i got a laptop its just for my email and this kind of stuff. Check the following link to find all the maps on Fc2
http://farcry.uk.ubi.com/mapsharing/?maps=4

If you got a ps3 and want to join the TOTM (20 players atm) then please visit cdeezgames.

Maybe i will get a xbox just for HALO Forge....
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DeeD
 
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Post » Mon Nov 24, 2008 7:47 pm

As for your improvement list there are a few things on my whish list:

-put the occ blocks in there for us
-when the map gets validated it should perform good.
-a better snap tool so i don`t have to put a fence in a object, select all, copy, snap...you know what i mean...
-a colour pallet for brushes

I
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Imy Davies
 
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Post » Tue Nov 25, 2008 5:33 am

Sorry no edit button...
@infadel
You got some good ratings dude...to bad i can`t play them on my ps3...
Is there some video?

Maybe when i get halo forge i will pick up a copy of fc2 for xbox....
I must say i`m not that impressed whit forge atm...looks like it will turn out all the same kind of maps one way or the other...and no terrain editor.

Sorry for going off topic so much but its nice to find some people that like the editor...maybe we should start a off topic for this kind of stuff :)
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M!KkI
 
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Post » Mon Nov 24, 2008 4:37 pm

I don't play console, so I'm not worried about you people's maps specifically.

And since you're curious, Enfadel, and you should see why I just responded that you wouldn't believe me while things were heated:

4.5 years 11B, med retired for Crohn's disease. 1 year iraq as PSD. stationed at hood and carson. Been building my own PCs for 10 years, going to be using my GI bill for a computer engineering degree as soon as i take a calculus refresher course at my local community college.
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Lily
 
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Post » Tue Nov 25, 2008 2:19 am

[quote]I've had my eye on crymod for a while but I like to create levels that reach a broader market. If someone has to download and install package files for my mod then I loose 2/3rds of the audience Crysis2 will have.

Since I prefer to play on consoles so I would like the edits made before it goes gold. Obviously, If i have to use my PC I will, but I would rather not. :]

I am interested in making multiplayer levels above all that players can have a good time on. I believe there is no harm in giving the players more of what they want/like. Are you not excited about the idea of a Map Editor?[/quote]

I think you should know that for Crysis Wars and likely Crysis 2, the custom maps are automatically downloaded in the game, and only the server hoster has to download the map online, so that he can set up the server and autodownloader correctly.
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Isabella X
 
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Post » Tue Nov 25, 2008 4:57 am

Map editors have changed the way games are played, it draws more people to the game and lets the game become something great. How many games have you spent 60 plus dollars on, to only feel like an arss later. To beat a game in two days, and be boared with it. Makes me feel like taking a fork w/hot sauce on it and stick it my eye. Think about it... 60 dollars for 8-10 hours of game play or 60 dollars for endless mayhem. OUT!
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JUDY FIGHTS
 
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Post » Mon Nov 24, 2008 7:51 pm

[quote]Map editors have changed the way games are played, it draws more people to the game and lets the game become something great. How many games have you spent 60 plus dollars on, to only feel like an arss later. To beat a game in two days, and be bored with it. Makes me feel like taking a fork w/hot sauce on it and stick it my eye. Think about it... 60 dollars for 8-10 hours of game play or 60 dollars for endless mayhem. OUT![/quote]

@vwseawaterwv, Great point, and maybe that's why if there was a resistance to the inclusion of an editor in a game made by companies that have a ton of other games on the market, like EA, it might be because it could interfere with the bottom line. There is a term in marketing called "planned obsolescence" that is a very anti-consumer policy. If your stuck on Crysis 2 for a year, then your not buying other new releases. If this game was developed and published exclusively by Crytek, a company who has a relatively low turn over on IPs, this might not be a concern. This policy is just a fact of life in a capitalist society and this is why we, as the player/consumer, have to specifically ask for any feature we would like to use if it might extend longevity.
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helen buchan
 
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Post » Mon Nov 24, 2008 7:18 pm

I'm going to say again what I said in my comment when signing the petition; I think that great work has been done with other map editors on consoles (good examples would be Far Cry 2 and the Halo games) and including one would not only provide with another incredible stand-out back-of-the-box type feature for the product, but a way to show off the prowess and (hopefully soon to become) the domination of the Cryengine 3, now on consoles too. Including the consoles in as full a capacity as possible (a map editor being one of the big things still not so available on console but naturally everywhere on PC) will definitely show Crytek's new-found support for the consoles, and more importantly, the absolutely vast console market. I could have just said "it's a good idea" but I'm surprisingly passionate about these things.
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Christine
 
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Post » Mon Nov 24, 2008 10:37 pm

@LOZZAT - I love your enthusiasm! Thank you for signing the petition. Your comment is spot on.

@Enfadel - I was hoping you wouldn't go there. (planned obsolescence) Too often in the Industry do I see 3 month post timelines. Sadly a lot of what you say can be seen in almost every company I can think of (Well maybe not Blizzard). The idea of making something better each time can be distorted to reinforce the sobering truth that some things just aren't good enough.

Kind of random, but I am reminded of a line from an Adam Sandler film. I think its Big Daddy? He is talking to his son I believe and trying to tell him how great he is. Every father wants to be the hero of their son. Sandler's kid basically tells him that maybe he is just a normal guy and that he needs to come to grips with the reality. Not everyone can be the best.

Our passion for what the Crytek seed grew into over the years might be a false idle. I hate to even think it but maybe Crytek is comfortable being 2nd to Halo or even 3rd to Modern Warfare.

Also, there is another aspect of release and longevity that you haven't touched on. When a player stays with a game for a long period of time, they don't buy the competitors games either. PC game sales were stunted for a long time after the release of games like WoW. It was so intrusive and has such a strong fanbase that PC Game Companies started dropping like flies.

It is kind of like trying to be a 3rd Party Developer on the Wii, Nintendo has such a strong grip on the market when they release their titles, that they squeeze out the chance for success for many of their partners in the Industry. Both of these companies produce some excellent titles, but there needs to be room for the little guys too.

Little guys like map Editors. :]
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naome duncan
 
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Post » Mon Nov 24, 2008 4:47 pm

[quote]@LOZZAT - I love your enthusiasm! Thank you for signing the petition. Your comment is spot on.

@Enfadel - I was hoping you wouldn't go there. (planned obsolescence) Too often in the Industry do I see 3 month post timelines. Sadly a lot of what you say can be seen in almost every company I can think of (Well maybe not Blizzard). The idea of making something better each time can be distorted to reinforce the sobering truth that some things just aren't good enough.

Kind of random, but I am reminded of a line from an Adam Sandler film. I think its Big Daddy? He is talking to his son I believe and trying to tell him how great he is. Every father wants to be the hero of their son. Sandler's kid basically tells him that maybe he is just a normal guy and that he needs to come to grips with the reality. Not everyone can be the best.

Our passion for what the Crytek seed grew into over the years might be a false idle. I hate to even think it but maybe Crytek is comfortable being 2nd to Halo or even 3rd to Modern Warfare.

Also, there is another aspect of release and longevity that you haven't touched on. When a player stays with a game for a long period of time, they don't buy the competitors games either. PC game sales were stunted for a long time after the release of games like WoW. It was so intrusive and has such a strong fanbase that PC Game Companies started dropping like flies.

It is kind of like trying to be a 3rd Party Developer on the Wii, Nintendo has such a strong grip on the market when they release their titles, that they squeeze out the chance for success for many of their partners in the Industry. Both of these companies produce some excellent titles, but there needs to be room for the little guys too.

Little guys like map Editors. :][/quote]

I agree about some titles stifling others sales.

When I bought Crysis in 2007, I didn't buy another franchises game until 2010 with Bad Company 2.

When people are loyal to a company, they tend to only but from them.

Also while Crytek's games will probably always be second considered to franchises like Call of Duty, they can still have games that shine in their own light.

For instance, Crytek's first game Far Cry was one of the most played pc games in 2004, and it shone brightly, and sold 3.5 million copies early on. It got it's own movie and Ubisoft's Far Cry 2 sold even more than the original based off Crytek's success.

Crytek really had a great success with Far Cry, and it was really beyond me why they sold the franchise to Ubisoft. Unfortunately, Crytek's second franchise Crysis hasn't been nearly as successful so far, and has been sitting in the squalor of a second rate franchise. It seems that Crytek is comfortable with that right now, especially when they have been getting outside attention from Microsoft.

Sadly, I don't think that Crytek can become a big company again until they move away from Crysis. Now, Crysis has definitely done well enough for sequels, but I seriously think that if Crytek can't do something big with the Crysis franchise before 2012, that they should consider moving on to a creating a new franchise.

Crytek as a company was so great and created a great game, but unfortunately Crysis has been a second-rate game. Hopefully I'm proven wrong with Crysis 2, but Crytek should seriously consider making a new IP. I think their biggest mistake was to sell Far Cry to Ubisoft, and they are still living with the consequences of it, because Crysis hasn't been nearly as successful. :(
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LADONA
 
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Post » Tue Nov 25, 2008 6:29 am

Honestly, I think you're underestimating Crysis.
CoD is being "milked" for everything it's worth, and eventually people are going to catch on and stop buying the same thing every year.
That's the biggest competitor going down the drain.

Reach is the last Halo - that's another huge competitor gone.

And the marketing for crysis sells itself;
"The game that was too good for consoles - coming soon."

It may not be #1 for the moment, but a third entry in the franchise (or any other game of similar quality) could have a fair shot.

A big marketing push is all they really need, and that's what they'll do as it approaches launch - just show off the graphics and open enviroments if nothing else -" Impressing people leaves a good impression". The engine can sell the game by itself.

To say they're comfortable with earning less money than an "inferior"
game can't be right.
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JAY
 
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Post » Mon Nov 24, 2008 5:19 pm

Well, Crysis certainly isn't the conglomerate Crytek created out of Far Cry.

Ask a random gamer if they have ever heard of Crysis, and you'll hear, "what's Crysis?" Then you explain it to them and the typical response is "that sounds lame", or they realize what it is, and say something about how stupid the "turd suit" is.

Then ask them about Far Cry and you get the instant recognition of "oh yeah, that's the game where you rip bullets out of your body with crazy mutants!"

I'm not making up those sentences. I have actually been curious enough to go around asking people about the two franchises. Most people call Crysis nothing more than a graphics demo with turd suits (honestly, its not far from the truth), or most have never heard of it. Far Cry though? Almost always instant recognition or if you do need to explain it, they react positively.

Hell, one of my favorite puns if heard is how much of a "far cry" Crysis was from a good game. =/
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Fiori Pra
 
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Post » Mon Nov 24, 2008 10:36 pm

signed

it would be awesome
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Stacy Hope
 
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Post » Mon Nov 24, 2008 4:38 pm

Petition signed!

Some iteration of the sandbox editor on consoles FTW!
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KIng James
 
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Post » Tue Nov 25, 2008 4:05 am

Map editor please !!!!!!!
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Cameron Wood
 
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Post » Tue Nov 25, 2008 3:16 am

sandbox 2 needs a brother!
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Toby Green
 
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