Also worth reminding everyone that the Xbox one will also have (albeit likely limited) mod support!
Also worth reminding everyone that the Xbox one will also have (albeit likely limited) mod support!
That's planned for PS/4 as well.
When Oblivion first came out, I hated it. Two years later, when some good overhauls had come out, I played the hell out of it. Mods made the game for me.
I am hoping for better with FO:4... Sure, Skyrim was 'dumbed-down' from Oblivion, but, still and all, its a fun game to play. I guess that's all I really care about. Is it fun?
I think you can still get 'em quite cheaply, if not free....... Watching a video doesn't come close to the experience of actually playing the games. Both 1 and 2 were fun to play, once you got used to the mechanics. Granted, the graphics are not rather outdated, but, overall, still both fun, good, games.
PS4 will be coming at a later date after Xbox gets them however, that's the only reason I said Xbox in my post.
Here's my advice to you friend: Go into Fallout 4 expecting it to be dumbed down Streamlined. Hoping for more of Fallout 3/NV at this point is hopeless, but if we go into it with an open mind and no expectations, I believe we'll get the most out of it. That's how I managed to have a good time with Skyrim, because I sure was bitter at first. I had to calm down and clear my head after a few months to dump hours into it.
I won't buy the game day 1. Won't pre-order either. Will probably wait for a decent sale at Wally World, or some such, and pick it up then. (or, a steam sale....) Also gives me the chance to see what folks do/do not like about the game. So far, from what I have seen, I will buy/playthehelloutit anyway.
You don't think it's a little unfair that you've poked fun at people being apprehensive about Fallout 4, when you've made a decision to ignore the originals?
I played the originals back when they came out.
I think the sequels are in keeping with the originals more or less.
The setting is still there. The dark humor is still around. The major players are still there. The lore was kept mostly intact. The look and feel was kept mostly intact. The stories arguably aren't as good, but the game now comes with a full toolkit. When Fallout came out there was no such thing. If you didn't like how the game played too bad. Now anyone can make their own story. That alone is worth a LOT - at least to me anyway.
I don't get the complaint. War never changes, but games do. If you can't see what the newer generation of games is trying to go for and you don't like it then the hobby is no longer for you. It's just a hobby. Find a new one. Jump rope. Build something out of wood. Just do anything besides become a bitter gamer who sits around complaining on a forum like he's some "grizzled" war veteran. I'm from that era and that kind of thing is poor, embarrassing, behavior.
Life is full of change. Accept it and don't stew on the negative.
I would hate if they simply followed the originals without any improvements or changes of their own, but those games offer a lot more than you what you might see on a "Let's play" video on youtube. If I judged every game I saw on a video on youtube, I might think Fallout 4 was a post-apoc Sims game. It can't hurt to try them out, and you might find something in them that you would want to see in later iterations of Fallout.
Good points. Not to mention we have to pay money for those games.
They showed guns at E3 because that's much more interesting to watch than a bunch of conversations and menus.
Considering what happened with the prequels, that would be an improvement.
For some players, Fallout and Fallout 2 fail to convey the Fallout spirit because those games do not speak the players' language. For other players, Fallout 3 fails convey the Fallout spirit because it does not speak the players' language. For the fortunate, multi-lingual players, all three Fallout games convey the Fallout spirit.
If you wanted Fallout to not be ruined, you're 7 years too late.
Series change. Whether it's to appeal to a larger audience, or because the devs want to try new things (obviously, AAA games tend to the former).... they still change.
Just like all sorts of things change - later seasons of your favorite TV show aren't the same (ditto for followup series). Later CDs by a musician you like frequently aren't the same (or they're slavishly the same, in which case the band is criticized for no growth/just releasing the same album over & over). Etc, etc, etc. It happens.
Sure, it's a bit disappointing sometimes. But it's just trivial entertainments. I shrug my shoulders and move on - life's got too many actually important things in it, to waste energy on minor things like this.
(irrational thing to expect, though.... "internet gamers" are the crazies who drove EA to multiple wins as "worst company in America", defeating corporations that were actively engaged in literal evil & ruining lives. But "inconveniencing my leisure time" is a much worse crime.)
Dragon age 2 sold less than DA:O.
It tried to give the game more mass appeal to increase sales. The result was to piss off all the DA:O fans who hated the game and reviewed it as garbage, this scared off the new players they wanted to attract.
I call this the dragon age effect.
This is not present in Fallout 4, it was an issue with Fallout 3 who broke radically with the series going first person.
Main effect in FO4 is an feature explosion because you are rid the 256 MB straitjacket from previous generation.
Only negative I see in FO4 is the dialogue system who will make complex discussions harder and possible lack of item repair.
When a player is annoyed or distracted by a game's superficial aspects -- such as turn-based combat or action combat -- that person is less likely to see through those superficialities. If the player mistakenly assumes that the spirit of the game is contained within its superficial aspects, then he is even more likely to miss the true spirit of the game.
That's not a superficial aspect; it's core design. It's not unlike like having different flavors of ice cream, and complaining of lactose intolerance; like it or don't like it... it's not ice cream unless ~it's ice cream.
I child can think it loves Broccoli or Brussels sprouts if the parent feeds them ice cream and calls it either of those... But that doesn't mean they really like what those names really mean.
The spirit of Fallout has long since been ruined; from the day they decided to make it a them park experience where the customer is always right, and always forgiven, and the experience of the day is "https://www.youtube.com/watch?v=GABzWHuIZ_4&t=55s". The series was lost when the game became a whim-simulator; one without consequence, and when it lost the combat system that ensured PC agency, and the player's challenge of winning through the PC, instead of for them.
FO3 [and likely 4] are great titles on their own merit; but neither seems worthy of the franchise name, gameplay, and reputation; they don't even try.
(At least New Vegas tried; and under the worst circumstances imaginable.)