I wasn't aware we were blessed with the presence of a Bethesda developer, whose first-hand experience in the creation of the game could lend us such helpful, sourceless comments.
@ Bethy:
You couldn't choose attributes except for two, which got an underwhelming 5 point bonus. Everything else came from race.
Your class was the major and minor skills. All these received were bonuses and faster progression rates, all obtainable in Skyrim through simply playing the game and through the Guardian stones.
A birthsign, like I said, is really nothing but a perk. Sometimes with a weakness. You must take perks into account.
All Skyrim did was push character development into the game itself, rather than lump it all into the first five minutes. It is no less complex for that, merely quicker to get into. I stand by my reasoning that perks will present more complexity than attributes did in previous games. With that, Skyrim becomes more complex. But don't take my word for it, wait for the game to come out.