Please let us Block when Dual Wielding

Post » Tue Oct 04, 2011 7:03 am

No! :shakehead:
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Kanaoka
 
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Post » Tue Oct 04, 2011 11:13 am

Kiting in Obvlivion consisted of running backwards. Since backpeddaling in Skyrim has been made less effective, kiting will mean either:

A: Dying because you can't block if using two one handed weapons, you have no crowd control without a shield or spell proficiencies, you likely picked up light armor because you want to be fast, and you run slowly backwards now.

Or

B: Doing a 180 and running away, then turning around and slashing once or twice. Rinse repeat.
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Marilú
 
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Post » Tue Oct 04, 2011 9:49 am

ok so heres how i see duel wielding. your a stealth and or archer type character. you almost always kill at a distance. sometimes tho you cant kill something before it reachs you or something just gets close ingeneral. you dont need to be futsin around with blocking! just pull out 2 of dem swords and cutem up with a quickness.
if an enemy gets up to close to you, its because you messed up with your ranged combat. if an enemy gets to close to you that you CANT handle the fight, you just messed up entirely, you a light class, get out of there!

in conclusion, duel wielding isnt a melee fighting style of a warrior imo, its a hit and run or a quick way to kill an enemy in singleway combat for a light character. if your a heavy character you need to have a shield or a 2H weapon. YOU DONT NEED TO BLOCK WITH DUEL WIELD
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Chris Cross Cabaret Man
 
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Post » Tue Oct 04, 2011 5:48 pm

http://en.wikipedia.org/wiki/Kiting_(video_gaming) will help.

Basically, keep your opponent at range.

Thanks. I generally hear the term "zoning", but I suppose it's because I play more fighters than MMOs.
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josie treuberg
 
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Post » Tue Oct 04, 2011 12:03 pm

ok so heres how i see duel wielding. your a stealth and or archer type character. you almost always kill at a distance. sometimes tho you cant kill something before it reachs you or something just gets close ingeneral. you dont need to be futsin around with blocking! just pull out 2 of dem swords and cutem up with a quickness.
if an enemy gets up to close to you, its because you messed up with your ranged combat. if an enemy gets to close to you that you CANT handle, you just messed up entirely, you a light class, get out of there!

in conclusion, duel wielding is a melee fighting stype of a warrior in my eyes, its a hit and run or a quick way to kill an enemy in singleway combat for a light character. if your a heavy character you need to have a shield or a 2H weapon. YOU DONT NEED TO BLOCK WITH DUEL WIELD


Oh, ok so the classes that seem fun to you and make sense to you are the only classes that anyone should ever play. Great logic. Screw my medium armored, dual sword wielding Argonian that attacks with agility rather than stealth and ranged attacks then. My ideas for fun are clearly invalid and I should be playing to your stereotypes. In fact, why have custom classes at all? Lets just make Warrior, Mage, Rogue and call it a day.
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Cathrine Jack
 
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Post » Tue Oct 04, 2011 10:33 am

Realistically, I'd imagine it'd be hard to block with two axes or clubs. However, it's a piece of cake with swords.
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Eliza Potter
 
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Post » Tue Oct 04, 2011 6:01 am

ok so heres how i see duel wielding. your a stealth and or archer type character. you almost always kill at a distance. sometimes tho you cant kill something before it reachs you or something just gets close ingeneral. you dont need to be futsin around with blocking! just pull out 2 of dem swords and cutem up with a quickness.
if an enemy gets up to close to you, its because you messed up with your ranged combat. if an enemy gets to close to you that you CANT handle the fight, you just messed up entirely, you a light class, get out of there!

in conclusion, duel wielding isnt a melee fighting style of a warrior imo, its a hit and run or a quick way to kill an enemy in singleway combat for a light character. if your a heavy character you need to have a shield or a 2H weapon. YOU DONT NEED TO BLOCK WITH DUEL WIELD



It's not a matter of need, it's a matter of want.
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jodie
 
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Post » Tue Oct 04, 2011 8:35 am

Blocking with two weapons makes sense in terms of reality, but not in terms of game balance.


This, there has to be a downside to dual wielding, if you don't like it, don't dual wield.
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Chris Cross Cabaret Man
 
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Post » Tue Oct 04, 2011 8:39 am

mods will fix it.
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sophie
 
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Post » Tue Oct 04, 2011 5:27 am

Blocking with two weapons makes sense in terms of reality, but not in terms of game balance.

There was no such thing as a two handed blade fighting style ever in history.
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asako
 
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Post » Tue Oct 04, 2011 5:52 am

More power and speed with duel wielding, There has to be a downside.
Don't like it, Don't duel wield.


I actually like his suggestion, because it doesn't add any gamebreaking advantage. He is not taking out the "downside" at all.

In real life, the martial arts incorporate parry-blocks in all their dual wielding styles, so I don't see how this suggestion is unrealistic.

In any case, I never played TES Games for their combat finesse. I play them for their interactive world and depth of character customization.
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Nancy RIP
 
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Post » Tue Oct 04, 2011 10:31 am

there has to be restrictions with things. elder scrolls aready isnt very good at makin you feel like your a warrior, mage, assassin. it just feels like your a swordsmen who can sneak and cast magic. taking blocking away from duel wield to make it have pros and cons makes the 1H skill fit well with other characters without it feelin like a melee character who can do other stuff.
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Jhenna lee Lizama
 
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Post » Tue Oct 04, 2011 5:27 am

There was no such thing as a two handed blade fighting style ever in history.



You can't duel wield two handed weapons. It's impossible... unless you had 4 arms or are really, really tall and strong. Now duel wielding two one-handed swords or knives, that's been done.
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ashleigh bryden
 
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Post » Tue Oct 04, 2011 1:31 pm

There was no such thing as a two handed blade fighting style ever in history.

http://en.wikipedia.org/wiki/Twin_hooks
Also, http://en.wikipedia.org/wiki/Main-gauche are designed specifically to be wielded off-hand as a defensive weapon.
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Invasion's
 
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Post » Tue Oct 04, 2011 7:48 pm

This, there has to be a downside to dual wielding, if you don't like it, don't dual wield.



Please explain to me what the upside to dual wielding is, aside from looking cool, that forces it to have such a severe downside.
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Scarlet Devil
 
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Post » Tue Oct 04, 2011 11:51 am

Please explain to me what the upside to dual wielding is, aside from looking cool.

highest melee damage per secound in game
EDIT: and i think the talents are also stronger i.e. power attacks
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Lindsay Dunn
 
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Post » Tue Oct 04, 2011 12:05 pm

There was no such thing as a two handed blade fighting style ever in history.

http://en.wikipedia.org/wiki/Niten_Ichi-ry%C5%AB

http://en.wikipedia.org/wiki/Eskrima

http://en.wikipedia.org/wiki/Italian_school_of_swordsmanship
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Katey Meyer
 
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Post » Tue Oct 04, 2011 7:01 am

Please explain to me what the upside to dual wielding is, aside from looking cool, that forces it to have such a severe downside.

Having 4 total enchantments, 2 on each sword.

@OP Not gonna happen. Games feature locked and shipping in 4 weeks. Dual Wielding is amazing as is.
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John Moore
 
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Post » Tue Oct 04, 2011 5:01 pm

highest melee damage per secound in game


When you are attacking a lifeless corpse? How about when you are attacking an enemy that is blocking your attacks, and thus staggering you, or when you are being attacked by multiple enemies, thus staggering you, and you cannot block to stagger them and thus get fewer attacks off on them because they are never staggered and thus blocking more.

I would wager you probably get more attacks off with a one hander and shield because you can shield bash enemies and knock them down or stagger them, then you get several successive free hits off on them.

There are also no dual wielding talents. There are one handed talents, which apply to using a 1h and shield as well. There is no benefit to dual wielding whatsoever.
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jess hughes
 
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Post » Tue Oct 04, 2011 9:34 pm

Having 4 total enchantments, 2 on each sword.

@OP Not gonna happen. Games feature locked and shipping in 4 weeks. Dual Wielding is amazing as is.

Are you implying that shields can not be enchanted twice?
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kitten maciver
 
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Post » Tue Oct 04, 2011 12:44 pm

When you are attacking a lifeless corpse? How about when you are attacking an enemy that is blocking your attacks, and thus staggering you, or when you are being attacked by multiple enemies, thus staggering you, and you cannot block to stagger them and thus get fewer attacks off on them because they are never staggered and thus blocking more.

I would wager you probably get more attacks off with a one hander and shield because you can shield bash enemies and knock them down or stagger them, then you get several successive free hits off on them.

well with this logic, if you could block with duel wield
WHY WOULD YOU EVER USE A SHIELD OR A 2H WEAPON!!!!!!
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Hot
 
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Post » Tue Oct 04, 2011 12:41 pm

HOLY GOD. I know what my character is going to do. Dual Wielding hammers or axes. Hes going to be a total barbarian. the PERK TO DUAL WIELD IS MAX DPS! :D GET IT? get in get out quick before you even have the possibility of getting hit, if youre expecting a long fight just take out a freaking shield. i mean, cmon! plus, if you have high stamina/health because your going total nord warrior status then dual wield makes sense, your chest is your shield.
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Aaron Clark
 
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Post » Tue Oct 04, 2011 2:06 pm

Are you implying that shields can not be enchanted twice?

shield enchants are passive dood
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chinadoll
 
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Post » Tue Oct 04, 2011 5:23 pm

Are you implying that shields can not be enchanted twice?

I'm not implying anything. I tend to agree with you usually, so I thought we were on the same page here. There's probably some dual wield perks as well, so it'll be more than viable.
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Kevin S
 
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Post » Tue Oct 04, 2011 8:36 pm

I love how the beginnings of this argument is a total black and white dual wield only or shield and sword only. I think that perks applies to swords would be doubly effective anyhows. such as a stack bonus
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Emily Graham
 
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