Please learn from your mistakes on the port...

Post » Fri Oct 07, 2011 12:53 pm

As you can probably tell, through RAGE, the port didn't go as well as hoped... Please, please please please, remember your roots and where your games started and became popular... PLEASE! When porting it to PC (and this may be a tad late to be said, or has said plenty of times before) please remember that PC gamer's hate moving their mouse on a menu screen a lot. Allowed to use arrow keys or WASD to select and using enter to take, equip and the like makes us all very happy. As a HUGE PC gamer who is playing Morrowind right now (and about to finish and start oblivion again), just keep in mind the menu should be easy to use. Simple for PC just as it is for Console.
And it should work damn near flawlessly on release for PC as well since you were able to do it for a console, you have the ability to do it for PC. Please don't become the one of those industries that makes a console game, then throws it out on PC and gets really, REALLY, lazy and says it's fine stop whining. If something is wrong, help fix it and do your best. Your modding community is huge and loves a working, lovingly beautiful, game they can play with and mod soon after a release. I stress the menu because I notice there are never (nor have been for PC) any "take all" quick keys, or quick keys to close the current menu open fast and simply. Since you're porting it, port it with short cut keys to make menu browsing quick and easy, since your porting it from a console build which already has that built in. This statement includes the two Fallout games you have released with your name on them.

Just thoughts I fear in the next generation of RPG gaming, that you seem to leading quite well. Please consider, because this is the only way I know of showing you that it does matter, and I hope this is read and passed on for people to see.

-TheSittingBox
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R.I.P
 
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Post » Fri Oct 07, 2011 4:11 pm

id made RAGE

Bethesda Game Studios made Skyrim

so dont worry :D
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Vicky Keeler
 
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Post » Fri Oct 07, 2011 3:16 am

Hear hear! This is the main gripe I had with Oblivion on the PC, not being able to ESC from a menu
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gandalf
 
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Post » Fri Oct 07, 2011 3:33 am

Hear hear! This is the main gripe I had with Oblivion on the PC, not being able to ESC from a menu


It's possible to mod that in you know, at least if you use OBSE. But yeah, I hope Skyrim will be PC-friendlier than Oblivion.
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Anna Krzyzanowska
 
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Post » Fri Oct 07, 2011 12:50 pm

Bethesda had nothing to do with RAGE's development at all.
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Chris Ellis
 
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Post » Fri Oct 07, 2011 11:26 am

Keyboards aren't really designed for playing games on. Get one of those USB game controllers.
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Lewis Morel
 
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Post » Fri Oct 07, 2011 11:13 am

Keyboards aren't really designed for playing games on. Get one of those USB game controllers.


That's a matter of taste.

I get better results(and reaction) with a keyboard and mouse.
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Sarah MacLeod
 
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Post » Fri Oct 07, 2011 5:10 am

Keyboards aren't really designed for playing games on. Get one of those USB game controllers.

^ This might be the start of something
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Stat Wrecker
 
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Post » Fri Oct 07, 2011 5:05 am

As a HUGE PC gamer who is playing Morrowind right now (and about to finish and start oblivion again), just keep in mind the menu should be easy to use. Simple for PC just as it is for Console.

Yeah, Morrowind is a really bad example for easy-to-use menus...
This statement includes the two Fallout games you have released with your name on them.

... which had conveniently placed shortcuts to exit menus and take all buttons...
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Spaceman
 
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Post » Fri Oct 07, 2011 4:39 am

Keyboards aren't really designed for playing games on. Get one of those USB game controllers.

I hope you know what you said is what you kids call "flame bait".
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Kari Depp
 
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