Please make Stealth Enhance III a default module

Post » Thu Dec 31, 2009 4:16 am

Hey,

If you're wondering what I mean by my topic title, what think would be better than what we currently have is to allow everyone to have Stealth Enhance III by default. That means the other 5-6 stealth modules that currently are completely unused can then be chosen.

I don't want Stealth Enhance III (SE III) to be nerfed in any way. I think that if it was nerf'd it would make the MP unbearable, the constant recharging is aggravating and gets you killed half the time so SE III is essential and should be left as it is.

I have rebooted 5 times and each reboot the only stealth module I use is SE III, it's not that the other modules are bad, they are in fact very good but SE III is essential!

I propose one of two options;

1) Have everyone have SE III (as everyone does anyway), this way people can use the other modules for once, or

2) Allow people to choose two stealth modules, rather that one.

I have made a poll to see what people think. I think this is important to make the gameplay more varied.

Please no other complaints about the game or "fix other things first", there are enough of them already.

Hey,

The above is my original OP but after heavy discussion, as shown by the 12 pages here in the space of about 24 hours, I will make some corrections, add more voting options and explain myself better.

So as we know 90% of people love to use SE III because it gives you a massive pool of cloak which has many many advantages. Here are a few off the top of my head;

1) You move so fast people can't track them easily on radar - Giving you a mini-Blind Spot
2) footsteps are silent in cloak (as per Zee said but I don't think this is the case)and more cloak means that you won't get shot from Ceth Gunship - mini-Covert Ops
3) More cloak = footsteps cannot be tracked with Tracker
4) You recharge less = less time in corner waiting around doing nothing which is annoying and also less time spent vulnerable sitting there and/or exposed to enemy radar
5) More cloak = faster movement from one area to another without being noticed
6) More cloak = less deaths = more kills = more killstreaks = less deaths + more kills = higher KD and better score

As SE III gives you much more cloak than you usually would, it far exceeds the usefulness of any other stealth modules. The others are nice to use but they are no way, shape or form, better than SE III. This is evidenced by the fact that 90% of people that insist on using it and for the above aforementioned reasons.

So when does the 90% of the community get the chance to use another stealth module for once? It's difficult since without it the game is much slow, tedious (recharging) and it's generally a chore to play until you get it. On the flip side since everyone is running like a chicken with it's head cut off with the classic Energy Transfer/SE/[Power Module here] so in order to meet their pace then it's another reason on top of everything else to use SE III.

Here are the new options;

1) Reduce baseline cloak drain (when not using SE III) - making SE an option, rather than a necessity.

People will then think "Cloak is not as punishing as it once was without SE III, so perhaps I can use another stealth enhance without losing too many of it's advantages, and not to be too much of a disadvantage against those that would still continue to use SE III".

2) Reduce cloak drain when using SE III from 50% to 25%(?)

Perhaps making SE III less effective will allow players to use something else other than SE III all the time?

3) Give everyone SE III by default, freeing up other stealth modules since 90% of people use SE III anyway, so what difference does another 10% make if the whole 100% then could have wider variety of stealth modules?

This would add more depth and variety.. how many time have you ever seen someone higher than level 20 kill you that wasn't using SE?

4) Give everyone the choice of TWO stealth modules, this is fairer as some people don't like to use stealth and may feel they are put at a disadvantage if "forced" with Option 3.

Some people have proposed implementing better anti-cloak measures, this is a big and slightly off-topic discussion so I propose they make a difference thread/poll.

I have not added a "Do Nothing" option yet, because those are the ones that usually vote it without adding comments as to why, so it's not clear whether they are trolling or even thinking the issue through properly. The fact is that this is a problem, the more you play this game the more you will realize that diverging from SE III is not a fun experience so that's why I have made all this effort with this thread and others have also to come up with these four options.

If someone has other great options then please share and I will add them also.

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Angel Torres
 
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Post » Thu Dec 31, 2009 2:19 am

The problem isn't the stealth enhance module but to quick energy drain from any activity in the suit. Running drains too much energy. Nano-vision drains too much energy. Parkour moves drains too much energy. Also the hit detection has an effect on energy outlets because it basically makes a guarntee that if your down someone sites, your suits energy will be depleted instantly and your dead. If Crytek wants the players to use other modules the first 2 balances that need to be made is:
1)Change the energy drainage from the most basic suit functions so that they don't drain as much energy.
2) Change the aim assist back to the 2nd demo's settings because a player can't utilize their suits when their suit's energy reserves are depleted instantly
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BRAD MONTGOMERY
 
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Post » Thu Dec 31, 2009 12:59 am

1)Change the energy drainage from the most basic suit functions so that they don't drain as much energy.
This is probably the only thing needed to be done to fix the SE III module, but I have finally noticed the ridiculous aim assist recently. It does need lowered.
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Charlotte Lloyd-Jones
 
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Post » Thu Dec 31, 2009 1:51 am

The people that vote DO Nothing - Can you please leave a comment or are you just trolling?

Option 1 and 2 are loads better than doing Nothing. I cannot understand why people would not want to use other modules than Stealth Enhance III. I love the module but would be nice if I could use something else for once.
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Unstoppable Judge
 
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Post » Thu Dec 31, 2009 2:46 pm

I chose Option 4. Boost Nanovisons Range and bluff Cloak Traker. This game is not about being in cloak 24/7 bud. I played on PC and I know enough that cloak is if anything over used. I have very successful used Visor Enhancer to see you cloak people and TAG you for doom. Or just fire into your red outline. Learn other game styles.
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Amy Siebenhaar
 
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Post » Thu Dec 31, 2009 8:00 am

I chose Option 4. Boost Nanovisons Range and bluff Cloak Traker. This game is not about being in cloak 24/7 bud. I played on PC and I know enough that cloak is if anything over used. I have very successful used Visor Enhancer to see you cloak people and TAG you for doom. Or just fire into your red outline. Learn other game styles.

Modules regarding seeing people in cloak (Nano-Vision, Cloak Tracker & Visor Enhancer) have nothing to do with my thread at all. Please make a separate thread asking for those modules to be buffed and provide reasons.

Also the game is about staying in cloak 24/7, this is what people do anyway and enjoy. It allows people to move around the map freely and stops you from having to recharging every 8 secs. My suggestion is that since everyone is in cloak 24/7 anyway then at least let us choose other modules. I am 5th reboot and 90%+ players are in stealth more or less all the time and use SE III. I don't have a problem with people using stealth all the time, I have a problem with being forced to use it and so I can't use anything else. THIS IS NOT JUST ME it's 90%+ of players that use it that's 90%+ who feel the same as me and can't use anything else because nothing is as good.

I'm trying to make the game more diverse and deeper by allowing the use of other modules. I'm not trying to spoil anyone's fun and I'm wanting them to add to the game not take away. Wouldn't it be fun if you could use Cloak Tracer, Tracker, Blind Spot, Visor Enhance, Covert Ops or Jammer sometimes? I think Crytek would appreciate people using the other modules since they spent time making them but as things currently are THEY ARE NOT BEING USED anyway.

I know we can choose other Stealth Modules sometimes but are you really prepared to give up SE III? Not only do you have to recharge more often your shadows show and you can't fire straight away from cloak. All the good players use SE III, the ones with 3+ KD, I can get this KD with or without SE III but is frustrating and annoying.

I appreciate that is human nature to want to defend one's ego but if your not going to talk about my thread topic directly then please don't comment again on this thread. This thread is about freeing up the Stealth Modules as it stands that everyone wants to use SE III and nothing else.
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Oscar Vazquez
 
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Post » Thu Dec 31, 2009 8:07 am

i chose do nothing becuase i dont use stealth enhance i think its useless because i love maximum armor i definetly use my stealth to go places without beeing seen but as soon as i get close to an enemy i throw on my armor
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kevin ball
 
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Post » Thu Dec 31, 2009 4:39 pm

Your forced to use it because cloak is unbalanced. Nanovison need a buff to 40 meters to stop these running cloakers. All your wanting to do is NOT rebalanced the stealth modules. But make everyone have the super one for free. That is not the way to balance the game bud. If cloaking 24/7 is made less viable then more styles of play will come about. Not the other way around. I love this game but Cloaking 24/7 has to end NOW. Its unbalanced and one sided.
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Alister Scott
 
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Post » Thu Dec 31, 2009 10:10 am

i chose do nothing becuase i dont use stealth enhance i think its useless because i love maximum armor i definetly use my stealth to go places without beeing seen but as soon as i get close to an enemy i throw on my armor


maybe im going about it wrong but my armor is absolutley useless. i get killed just as fast with it on, than without it. so to me, the armor is not even a factor when i play. which is why i probably never get it leveled to 12. the other 2 are but that one.
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Valerie Marie
 
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Post » Thu Dec 31, 2009 6:55 am

i chose do nothing becuase i dont use stealth enhance i think its useless because i love maximum armor i definetly use my stealth to go places without beeing seen but as soon as i get close to an enemy i throw on my armor

Stealth Enhance is a Stealth Module and "Maximum Armor" which I think you mean Armor Enhance is a Armor Module, so you can use both at the same time.
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Blackdrak
 
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Post » Thu Dec 31, 2009 12:08 am

I don't mind it the way it is now, although I wouldn't mind having the ability to use other Stealth modules. I, like the OP, find anything except for SE III to be wasted, as my play style is stealth heavy, approaching 1,500 assassinations currently. I would hate to have it nerfed, if that was the case they would be losing what I believe greater than 50% of gameplayers currently use. However I agree it would be nice to have other options from time to time.
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His Bella
 
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Post » Thu Dec 31, 2009 8:01 am

Your forced to use it because cloak is unbalanced. Nanovison need a buff to 40 meters to stop these running cloakers. All your wanting to do is NOT rebalanced the stealth modules. But make everyone have the super one for free. That is not the way to balance the game bud. If cloaking 24/7 is made less viable then more styles of play will come about. Not the other way around. I love this game but Cloaking 24/7 has to end NOW. Its unbalanced and one sided.

The moment you stop letting people use cloak all the time the moment it becomes COD. People will camp for killstreaks and preserve KD, people will not want to move and will ADS down hotspots. COD has this problem of "he who see's who first wins", this is why people like C2 because the better player wins. If two players run past each other in cloak it becomes a duel, I like this. I hate having to check every fricking corner and every possible line of sight like COD, constantly cautious and on the defensive. It's boring.

I don't see your point to make cloak less viable its the best thing about this game. It's easy to see cloak people anyway so no need to buff nano-vision (although currently useless) or use any other module that helps see stealth. I DONT MIND if they buff these if people are having trouble seeing them but I can see them almost as easily as people without cloak so I wouldn't need them.

Your point about giving everyone the super one for free I fail to understand. Everyone is using it anyway so let everyone have it for free and let the choose something else. Nerfing or removing SE III would be a HUGE mistake for the same reason I've put in my first paragraph of this post.

My points in brief.

1) EVERYONE uses Stealth Enhance III - If this was nerfed or removed the gameplay would be unbearable i.e. it would become COD.

2) SE III stops campers and people aiming down sights. It promotes movement also.

2) It's easy to see cloaked people anyway and if people want Cloak Tracer/Nano-Vision buffed also then I'm happy for this.

3) Since EVERYONE is using SE III anyway and because it's ESSENTIAL then either let us choose TWO stealth modules or give us SE III for free. No balance issues here because everyone will have SE III, like EVERYONE does anyway. If EVERYONE uses it anyway then what's the problem with letting everyone have it for free, SE III is not a problem in itself it's the fact that the game is not fun without.

I don't mind if everyone wants to run in cloak like they do already I just WANT TO USE ANOTHER MODULE PLEASE! I've rebooted 5 times and use the same module the whole time and never once ranked up the other modules because they are amazing but SE III is essential.

I know I keep repeating myself but I cannot see why people want less options when they could have more.
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Sarah Kim
 
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Post » Thu Dec 31, 2009 7:08 am

I don't mind it the way it is now, although I wouldn't mind having the ability to use other Stealth modules. I, like the OP, find anything except for SE III to be wasted, as my play style is stealth heavy, approaching 1,500 assassinations currently. I would hate to have it nerfed, if that was the case they would be losing what I believe greater than 50% of gameplayers currently use. However I agree it would be nice to have other options from time to time.

Yes Yes Yes :D

Someone who fully understands my position. It would be nice to use something else other than SE III all the time, I would love to use Covert Ops. But not having SE III? No chance.

Your play style being stealth heavy is a good thing and the only fun way to play. I get 3 KD+ without SE III but it so slow and every time you recharge you get killed. Also you can't fire from cloak fast enough without losing energy. I don't like playing C2 without SE III I don't enjoy it one bit and it is a grind until I get it, then I can start having fun.
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Brooke Turner
 
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Post » Thu Dec 31, 2009 3:44 pm

THEN USE DAMN MODULE. You do not need TOO use stealth enhance. YOUR FORCED to PICK AND CHOSE. Because you cannot have everything. Its essential because the cloak is oped right now. More hard counters to stealth will force better play. Got it?
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sally R
 
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Post » Thu Dec 31, 2009 10:22 am

THEN USE DAMN MODULE. You do not need TOO use stealth enhance. YOUR FORCED to PICK AND CHOSE. Because you cannot have everything. Its essential because the cloak is oped right now. More hard counters to stealth will force better play. Got it?

Someone's angry that they get assassinated all the time. ;)
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Myles
 
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Post » Thu Dec 31, 2009 9:16 am

THEN USE DAMN MODULE. You do not need TOO use stealth enhance. YOUR FORCED to PICK AND CHOSE. Because you cannot have everything. Its essential because the cloak is oped right now. More hard counters to stealth will force better play. Got it?

That barely made any sense whatsoever due to the poor grammar.

I've already answered these arguments already, I'm not going to keep repeating the same counter-arguments but I will repeat this: more counter-cloak abilities is fine, I can see them without any abilties so I have no problem with this. If you think it will improve play then make a separate thread and let us know. This thread is a separate issue, entirely independent of your argument. I don't care if they have more anti-cloak things, I really don't I just want to be able to use other modules without sacrificing SE III because it's not enjoyable playing without it.

I know I don't NEED SE III but the game is not fun without it, and the 90%+ players who use it all the time also would probably agree with me. I play games for FUN, if a game is not fun I won't play it. If SE III never existed on this game I would have given up probably at about level 20, let alone reboot 5 times.

Also SE III is not OP. All it does is stop you having to recharge every 8 secs, THAT'S IT. There is nothing magical or amazing about this that makes you a better player by default than someone who doesn't have it. A s**t player is still s**t whether they have SE III or not. SE III is merely convenience, it is extremely inconvenient to not use it. It's nowhere near as say Ghost on COD: BO.
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Bek Rideout
 
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Post » Thu Dec 31, 2009 5:40 am

Actually no... I do not assassinated that much(if any I am doing it). But why do you guys want to make the game more one sided than it is already? If cloak is brought into balance you could use other stealth modules and not worry their viability any more because you would not need to have cloak on 24/7.

Edit: I play to have fun too. Cloak is not that easy to see when someone is running bye and if they have the feline.. YOU LOSE.

You want Stealth Enhance on all the time because you like it. Well, I like the Air Stomp. There are other better modules for certain situations. (Bind spot, Covert Ops for you. Nano Recharge, Armor Enhance for me.) As it is to use Air Stomp I got to give up those modules and so the same for you when it comes Stealth Enhance

That is why their is multiple custom classes to give you the freedom make different set ups for different games. Right know Stealth Enhance is preferred by most good players because the balance of a stealth tactics to Armor or speed set up out of whack. My basic point is and if cloak is rebalanced then the game will allow you to chose other stealth modules with no viability being lost.

Be the weapon not the cloaker.

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My blood
 
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Post » Thu Dec 31, 2009 1:07 am

THEN USE DAMN MODULE. You do not need TOO use stealth enhance. YOUR FORCED to PICK AND CHOSE. Because you cannot have everything. Its essential because the cloak is oped right now. More hard counters to stealth will force better play. Got it?

Someone's angry that they get assassinated all the time. ;)

Lol probably.

Like I've just said a s**t player with SE III is still s**t, it does not miracolously make you a great player.

If it was OP then a player would have some advantage over another who doesn't which isn't the case. I have the same KD whether I have it or not. It's just not fun when I don't. It just allows you to move across the map without being mowed down, it just stops the game from being COD.
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Conor Byrne
 
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Post » Thu Dec 31, 2009 5:31 am

Actually no... I do not assassinated that much(if any I am doing it). But why do you guys want to make the game more one sided than it is already? If cloak is brought into balance you could use other stealth modules and not worry their viability any more because you would not need to have cloak on 24/7.

Please tell us how to keep stealth in balance?

The more you reduce cloak the more it becomes COD. Stealth isn't that bad on this game anyway, I like being in stealth and I enjoy catching someone who is in stealth and getting Busted skill kill. I have no problem with people being in stealth all the time.

All games become one-sided, it's all about doing it in a way that's fun. GOW everyone runs around one-hit killing with shotgun, COD: BO everyone runs around with Ghost and silenced Galil/Famas. In BFBC2 everyone is one-hit killing with sniper.

Onesidedness (I know not a real word) happens with a lot of game. Letting people use stealth more doesn't hurt anyone, it helps everyone, they're doing it all the time now anyway. Great thing about C2 is that the weapons and modules are all very well balanced. I can use 5-6 weapons with equal effectiveness and I can use almost all the Power Modules and over half the Armor Modules. They need to give everyone SE III and then let people choose between the other 6 stealth modules.

Again, I don't care if everyone runs around in stealth all game. They have to come out eventually and they are easy to spot. They don't become better players because they have it. Also new players are discouraged from the game because they can't use stealth at all so they keep getting killed over and over and they are not aware that SE III exists until later!

Do you realize how long it takes to get SE III if you're not very good at this game? Let's say your new and only can get 5-10 kills a game that is at least 35 games until you get it (made even harder by the fact that not all kills are 8 secs after coming out of cloak) to rank the module up. If I was one the fence about this game from the start I would give up on this game straight away because I would be so annoyed. Fortunately I loved it so suffered through the beginning until it got fun, until I got SE III.

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Paula Rose
 
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Post » Thu Dec 31, 2009 3:46 am

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...
The bigger problem is mobility though... jumping 30 cm shouldn't drain any suit energy and neither should ledge grabbing(unless its faster than a normal human), neither should sprint since it appears to be at a normal human speed... It would be funny if all of a sudden people started sprinting of the building in Sky Line... In CTR and some other game types it would be normal sprint so they can catch the fella... then there would be no need for SE3... the useful things is the fast transition(useful outdoors) and shadows(useful in lighted areas) although you should only be cloaked in dark places cause its easy to see a white distorted area against brown and light stuff...

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john page
 
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Post » Thu Dec 31, 2009 5:45 am

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

You are one of very few. It would be more fun if you used SE III, try it out you won't be disappointed and your KD will go up as you won't be spending half your time sitting in corners recharging instead of playing the game.
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Monique Cameron
 
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Post » Thu Dec 31, 2009 1:03 pm

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

Now that's how is done :) I bet you use a SCAR too. Also you might want to get nano recharge because its great for 2sec recharge to keep you the move.
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jennie xhx
 
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Post » Thu Dec 31, 2009 2:13 am

I don't use SE? I think I have 27 kills with it on... I use Visor Enhance, Weapons Pro and Energy Transfer...

Now that's how is done :) I bet you use a SCAR too. Also you might want to get nano recharge because its great for 2sec recharge to keep you the move.

I might have to try Nano Recharge, [Stealth Module of my choice] and Retriever/Weapon Pro and see if the lack of SE III is compensated for by not using SE III or Energy Transfer, I doubt it.

I thing for sure, it will be a much slower paced game.
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Nauty
 
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Post » Thu Dec 31, 2009 8:09 am

Actually you can move about pretty fast with out stealth you know and at a lot less energy. That how I get most of my Air Stomps by parkouring HARD.
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Mark
 
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Post » Thu Dec 31, 2009 7:24 am

Actually you can move about pretty fast with out stealth you know and at a lot less energy. That how I get most of my Air Stomps by parkouring HARD.

What's your KD?
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Jennifer Rose
 
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