Hi there. I'm trying to figure out some sort of guideline of which mods it is relatively safe to use together, and the order in which I should load them, as well as which mods I probably want to remove. I want to be conservative with this, ie, I'd rather simply delete a mod that won't play nicely with others, than bang my head against making a bunch of custom patches to make them play nice together. Also if there is anything that is in the vein of these mods that you want to suggest, please feel free to do so! Here's my load order:
GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
FreesideOpen.esm=1
FOOK - New Vegas.esm=1
FOOK - New Vegas DLCs.esm=1
AWorldOfPain(Preview).esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=0
NVInteriors_ComboEdition_AWOP.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
Primary Needs HUD.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
SomeguySeries.esm=1
Weapon Mod Expansion.esm=1
WME - GRA.esm=1
WME - DLCs.esm=1
D.E.I.M.O.S..esm=1
FCOMaster.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
The New Bison Steve Hotel.esm=1
jsawyer.esp=1
DarNifiedUINV.esp=1
FreesideOpenPatch.esp=1
The Mod Configuration Menu.esp=1
GRARG.esp=1
Realistic Portable Tent.esp=1
FOOK - New Vegas.esp=1
FOOK - New Vegas DLCs.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
CONELRAD 640-1240.esp=1
FSOmusic.esp=1
athornysituation.esp=1
avangraffscorned.esp=1
awilderwasteland.esp=1
betsybrahminFSO.esp=1
kochandbohr.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
NewVegasBountiesFSOPatch.esp=1
outsidebets.esp=1
Pacersgambit.esp=1
rotfacetoriches.esp=1
Alternative Repairing.esp=1
Alternative Repairing - Additional Campfires.esp=1
SignatureArmor.esp=1
SignatureWeapons.esp=1
GtabImprovedAmmo.esp=1
LFox Missing Ammo Recipes.esp=1
LFox Missing Ammo Recipes HH DLC.esp=1
LFox Missing Ammo Recipes GRA DLC.esp=1
AWOPDeadMoney.esp=1
PipBoyLight.esp=1
LFox Bottle That Water.esp=1
UnlimitedTraits.esp=1
WeaponModsixpanded.esp=1
Project Nevada - WMX.esp=1
WMX-DLCMerged.esp=1
Weapon Mod Expansion.esp=1
Project Nevada - WME.esp=1
EVE FNV - ALL DLC.esp=0
WMX-EVE-AllDLCMerged.esp=1
Project Nevada - EVE All DLC.esp=1
ProjectRealityMkIv5HDR.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - GS Shack.esp=1
ILO - NVInteriors Project.esp=1
ILO - Project Reality Patch.esp=1
ILO - A World of Pain.esp=1
FOOK-PN Convergence.esp=1
EVE FNV - ALL DLC - jsawyer full version.esp=1
jsawyer x Project Nevada.esp=1
FOOK-PN-Bottle That Water-JSawyer.esp=1
FOOK-PN-WME-WMX-EVE Convergence.esp=1
AWOPDeadMoneyVendorPatch.esp=1
AWOP Interior Music.esp=1
AWOP - Balance and Cleanup.esp=1
AWOP - Dead Money Redone.esp=1
AWOP - Balance and Cleanup - PNRebalanced Health.esp=1
FOOK-PN-AWOP Weapon Convergence.esp=1
Russell.esp=1
ILO - D.E.I.M.O.S.esp=1
ILO - New Vegas Bounties.esp=1
ILO - New Vegas Bounties II.esp=1
ILO - Realistic Portable Tent.esp=1
AWOP Interior Music+ILO.esp=1
Alternative Repairing - Ultimate Edition.esp=1
Alternative Repairing - Bottle That Water.esp=1
Alternative Repairing - NVInteriors.esp=1
Alternative Repairing - NVInteriors Combo Edition.esp=1
New Vegas Extended Crafting.esp=1
TheInheritance.esp=1
FCO - GlowingOne.esp=1
FCO - FOOK-PN Convergence.esp=1
FCO - The New Bison Steve.esp=1
AWOPFSOPatch.esp=1
De Lisle Commando.esp=1
mergedpatch.esp=1