And it should work damn near flawlessly on release for PC as well since you were able to do it for a console, you have the ability to do it for PC. Please don't become the one of those industries that makes a console game, then throws it out on PC and gets really, REALLY, lazy and says it's fine stop whining. If something is wrong, help fix it and do your best. Your modding community is huge and loves a working, lovingly beautiful, game they can play with and mod soon after a release. I stress the menu because I notice there are never (nor have been for PC) any "take all" quick keys, or quick keys to close the current menu open fast and simply. Since you're porting it, port it with short cut keys to make menu browsing quick and easy, since your porting it from a console build which already has that built in. This statement includes the two Fallout games you have released with your name on them.
Just thoughts I fear in the next generation of RPG gaming, that you seem to leading quite well. Please consider, because this is the only way I know of showing you that it does matter, and I hope this is read and passed on for people to see.
-TheSittingBox