Please delay game if necessary

Post » Wed Sep 01, 2010 8:11 pm

You know for a fact they won't try to force a release on 11/11/11 even though the game may still be unfinished?


It's impossible to see the future, and thus no I couldn't know it for a fact, this question is a silly as the last one. :) My point is the game will be ready on its release date and will be released. My point, which I tried to make clear, is that the game will not be unfinished (in any meaningful sense of the word).

Plus, as many people are saying on here, they've had five years. They probably used the first few to build the engine then the game after that, it'll be ready.
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Juanita Hernandez
 
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Post » Wed Sep 01, 2010 3:39 pm

What's annoying me these days are gamers expecting that the developers owe them something for being good customers. They don't owe you anything. They're putting their reputation on the line with every installment and decision they make. If they decide they need to delay the game, that's their call and their call alone. Even if the game turns out bad in comparison to previous TES titles it will still be considered a platinum hit. I'm just glad they allow modifying their games after it's released. How often does that happen?
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Brian Newman
 
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Post » Wed Sep 01, 2010 6:06 pm

Well I also think more time for devs for creating finished product, not become unfinished like Oblivion again, I can wait and I'm sure other can also who need half-baked game because only of 11.11.11 time stamp looks cool for marketing.
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Richard
 
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Post » Wed Sep 01, 2010 2:32 pm

Well I also think more time for devs for creating finished product, not become unfinished like Oblivion again, I can wait and I'm sure other can also who need half-baked game because only of 11.11.11 time stamp looks cool for marketing.

Do you understand that if they thought they needed more time they wouldn't have announced an exact release date this past December?
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roxxii lenaghan
 
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Post » Wed Sep 01, 2010 4:55 pm

I agree with you that I'd rather play a finished product than one forced to be put out because of such a cool release date. But at this point I highly doubt it will be pushed back. I'm so anxious at the moment I almost don't care I just want to play!

Oblivion really didn't have many game-breaking bugs until Shivering Isles expansion, and after that GOTY edition. The PS3 vampire glitch for GOTY edition was totally unnacceptable in my opinion.... and I play on the PC.
You are totally right, if it will get delayed people will be very dissapointed. But the sooner the better! Every game has bugs and they are easier to fix for the developers if people play, find and report the bugs! Like a public beta. My Nephew is game tester and he knows that it is easier if the fans/players will test it to.
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stevie critchley
 
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Post » Wed Sep 01, 2010 12:15 pm

Do you understand that if they thought they needed more time they wouldn't have announced an exact release date in this past December?

Exactly, and how the hell was Oblivion unfinished? Sure it had a bug here or there but with a game that huge you are bound to run into some things the devs missed. It was in know way broken beyond playability, or even really broken in a significant way. Hell on CoD:MW2 for PS3 people can still bypass the game code and use things like god mode and toggle clipping. And that is after they patched it. That is the definition of broken.
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Latisha Fry
 
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Post » Wed Sep 01, 2010 12:30 pm

...

Your loving Adoring fan,
Greg


Fixed that for you.

While I do hope for as polished a product as I can get. Nothing is ever perfect. If they do delay, I hope it's for a good reason.

But I trust them to deliver an experience worth the wait!
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Claire
 
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Post » Wed Sep 01, 2010 9:18 pm

I must say, if they delay Skyrim I will be incredibly annoyed, but I would much prefer they delay it and sort out all the little bugs, rather than release it then make us download patches later on to fix things!
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Angela
 
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Post » Wed Sep 01, 2010 5:18 pm

I agree with the OP. I'd rather Bethesda make a good game this time and not make another Oblivion.
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Nims
 
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Post » Wed Sep 01, 2010 8:50 pm

I'm with the OP on this one. I'll wait as long as it takes. Same with all the games I play. I don't play a wide variety of games, but I expect the games that I do play to be excellent. Which is why I'm not worried about HL3, or Thief 4.
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Lily Evans
 
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Post » Wed Sep 01, 2010 10:32 am

I'm with the OP on this one. I'll wait as long as it takes. Same with all the games I play. I don't play a wide variety of games, but I expect the games that I do play to be excellent. Which is why I'm not worried about HL3, or Thief 4.

I'd be worried about HL3.

Beth has had plenty of time. The time to deliver is 11.11.11, which they will.
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Jessica Stokes
 
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Post » Wed Sep 01, 2010 11:22 pm

Well They probably have been working on it the entire 5 years, but in the same way they worked on Fallout 3. Some development was being done on it, but it wasn't their primary concern until after they released all the Oblivion stuff they were gonna do.


they did not just ameadiatly started working on TES V the day OB was released. no, they probably waited a while before they even started brain storming what the game was going to even be. todd howard certainly had enough time for conan the barbarian to inspire him and I know for a fact that at the very least takes a couple of months.

besides, they were working on other games remember, FO3. even if they had a couple of guys working on concept art and other planning jobs for SK that isn't the point of this topic, its about delaying the release if there are major bugs, bugs will pop up as long as they add new things into the game, it doesn't matter how long they work on the game. they can spend 10 years and as long as they added quests and content into the game a few months prior to the release it is still going to have bugs that need to be ironed out.
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joseluis perez
 
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Post » Wed Sep 01, 2010 9:20 pm

I just hope they don't "streamline" it anymore than Oblivion; it would be even better if they destroyed some of the "streamlining" Oblivion did.

If they need more time to add more content and polish it, thats great. If not, thats great too.
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Janine Rose
 
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Post » Thu Sep 02, 2010 12:44 am

after the shogun 2 release I can only agree. Please release a finished and TESTED game
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Steph
 
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Post » Wed Sep 01, 2010 12:13 pm

The thing is the game will never be 100% bug free, so what's the point of delaying it when theoretically they could test into 2013 and probably still find bugs? You just have to say "enough" at some point and ship.
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Jah Allen
 
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Post » Wed Sep 01, 2010 8:46 pm

The thing is delaying the game wouldn't all of a sudden ensure that there will be no bugs, not in a game like this.

Only real BIG bugs would warrant a delay, such as many CTD's or main quest is not being able to be completed cause of a major game breaking bug/quest bug.

Smaller bugs will always exist in a big open world game like this, there are TOO many variables to cover all bugs.
A small Q&A department can't find them all.

Many bugs in games only make themselves known when there are MILLIONS of players playing the game and do all kinds of crazy combinations etc etc.

They have been working on this game for many years now, and I think they felt confident enough to think that they will complete the game in a playable state come release date.

I for one do NOT want a delay for smaller bugs, only if the game is in an unplayable state and mired with MAJOR bugs.
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Talitha Kukk
 
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Post » Wed Sep 01, 2010 12:21 pm

The thing is the game will never be 100% bug free, so what's the point of delaying it when theoretically they could test into 2013 and probably still find bugs? You just have to say "enough" at some point and ship.

Yes, but you want the game to be the best it can be at release, with every feature included that is possible and suits the game and every bug fixed that its possible to fix at that time. I don't want to shell out money on DLCs that easily could have been in the game.
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DAVId MArtInez
 
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Post » Wed Sep 01, 2010 11:57 pm

Yes, but you want the game to be the best it can be at release, with every feature included that is possible and suits the game and every bug fixed that its possible to fix at that time. I don't want to shell out money on DLCs that easily could have been in the game.

They announced an exact date 11 months in advance. 'Nuff said.
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Miss K
 
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Post » Wed Sep 01, 2010 5:33 pm

They announced an exact date 11 months in advance. 'Nuff said.


Plus the game's been in development for close to 5 years now (a good amount over that when it's finally released), one of the longest gaps between two games in the entire series. If that's not enough to give the game as much polish as possible, I don't know what is. Seems to me some of the people in this thread are being needlessly pessimistic here.
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Bitter End
 
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Post » Wed Sep 01, 2010 1:28 pm

Plus the game's been in development for close to 5 years now (a good amount over that when it's finally released), one of the longest gaps between two games in the entire series. If that's not enough to give the game as much polish as possible, I don't know what is. Seems to me some of the people in this thread are being needlessly pessimistic here.

Couldn't agree more.
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Project
 
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Post » Wed Sep 01, 2010 11:40 pm

The thing is delaying the game wouldn't all of a sudden ensure that there will be no bugs, not in a game like this.

Only real BIG bugs would warrant a delay, such as many CTD's or main quest is not being able to be completed cause of a major game breaking bug/quest bug.

Smaller bugs will always exist in a big open world game like this, there are TOO many variables to cover all bugs.
A small Q&A department can't find them all.

Many bugs in games only make themselves known when there are MILLIONS of players playing the game and do all kinds of crazy combinations etc etc.

They have been working on this game for many years now, and I think they felt confident enough to think that they will complete the game in a playable state come release date.

I for one do NOT want a delay for smaller bugs, only if the game is in an unplayable state and mired with MAJOR bugs.


Reading this reminded me of reading about a bug that was causing the guards in Burma to kill the prisoner because they did not have food and he had extra, thus breaking the quest line for him (the one with the blue necklace that looks like the amulet of kings). Bugs like that are worthy of delaying a game. Quest breaking bugs.
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lucile
 
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Post » Wed Sep 01, 2010 6:28 pm

Plus the game's been in development for close to 5 years now (a good amount over that when it's finally released), one of the longest gaps between two games in the entire series. If that's not enough to give the game as much polish as possible, I don't know what is. Seems to me some of the people in this thread are being needlessly pessimistic here.

Pessimism is justified. Oblivion was supposed to be Morrowind + a complete living world (they even mentioned landscapes changing) + even more RP immersion. Instead it was a great game by normal standards, but a mediocre game compared to Daggerfall and Morrowind. I mean, that [censored] level scaling, inability to [censored] up the questline if your chose to and fast travel were small things really, but had a huge impact on immersion; and there were buckloads more of small issues with big consequences.

If Beth decided to give Skyrim an even more mainstream streamline appeal it would stop being an RPG and just be another openworld action game.
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Jordyn Youngman
 
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Post » Wed Sep 01, 2010 9:51 am

Bethesda if you need a whole extra year to get the game right by all means take that year, please don't ruin our elder scrolls experience by releasing something that isn't ready!
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naome duncan
 
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Post » Wed Sep 01, 2010 6:08 pm

Pessimism is justified. Oblivion was supposed to be Morrowind + a complete living world (they even mentioned landscapes changing) + even more RP immersion. Instead it was a great game by normal standards, but a mediocre game compared to Daggerfall and Morrowind. I mean, that [censored] level scaling, inability to [censored] up the questline if your chose to and fast travel were small things really, but had a huge impact on immersion; and there were buckloads more of small issues with big consequences.

If Beth decided to give Skyrim an even more mainstream streamline appeal it would stop being an RPG and just be another openworld action game.

Everything you just said has nothing to do with delaying the game because of bugs/glitches. Also, they wouldn't just realize a month before release that the game is "too streamlined" or "not enough like Daggerfall and Morrowind."
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He got the
 
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Post » Wed Sep 01, 2010 9:58 pm

12/12/12, lets do this!
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Marcin Tomkow
 
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