» Tue Feb 01, 2011 3:39 pm
Ok, first off, Crysis 2 is a good game. An amazing game. But it's not a good PC game!
But making the next Crysis a PC-Exclusive again would be a step back in Crytek's evolution. It would make Crysis 3 a tip for knowers and a secret, but good game the first Crysis was. Crysis 1 was rarely popular, at my shool back then, I was the only one to have / to know the game. That's what pissed me off. When I heard Crysis 2 get's Multiplattform I said "Jeez, that may cause one problem and one advantage". One, beeing less a optimized PC game, and for the other, popularity and sales would rise.
The change of Crytek's decision, to make the game Multiplatform is to thank the pirates, who made the first game lesss sucessfull then it surely is supposed to be. Crytek wanted to make Crysis THE ultimate PC shooter, beeing different, beeing technically the best around. But it didn't work. No one was impressed, whining about it not running on their PC's, pirates on the servers one week before the official release. THAT's what Crytek earned. They had to rethink their strategy, trying to aim a much wider community. There's the point. They aimed for the bigger com, but still wanted to be Crytek. But this strategy isn't more sucessfull. It's too different for the wider community, and too mainstream for the knowers. This is the point, where I blame the community for it's ignorance.
Now to the point I blame Crytek for. Their motto "What doesn't work on consoles, won't get into the PC version." Dear Crytek, DICE is currently walking the right way. PC and Console Version should be different from each other, when you create a Multiplattform game. Give the PC Players something, show the community, that you keep your promise, that the PC plattform is the leading plattform. Put some extra effort in it, so that we can think of Crysis beeing the best shooter series around, and that there'll always be a Crysis in the future. I know it's hard, but please. You'll get rewarded with higher, much higher sales.
Now saying to you, EA. The DirectX dilemma was obviously your fault, keep pushing Crytek to release the goddamn game. The PC version of the game came out like beeing 50% finished. I really hate your anti-PC policity you're giving us right now (no DLC for PC for Dead Space 2???). The PC market is full of players, if you don't think like that, you must surely only aim at america with your games. I'm afraid you f*** up DICE release, too... Maybe it's even your fault that the PC Version is not good. Now Crytek has to put all their ressources in what you f***ed up, great. So now, they can't work on the PC version, WHILE listening to the community, to get up a proper anti-cheat system, modding support a.s.o. Crytek is surely totally stressed, having to do a large list of fixing, because of you. There is: AI, Textures, Graphics menu, DirectX11, anti-cheating, bug fixing etc. See?
In all I can say: Don't make it PC exclusive, but don't keep your eye on the consoles. Remember, the first Crysis sold three million times after 7 months. I don't know, how big the sales might be for Crysis 2, but surely the PC version won't be that big. Pick up DICE idea, but stay Crytek after all. Free decisions, sandbox, pushing boundaries in technology on both PC and consoles (the console version of Crysis 2 is damn pretty... the best Console game I can find around), but don't let yourself get pushed around by EA.