Please no Knights of the Nine -alike sillyness.

Post » Sat Jan 29, 2011 4:28 am

So when I finished KoTN, I felt robbed. First of all I had to wait a week for a playable patch and then there wasn't even new areas to explore.

It was like buying timeshare in Africa when you thought you were getting a suite in the Caribbean.

IMO, KoTN was the first time I ever doubted Bethesda. It seemed very sloppy and thrown together for a quick buck -like. In fact, I know quite a lot of people who pirated Shivering Isles because they felt betrayed by KoTN. Do us a favor - price DLC correctly. KoTN was worth as much as Mehrune's Razor.
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Elena Alina
 
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Post » Sat Jan 29, 2011 11:20 am

I loved Knights of the Nine. Had no problem with it. Also this was back when dlc was still getting its feet wet, so of course the pricing was going to be off. Didn't but me paying a little more or less for another nice quest.
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Philip Lyon
 
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Post » Sat Jan 29, 2011 2:34 am

I'm on the pro-Knights team. the only DLC I didn't support was Horse armor (let the flames begin). In general the Oblivion DLC remains to be my favorite when compared to say Fallout 3 and Mass Effect 2, yeah and DAO. So go Beth, and I'm already looking forward to their first DLC for Skyrim.
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Peter lopez
 
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Post » Sat Jan 29, 2011 2:37 am

I enjoyed Kotn but I can't say a thing about how it was priced, I bought it in a retail box that contained all the other dlc so I wouldn't know the price for each. I think it was different enough to be worth the effort, but I prefer the bigger expansions like Shivering Isles.
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Lily Evans
 
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Post » Sat Jan 29, 2011 10:57 am

I enjoyed Kotn but I can't say a thing about how it was priced, I bought it in a retail box that contained all the other dlc so I wouldn't know the price for each. I think it was different enough to be worth the effort, but I prefer the bigger expansions like Shivering Isles.

I think that sums it up for me. In general terms, I prefer proper expansions rather than "done in an afternoon" (on average) DLCs. But for what it was, I thought KotN was okay with the caveat that I'm equally uncertain about its pricing.
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kirsty joanne hines
 
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Post » Sat Jan 29, 2011 2:11 am

lol My cousin bought the GotY Oblivion (comes with shivering isles & kotn) and let me download it for free :D
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Angelina Mayo
 
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Post » Sat Jan 29, 2011 9:00 am

I thought Knights of The Nine was actually quite brilliant, but then again I too bought it in the retail box that contained all the DLC up to that point.
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Jynx Anthropic
 
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Post » Sat Jan 29, 2011 5:54 am

Got the GOTY edition, so price was not a problem. I liked KoTN overall, but it was indeed a tad short of content.
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Niisha
 
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Post » Sat Jan 29, 2011 9:01 am

i also liked knights of the nine, but what i didnt like about it was that you had to be a good guy to wear the armour, utherwise you would need to go pray at all the alters again. the altars should also have a magic map simble so you can find them again easly once you been to them. but otherwise loved it, and i loved the crusader look of the armour aswell
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phillip crookes
 
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Post » Sat Jan 29, 2011 9:29 am

IMO Bloodmoon and Tribunal were better than all the Oblivion DLC put together, including SI.

Shivering Isle did seem like a step in the right direction though, when it came out i was hoping they were gonna make another "proper" expansion.

I would rather them come out with 2 or 3 really big expansions than a whole bunch of DLC any day.
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Anna Beattie
 
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Post » Sat Jan 29, 2011 6:49 am

I was at first thinking "Huh?" when I saw the topic, seeing as the general consensus seems to be that Knights of the Nine is the best Oblivion DLC (Shivering Isles doesn't count since it's an expansion.) but I see you just mean price, in which case, I can't comment on that because I got Knights of the Nine from the GOTY addition, which I'd say seems pretty reasonable considering what it offers, as an individual plugins, it definitely seems to me tha Knights of the Nine is the best Oblivion DLC. I think with the previous plugins, Bethesda was still trying to find the direction they wanted to take with the game's DLC, hence why we got Horse Armor. If you look at the Fallout 3 DLC, while we can certainly debate about the quality of individual plugins, even Operation Anchorage was leagues beyond Horse Armor in terms of the content it offers. While I'd much rather have even just one full scale expansion than lots of DLC, if I don't get to choose, if Bethesda insists on doing DLC only and not expansions, then I'd say go with more ones like Knights of the Nine and the Fallout 3 DLC, as in, adding a new quest or questline, new items, possibly new locations to explore, rather than just releasing a new suit of armor and expecting us to pay real money for it or some other ripoff like that.

I would rather them come out with 2 or 3 really big expansions than a whole bunch of DLC any day.


My thoughts as well, actually. But it seems that Bethesda has chosen otherwise, I guess there's not much we can do about it if that's the direction they've chosen.
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Beulah Bell
 
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Post » Sat Jan 29, 2011 8:47 am

... even Operation Anchorage was leagues beyond Horse Armor ...

Blasphemy! Horse Armour was the best ever! :teehee: Seriously, though, I'm glad Bethesda seems to have learnt from it and abandoned that sort of DLC, and it's sad that some other publishers are still pushing the same sort of stuff...
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Sylvia Luciani
 
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Post » Fri Jan 28, 2011 10:14 pm

For me, the Knights of the Nine was the prime example of what was wrong with Oblivion; generic middle-earth fantasy. Nothing exotic or new was brought to the table.
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Scared humanity
 
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Post » Fri Jan 28, 2011 11:37 pm

Well, where I live KoTN cost as much as Shivering Isles did, and both came in their own retail box at launch (jewel DVD case).

I believe I paid 15$ for both. Edit: each, not both.

IMO Bloodmoon and Tribunal were better than all the Oblivion DLC put together, including SI.

Shivering Isle did seem like a step in the right direction though, when it came out i was hoping they were gonna make another "proper" expansion.

I would rather them come out with 2 or 3 really big expansions than a whole bunch of DLC any day.


IMO, Shivering Isles was better than both Tribunal and Bloodmoon. I guess Bloodmoon had more content, but SI for me was higher on the quality scale. I guess Haskill has quite a bit to do with that, one of my favorite characters throughout the TES series, and Sheogorath grabs an easy #2 :)
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Taylor Bakos
 
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Post » Sat Jan 29, 2011 12:26 pm

I liked KotN. It actually used previous Cyrodiil lore as part of its main plot. Not to the level of making it a jungle again, but still, it included the Ayleids and the Alessian slave rebellion as a major factor in the story.
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Kayleigh Williams
 
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Post » Sat Jan 29, 2011 11:10 am

IMO, Shivering Isles was better than both Tribunal and Bloodmoon. I guess Bloodmoon had more content, but SI for me was higher on the quality scale. I guess Haskill has quite a bit to do with that, one of my favorite characters throughout the TES series, and Sheogorath grabs an easy #2 :)

I think I'd agree with that. Bloodmoon felt rather "conceptual", somehow; there were bits that seemed rather unfinished and buggy, whereas Shivering Isles was a lot more polished. I rather liked Tribunal though, and was surprised to find that its claustrophobic setting actually added to the overall effect. Then again, maybe I'm splitting hairs since all were very good add-ons (excepting Bloodmoon's propensity to CTD every fifteen minutes...)
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Hearts
 
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Post » Sat Jan 29, 2011 11:55 am

I got my KotN in the GOTY edition of Oblivion and I'm happy with it. It's a really good quest and I had to make a Pilgrimage to get it. Finally, Umaril's sword looks so good in the display case at the bottom of the stairs in Rosethorn Hall. Every time I go past it I'm reminded of the good I did so other people wouldn't be slaughtered in the chapels.
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Erich Lendermon
 
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Post » Sat Jan 29, 2011 5:53 am

Well, where I live KoTN cost as much as Shivering Isles did, and both came in their own retail box at launch (jewel DVD case).

I believe I paid 15$ for both. Edit: each, not both.


Part of the problem is that many people are coming in to the thread saying "I thought KotN was fine!" because the thread title makes readers think the thread is about the quality/quest of KotN, not the pricing.



---------
(I'm yet another person who got it, and SI, with the GotY edition. Couple months ago, for a little more than $15 for all of it, actually.)

I know that I'm tired of the "lots of DLC" thing. (I only got 2 Fallout 3 DLC. Didn't bother with FO:NV. Couldn't get most of the Dragon Age, since they didn't make an installer for the Mac version :facepalm: And I'm patiently waiting for the Mass Effect 2 "complete edition". I'd rather re-buy the whole game with the DLC included, than deal with their silly online shop and their silly custom currency. And having to constantly re-play the game because they put out a new DLC every month or two. Heck, I didn't even download all the "free" DLC for people who didn't buy the game used.)

Alas, "tons of small DLC" seems to be the industry trend right now. :(
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matt white
 
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Post » Sat Jan 29, 2011 9:12 am

I'm sorry, what?

"We can all agree it was rubbish"... ?

No. No, we can not. At least, not I. I do not at all agree that it was rubbish.

I liked Knights of the Nine. Making the rounds to the altars, collecting the armor and weapons, killing the bad guy, and getting a nice, shiny new priory as my own? All selling points for me. Plus the bonus of having my Infamy reset? I am a FAN.

I think the DLC was worth it.
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Khamaji Taylor
 
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Post » Sat Jan 29, 2011 1:00 pm

I enjoyed KotN, but got it as part of the on-disc collection, as well, so I can't speak to its individual value. I really don't have a problem with any of the DLC, including horse armor. They needed to do some testing to see what sorts of DLC worked best both for them and for the players. I wouldn't have paid for horse armor separately, but it was clear what it was so folks could decide for themselves whether it was content they wanted to buy. I really only object to DLC that is misrepresented or where the base game is lacking and DLC is designed to make up the deficiency.
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Kelvin Diaz
 
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Post » Sat Jan 29, 2011 12:05 am

We aren't going to see any KOTN like content we are instead going to see Fallout type DLC. [sarcasm]Oh joy, short $10 DLC can't wait.[/sarcasm]
Anyway I hope they do another expansion like Shivering Isles.
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Irmacuba
 
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Post » Sat Jan 29, 2011 11:39 am

I like KotN.
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Emma Pennington
 
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Post » Sat Jan 29, 2011 1:47 pm

Part of the problem is that many people are coming in to the thread saying "I thought KotN was fine!" because the thread title makes readers think the thread is about the quality/quest of KotN, not the pricing.


And I do kind of want to make that point too. KoTN didn't add anything to the game but a grindy questline of back-and-forth in areas you've already explored.

I think exploration is the #1 most important thing in TES, and KoTN added zero of it.

Also, KoTN could as well have been made with all vanilla meshes (which mostly it did) there was nothing new to see, and it was just more goody-two-shoes questing with a serious undertone. Shivering Isles had awesome characters, an excellently crafted realm of madness to explore, humor, sadness, lots of different quest lines and a funky atmosphere.

If price wasn't an issue, I still can't look at KoTN and not think "meh".
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jennie xhx
 
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Post » Sat Jan 29, 2011 2:20 pm

And I do kind of want to make that point too. KoTN didn't add anything to the game but a grindy questline of back-and-forth in areas you've already explored.

I think exploration is the #1 most important thing in TES, and KoTN added zero of it.

Also, KoTN could as well have been made with all vanilla meshes (which mostly it did) there was nothing new to see, and it was just more goody-two-shoes questing with a serious undertone. Shivering Isles had awesome characters, an excellently crafted realm of madness to explore, humor, sadness, lots of different quest lines and a funky atmosphere.

If price wasn't an issue, I still can't look at KoTN and not think "meh".

I wouldn't say zero, it added some dungeons you have to explore.
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MatthewJontully
 
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Post » Sat Jan 29, 2011 12:45 pm

Whatchu got against Africa? O.o

Haha but yeah, it svcked. And it only catered to melee characters :(
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Ymani Hood
 
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