Please make Stealth Enhance III a default module

Post » Thu Dec 31, 2009 1:33 am

lol now you want to use your KD to win the argument. XD Dud. The game is one side right now and stop realize it would be better if it was balanced. Anyway I am on PC so half of the stuff you think is true is false over here.
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Sxc-Mary
 
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Post » Thu Dec 31, 2009 12:29 am

I want to know your KD because it's easy for someone who says they don't need to use SE III (or any other good modules) to say they they're not essential if they dont care about losing/winning or how well the perform.

I could use the worse perks in the game like Air Stomp, Tracker and Loadout Pro and even though I may enjoy d**king around and not playing well its not a reason to stop the other 90%+ who do care about losing/winning and performing well to not be able to use the modules they enjoy. I've already addressed the "one-sided" issue already in my last post, so please either answer it or stop trolling.

If you're not trolling then you don't have to respond with "I'm not trolling" or something similar , just leave this thread for people that want to see change and have well-thought arguments rather than ignoring my posts and then saying the same thing again (even though I have argued against it and thought it through) as enjoy you doing.
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Mr. Ray
 
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Post » Thu Dec 31, 2009 5:46 am

I found the unlimited Stealth combo pretty quickly in Crysis 2. The reason I do not use is its boring and OPed. I could boost my KD of 1.37(who cares its just game.) easly by just stealthing 24/7 like the rest of you boring lot. But I want to try out crazy modules set ups too find ones that work. Its more fun that way and really the game should allow that more offend not cloak, shoot, cloak, shoot, cloak.
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Charleigh Anderson
 
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Post » Thu Dec 31, 2009 10:37 am

I found the unlimited Stealth combo pretty quickly in Crysis 2. The reason I do not use is its boring and OPed. I could boost my KD of 1.37(who cares its just game.) easly by just stealthing 24/7 like the rest of you boring lot. But I want to try out crazy modules set ups too find ones that work. Its more fun that way and really the game should allow that more offend not cloak, shoot, cloak, shoot, cloak.

I am 3 KD + without SE III but the game is no fun.

I am 3 KD + with SE III but the game is a lot of fun. SE III is not OP as I've already addressed and you refuse to you answer as it barely raises KD.

It doesn't give you a higher KD in and of itself, a s**t player is still s**t regardless of whether he can move around more. If you can't aim and can't make the right decisions then all the cloak in the world won't help you.

If still must copy&paste in SE III is OP then perhaps you should make some threads about Retriever. My KD will skyrocket if I used that all the time, which I don't as I like to rank up all Power Modules for extra XP.

Retriever will get me Radar's in 2 kills, which will get me a lot more kills since I know where everyone is. Since everyone has to use SE III no-one can use Blind Spot so everyone is clear to see on the Radar. Getting orbital strikes in 4 kills in a joke and I can easily get 2 kills each strike. Also getting Ceth and Suit in 6 kills is beyond a joke and it stays for 20% longer with Retriever III.

SE III is nowhere near as OP as Retriever. SE III doesn't raise KD, Retriever does. So does the Feline, as it's a noob weapon that bad players must always use because you can kill everyone in 0.00001 secs with it. But even then as long as you don't get in one-on-one you will win most the time.
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Crystal Clear
 
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Post » Thu Dec 31, 2009 4:37 pm

I believe that the energy consumption in this game is... not very good. And people who claim that I should have better energy manage should stop defending a flawed system. All they need to do is decrease the energy consumption just a little bit. It's annoying that something like sprinting drains so much energy. I can run more than that and I'm not in this advance suit that can let me jump from incredible heights.
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Lou
 
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Post » Thu Dec 31, 2009 12:19 am

I found the unlimited Stealth combo pretty quickly in Crysis 2. The reason I do not use is its boring and OPed. I could boost my KD of 1.37(who cares its just game.) easly by just stealthing 24/7 like the rest of you boring lot. But I want to try out crazy modules set ups too find ones that work. Its more fun that way and really the game should allow that more offend not cloak, shoot, cloak, shoot, cloak.

I am 3 KD + without SE III but the game is no fun.

I am 3 KD + with SE III but the game is a lot of fun. SE III is not OP as I've already addressed and you refuse to you answer as it barely raises KD.

It doesn't give you a higher KD in and of itself, a s**t player is still s**t regardless of whether he can move around more. If you can't aim and can't make the right decisions then all the cloak in the world won't help you.

If still must copy&paste in SE III is OP then perhaps you should make some threads about Retriever. My KD will skyrocket if I used that all the time, which I don't as I like to rank up all Power Modules for extra XP.

Retriever will get me Radar's in 2 kills, which will get me a lot more kills since I know where everyone is. Since everyone has to use SE III no-one can use Blind Spot so everyone is clear to see on the Radar. Getting orbital strikes in 4 kills in a joke and I can easily get 2 kills each strike. Also getting Ceth and Suit in 6 kills is beyond a joke and it stays for 20% longer with Retriever III.

SE III is nowhere near as OP as Retriever. SE III doesn't raise KD, Retriever does. So does the Feline, as it's a noob weapon that bad players must always use because you can kill everyone in 0.00001 secs with it. But even then as long as you don't get in one-on-one you will win most the time.

Agreed. Although I don't find the Feline to be a n00b weapon if you don't handle it like a n00b. I love the Feline, and have a high KD mostly based on assassinations and the Feline fits me well as a lightweight, mobile, powerful weapon. I don't spray, I have accuracy, the highest on my friend's list (a bit over 31%) and the Feline is the majority of my kills. Its just the obvious choice. If its the most powerful weapon for my gameplay style, why WOULDN'T I use it? :)
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Josee Leach
 
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Post » Thu Dec 31, 2009 1:17 pm

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

You are one of very few. It would be more fun if you used SE III, try it out you won't be disappointed and your KD will go up as you won't be spending half your time sitting in corners recharging instead of playing the game.

But I don't really use stealth? How many kills is it for that and I would rather use cloak tracker or hunter... cloak tracker is meant to be green not a 'lil sparkle... It also depends on what maps I'm playing on(thanks goodness for custom classes!), I'm fine with the normal energy drain in stealth...


I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

Now that's how is done :) I bet you use a SCAR too. Also you might want to get nano recharge because its great for 2sec recharge to keep you the move.e

I actually use a SCARAB or a Shotty/pistol! :) I don't like the others... Nah its ok energy transfer is great! I think when you use Visor Enhance and you have a cloaked fella in ur sights it highlights em? And Weapons Pro is great because - faster reload speed(saved me loads of times!), It lets you ADS faster and the last one is em... I forgot

Experimenting is fun... BTW were you sarcastic or what?

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Tamara Primo
 
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Post » Thu Dec 31, 2009 3:24 pm

I found the unlimited Stealth combo pretty quickly in Crysis 2. The reason I do not use is its boring and OPed. I could boost my KD of 1.37(who cares its just game.) easly by just stealthing 24/7 like the rest of you boring lot. But I want to try out crazy modules set ups too find ones that work. Its more fun that way and really the game should allow that more offend not cloak, shoot, cloak, shoot, cloak.

I am 3 KD + without SE III but the game is no fun.

I am 3 KD + with SE III but the game is a lot of fun. SE III is not OP as I've already addressed and you refuse to you answer as it barely raises KD.

It doesn't give you a higher KD in and of itself, a s**t player is still s**t regardless of whether he can move around more. If you can't aim and can't make the right decisions then all the cloak in the world won't help you.

If still must copy&paste in SE III is OP then perhaps you should make some threads about Retriever. My KD will skyrocket if I used that all the time, which I don't as I like to rank up all Power Modules for extra XP.

Retriever will get me Radar's in 2 kills, which will get me a lot more kills since I know where everyone is. Since everyone has to use SE III no-one can use Blind Spot so everyone is clear to see on the Radar. Getting orbital strikes in 4 kills in a joke and I can easily get 2 kills each strike. Also getting Ceth and Suit in 6 kills is beyond a joke and it stays for 20% longer with Retriever III.

SE III is nowhere near as OP as Retriever. SE III doesn't raise KD, Retriever does. So does the Feline, as it's a noob weapon that bad players must always use because you can kill everyone in 0.00001 secs with it. But even then as long as you don't get in one-on-one you will win most the time.

Agreed. Although I don't find the Feline to be a n00b weapon if you don't handle it like a n00b. I love the Feline, and have a high KD mostly based on assassinations and the Feline fits me well as a lightweight, mobile, powerful weapon. I don't spray, I have accuracy, the highest on my friend's list (a bit over 31%) and the Feline is the majority of my kills. Its just the obvious choice. If its the most powerful weapon for my gameplay style, why WOULDN'T I use it? :)

Not to get too off-topic, but I still maintain that the Feline is OP, it makes everything else not as useful. It's like the MP40 in WaW or Famas/ak74u in BO.

Sometimes for fun I will use a Grendel in IA but if I find that I have 8 kills and the top player has 12-13 I will switch to MK60 or Feline to win the game. Feline in my hands is an automatic win. Level 1 - 10's can kill me easily even when they have no skill whatsoever. There is never an excuse to lose if you have a Feline. It's soo powerful it's unreal and can kill from the same range as a SCAR. I've even seen some people kill me with an Assault Scope on it lol

I wish the damage was nerfed a little but to be honest I don't mind if the noobs like it, the weapon is only as good as it's user, it's just annoyed how fast it kills. It's not the end of the world. It just makes victory the more sweeter when I still win even though they all have Feline's and I don't.
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Nana Samboy
 
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Post » Thu Dec 31, 2009 8:15 am

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

You are one of very few. It would be more fun if you used SE III, try it out you won't be disappointed and your KD will go up as you won't be spending half your time sitting in corners recharging instead of playing the game.

But I don't really use stealth? How many kills is it for that and I would rather use cloak tracker or hunter... cloak tracker is meant to be green not a 'lil sparkle... It also depends on what maps I'm playing on(thanks goodness for custom classes!), I'm fine with the normal energy drain in stealth...

350 kills for SE III

Cloak = less deaths + more kills = more killstreaks = less deaths + more kills = higher KD.

All the best players use SE III, I've played in gamebattles and many of my friends are beasts and they live and die by it. The one's that don't usually use the cloak are usually those that don't care much about doing well so they look to use whatever modules they fancy, this is fine but I'm a winner, I like to win my games and do well thats part of the fun.
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Chloe Mayo
 
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Post » Thu Dec 31, 2009 1:42 am


I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

Now that's how is done :) I bet you use a SCAR too. Also you might want to get nano recharge because its great for 2sec recharge to keep you the move.e

I actually use a SCARAB or a Shotty/pistol! :) I don't like the others... Nah its ok energy transfer is great! I think when you use Visor Enhance and you have a cloaked fella in ur sights it highlights em? And Weapons Pro is great because - faster reload speed(saved me loads of times!), It lets you ADS faster and the last one is em... I forgot

Experimenting is fun... BTW were you sarcastic or what?

To Kazakage but not you.


350 kills for SE III

Cloak = less deaths + more kills = more killstreaks = less deaths + more kills = higher KD.

All the best players use SE III, I've played in gamebattles and many of my friends are beasts and they live and die by it. The one's that don't usually use the cloak are usually those that don't care much about doing well so they look to use whatever modules they fancy, this is fine but I'm a winner, I like to win my games and do well thats part of the fun.

I care about winning but thinking Cloak is the whole point of this game is worthless. I never said Stealth enhance was broken. I am saying the balance of the Cloak is. That is why only Stealth Enhance can work. If cloaking was less of a problem too deal with then other modules would become viable for competitive play.
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Dona BlackHeart
 
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Post » Thu Dec 31, 2009 2:01 pm

Please state in the clearest possible way so a simpleton can understand, why a) cloak is unbalanced and b) a "problem too deal with".

Because I don't see it as a problem at all, the more cloak the better. It's what I love most about the game. The more fast-paced, dynamic the less COD-like defensiveness and camping all the better IMO. In addition, I can see cloak players very easily without cloak tracer or visor enhance. Lastly, it wouldn't be unbalanced if everyone had it, it would balance itself out and everyone would be on an equal playing field.

If you explain your reason, then I can then make a judgement as to whether it would be a good idea to reduce cloak by not having SE III as a default mode and make it less viable by improving nano-vision and cloak tracer?

Less cloak = more people using other stealth modules doesn't make sense to me. This is Crysis 2, stealth is what the game is about. If somebody doesn't like stealth then they need to play Brink or any other popular military shooter these days. Reducing cloak to pre-SE III is like trying to drive a car on a near empty tank... it's a grind.

Am I really that stupid than I can't understand equation? The only way to reduce cloak is to remove SE III completely to free up other modules. This is not feasible and again would make the game like COD. The only alternative then, since they won't take out SE III, and I wouldn't want them too is to give it to everyone like everyone is doing now anyway.
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Richard Thompson
 
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Post » Thu Dec 31, 2009 5:04 am

Ok, finally after all that were some what on the same page. The game is based around three roles of the suit. The Power Mode, The Armor Mode, and Stealth Mode.

The multiplayer game as far as I knew was going to be based around those three roles. With modules helping you to craft your own unique suit. Really ...and they advertised this too.You could play as a run gunner, or stealthy assassin, even as nibble tank unloading hell on people. What has happened as the metagame of Crysis 2 as grown and changed People found out not all modules are created equal. (Heck, I wrote a whole post on this) This still ok because some do certain jobs better than others (like would you take detonation delay to a Instant Action game...no I would think not, even though that level three ability looks darn good.) The Super Energy Transfer combo comes to mind right know because it in its self is ok but their is no good counter too it. Cloak Tracker might help a little but not by much. But maybe Nanovison should somehow make worthless it. It doesn't.


However, I state right now that the demo's Nanovison made the game a whole lot more fun. Cloaking in CQB was stupid and camping even more so. Now I know it did make cloak useless which is why it was nerfed but right now its range is to darn short but if Nanovison got a super buff say like 40 meters range... BAM Stealth Enhance days as the module of choice would be over. Blind Spot would be a lot more viable if you knew the opponent was a heavy Nanovison user. And others would fit in between for different roles since a Stealth Enhance does not help you anymore QCB... well more of the short range(20-40 meters). You still would be impossible to see other ranges.

This would change the game a lot and this game as NEVER been like cod pre-cloak era and post-cloak.(Can you in half the things you Crysis 2 in COD? and I am not thinking of the cloak here.)

Edit:this was how is was and is on the PC. I know that on the 360 Nanovison is not the easiest of thing to do rapidly like a lot of PC players. Hence, buffing Cloak tracker to just give a glow(like the one on your ally's in cloak.) around it. Of course it should be like 20 meters range not to kill cloak.
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Danny Warner
 
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Post » Thu Dec 31, 2009 9:46 am

Make SE III default, freeing up the other stealth modules

YES PLEASE
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Far'ed K.G.h.m
 
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Post » Thu Dec 31, 2009 4:40 am

Make SE III default, freeing up the other stealth modules

YES PLEASE

Yay! Great someone else agrees... Could you imagine how fun it would be to use the other stealth modules? All that variety and diversity... would be like a different game woop woop!
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Kit Marsden
 
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Post » Thu Dec 31, 2009 7:59 am

Yes your idea is good but what I am expecting from Crytek UK given what they done already when it comes to balance. There going to just Buff and Nerf what we have already.

Nanovison might get a boost and so might Cloak tracker. I do not see them making stealth just like some peoples wish making Air Stomp a default ability. They are going to force you to pick and chose. And if a module is out of whack with the rest. It will get a Nerf and others a buff or its counter gets a buff. Don't think they are going to do anything close to what you or I want.

So get used to the fact your going to using Stealth Enhance unless your willing to try something else(there are two other very viable modules in the stealth slot.)

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Dalley hussain
 
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Post » Thu Dec 31, 2009 12:58 pm

Cloak is fun to use though? And for some reason if you are in armor mode cloaked people tend to avoid you? They made modules as to not make the suit too complicated and so that you can have different advantages for different map styles?
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Queen
 
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Post » Thu Dec 31, 2009 4:31 am

Hang on - has the OP edited the poll choices? I voted on this the other day and I selected the LEAVE IT AS IT IS option (THE WINNING OPTION); however today I see that option has been removed?

WTF?! F**king fascist, go make your poll on NeoGAF if you're into that sort of behaviour.

THE STEALTH MODULE IS FINE AS IT IS.

Now someone lock this phony rubbish.

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Kelly James
 
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Post » Thu Dec 31, 2009 9:11 am

This suggestion is the worst that has been ever made in the video game history.

It's fine!

Cloak is for tactical use, not for 24/7 use! I already made several topics with suggestions to rebalance the cloak, but this...! This is giving me a rage!
I would like to choose another option BUT THERE IS NONE! I use Visor Enhancement, to see all the cloaked people, it works fine, and cloak is already beeing abused too much by all players!

Srsly, if you were dev, your game would be dead within MINUTES!
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Erika Ellsworth
 
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Post » Thu Dec 31, 2009 11:51 am

well the tip about stealth is to use it when crossing open spaces so you don't get seen as easily... cloak is perfect, even without any stealth enhancement! all you need to do is walk in dark are so the shadow is less visible although jumping takes half the bar away...
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Keeley Stevens
 
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Post » Thu Dec 31, 2009 5:46 am

Hang on - has the OP edited the poll choices? I voted on this the other day and I selected the LEAVE IT AS IT IS option (THE WINNING OPTION); however today I see that option has been removed?

WTF?! F**king fascist, go make your poll on NeoGAF if you're into that sort of behaviour.

THE STEALTH MODULE IS FINE AS IT IS.

People were just trolling. They were just voting "DO NOTHING" but then not writing anything in the comments (including yourself) except EmpReb. EmpReb did offer counter-arguments but as you can see from the posts they didn't really address my points and were going off all types of tangents and probably were done on purpose to troll.

I understand that it's human nature to want to keep things that seemingly work to stay that way, however what I am suggesting and other agree to, is that my alternatives will IMPROVE a system that works well anyway. This is to make the game better. If fed up of repeating myself but I will once more;

1) EVERYONE uses Stealth Enhance III because it is essential, because of this no other Stealth Module is used and thus is wasted. It only provides moveability, it doesn't make you into a better player and there is no reason for everyone not to have it, it's purely there to stop oneself having to sit in corner hal the game recharging.

2) Since SE III is essential and should have never been a separate module and be DEFAULT (imo) the game lacks diversity and depth due to the Stealth Module being wasted. Players that seem to use other modules than SE III are usually bad at the game, and the ones that aren't are few and far between. I am the same KD with or without SE III, it just the game is very UNENJOYABLE without it, its frustrating, tedious, slow and promotes COD-like camping and defensiveness because it's too much effort to move 15 meters without recharging.

3) Since EVERYONE is using SE III anyway we may as well let everyone have it and then let other players use something else.. wouldn't it be fun to use another module without having a frustrating, tedious, slow and COD-like camping and defensiveness type of gameplay?

No-one seems to counter my points intelligently they just say NOOOOOOOOOO.

This thread is for intelligent discussion and to make changes, and ITS MY THREAD. Make your own thread and state that you don't want SE III as a default module and come up with a rational argument. Trust me you wont be able to because my points make perfect sense.
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Kaylee Campbell
 
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Post » Thu Dec 31, 2009 9:10 am

This suggestion is the worst that has been ever made in the video game history.

It's fine!

Cloak is for tactical use, not for 24/7 use! I already made several topics with suggestions to rebalance the cloak, but this...! This is giving me a rage!
I would like to choose another option BUT THERE IS NONE! I use Visor Enhancement, to see all the cloaked people, it works fine, and cloak is already beeing abused too much by all players!

Srsly, if you were dev, your game would be dead within MINUTES!

Havent you read any of my points? No.

I won't waste my time further on people that can't be bothered to read anything I've wrote and insist on dogmatically pushing their own ideas whether they make sense or not. That's why I removed the DO NOTHING option, everytime I saw human stupidity when someone voted it I cried a little inside.
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A Boy called Marilyn
 
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Post » Thu Dec 31, 2009 3:15 pm

SE III IS NOT GOING AWAY PEOPLE AND IT SHOULDN'T!

AS LONG AS IT'S EXISTS IT WILL BE USED/ABUSED, THEREFORE EVERYONE MAY AS WELL HAVE IT AND THEN WE CAN USE OTHER MODULES INSTEAD!!

What is so hard for people to understand?
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nath
 
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Post » Thu Dec 31, 2009 8:57 am

twisted buddha, makes sense, but can't they just tweak it with another hot fix or even improve the other stealth modules?
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Mimi BC
 
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Post » Thu Dec 31, 2009 12:08 am

twisted buddha, makes sense, but can't they just tweak it with another hot fix or even improve the other stealth modules?

twisted buddha?

If they reduce cloak costs then they would not need to make SE III default as it would essentially do the same thing.

Either way I'm happy as long as I can use other stealth modules without sitting in corners all game, no-one likes not using SE III, hence why 90%+ players use it. Only masochists who like to recharge every 10 secs don't use it.
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LADONA
 
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Post » Thu Dec 31, 2009 7:02 am

Kazakage, your delusional arrogance is astounding.

"People were just trolling"?

What, 'vote-trolling'? That's surely a first on the internet.

No, enough of this silliness. They weren't trolling at all; they merely disagreed with your ideas and you didn't like that fact so you abused your OP privileges by deleting the offending votes. A bit like dictators do in third world countries.

Please go away, and take your bulls**t with you.
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Nuno Castro
 
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