Please help. Shiny Mountains and Bright plantstrees

Post » Wed Oct 28, 2015 6:18 pm

Here are the problems I am having at the moment.

1. Shiny Mountains

2. Several Bright plants

3. VERY poor quality tree branches with horrible bright green. Are there better textures for pine branches and needles?

Any fixes?

Here are my ini's and some pictures.

skyrim.ini

[General]

sLanguage=ENGLISH

uExterior Cell Buffer=36

sIntroSequence=DISABLED.BIK

bRunHighLevelProcess=1

bMultiThreadMovement=1

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bUseHardDriveCache=0

fFlickeringLightDistance=8192

[BackgroundLoad]

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bUseMultiThreadedTrees=1

bUseBackgroundFileLoader=1

[Display]

fDefaultWorldFOV=75

fDefault1stPersonFOV=75

fSunShadowUpdateTime=0.25

fSunUpdateThreshold=1.5

fShadowLODMaxStartFade=500.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3000.0

iShadowMapResolutionPrimary=2048

bShadowsOnGrass=1

bAllowScreenshot=0

bSimpleLighting=0

fDecalLifetime=256.5000

iAdapter=0

iPresentInterval=1

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

[Grass]

iGrassCellRadius=2

bAllowCreateGrass=1

bAllowLoadGrass=0

bGrassPointLighting=1

b30GrassVS=0

iMaxGrassTypesPerTexure=15

iMinGrassSize=60

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

[Papyrus]

fUpdateBudgetMS=1.2

fExtraTaskletBudgetMS=1.2

fPostLoadUpdateTimeMS=500.0

iMinMemoryPageSize=128

iMaxMemoryPageSize=512

iMaxAllocatedMemoryBytes=76800

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

bEnableProfiling=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=0

bReflectLODTrees=1

[Trees]

bForceFullDetail=1

------

[TerrainManager]

bKeepLowDetailTerrain=0

------

[Controls]

bMouseAcceleration=0

------

[SaveGame]

bAllowProfileTransfer=1

bUseSaveGameHistory=1

------

[Decals]

bDecalMultithreaded=1

bForceAllDecals=1

------

[Interface]

bShowTutorials=0

fBookOpenTime=700.0000

------

[MapMenu]

uLockedObjectMapLOD=8

bWorldMapNoSkyDepthBlur=1

fWorldMapNearDepthBlurScale=0

fWorldMapDepthBlurScale=0

fWorldMapMaximumDepthBlur=0

fMapWorldZoomSpeed=1.0000

fMapLookMouseSpeed=3.0000

fMapZoomMouseSpeed=15.0000

fMapWorldYawRange=3600.0000

fMapWorldMaxHeight=45000.0000

fMapWorldMinHeight=35000.0000

------

[Camera]

fOverShoulderAddY=0.0000

fOverShoulderPosZ=-10.0000

fOverShoulderPosX=0.0000

fOverShoulderCombatAddY=0.0000

fOverShoulderCombatPosZ=-10.0000

fOverShoulderCombatPosX=0.0000

************************************************************************************

************************************************************************************

skyrimprefs.ini

[General] [[<--- Set the Values you want, to cnange colors in skyrim. ]]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=75 //<--- Set to the Fov you want.
------
[Imagespace]
bDoDepthOfField=0
iRadialBlurLevel=1 //<--- Set to 2 if you don't use ENB.
------
[Display] [[<--- If you use Graphic Mods, take a look and change, what the Modder says. ]]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
//<--- Set to 16 if you don't use ENB.
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=100000.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
fGamma=1.0000
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=6
iActorShadowCountExt=4
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3000.0000
bTransparencyMultisampling=0
iWaterMultiSamples=0
iMultiSample=0
//<--- Set to 8 if you don't use ENB.
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bDeferredShadows=1
bFull Screen=0
iSize H=1440
iSize W=2560
//<--- Set it to your screen width.
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 970" //<--- Set it to your Graphic Card.
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
iPresentInterval=1
bShadowsOnGrass=1
------
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=9000.0000
fGrassMaxStartFadeDistance=9000.0000
fGrassMinStartFadeDistance=400.0000
------
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=0
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
------
[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=0
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
------
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
------
[Particles]
iMaxDesired=750
------
[SaveGame]
fAutosaveEveryXMins=60.0000
------
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=704848053
fVal6=1.0000
uID6=704848050
fVal5=1.0000
uID5=704849432
fVal4=1.0000
uID4=704848054
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
------
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
------
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=175000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.1000
bShowLODInEditor=0
------
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
------
[Trees] [[<--- If you use Water - Graphic Mods, take a look and change, what the Modder says. ]]
bUseMultiThreadedTrees=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bShadowMaskZPrePass=1
------
[Decals] [[<--- If you use Water - Graphic Mods, take a look and change, what the Modder says. ]]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
------
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
------
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
------
[BlurShader]
bUseBlurShader=0
------
[BlurShaderHDR]
bDoHighDynamicRange=1
------
[Water] [ <--- If you use Water - Graphic Mods, take a look and change, what the Modder says. ]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bUseWaterReflections=1
***************************************************************************************************
***************************************************************************************************
http://s4.postimg.org/s3sd3f3jx/TESV_2015_10_27_12_29_23_46_1.jpg
http://s4.postimg.org/w1fmstqd9/TESV_2015_10_27_12_29_29_16_1.jpg
http://s4.postimg.org/8i3w7814t/TESV_2015_10_27_12_29_33_91_1.jpg
http://s4.postimg.org/rw4q6wsl9/TESV_2015_10_27_12_29_42_88_1.jpg
http://s4.postimg.org/kipc7y8jh/TESV_2015_10_27_12_30_14_52_1.jpg
http://s4.postimg.org/4s49ebpa5/TESV_2015_10_27_12_31_17_92_1.jpg
http://s4.postimg.org/7nhcl6ta5/TESV_2015_10_27_12_31_54_39_1.jpg
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Wed Oct 28, 2015 8:40 pm

It sort of reminds me of the games natural bloom which can sometimes make some items seem to glow for no reason. Try using http://www.nexusmods.com/skyrim/mods/53014/?. This allows you to dynamically disable that effect along with the brightening and dimming of the screen based on if your looking at something bright. I honestly wont play without this mod because I very much dislike both effects.

User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Wed Oct 28, 2015 4:39 pm

Yes, I hate the brightness of the pine tree needles on the branches.

Why is my grass so sparse?

Are there really no good high resolution pine tree branch textures?

User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm


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