Please revamp the difficulty so there will be re-playability

Post » Mon Dec 12, 2011 3:51 am

Is this a troll or flame post? Have you played video games? Do you know what the hardest difficulty suppose to accomplish? It isn't suppose to be a cakewalk because you make your character powerful it should provide some level of difficulty still. All the OP suggested was to add a extra slider for more difficulty because i do find this game quite easy myself playing it on hardest.

The OP even made a youtube video to prove his point, and yet you people still flame him. I'm up for a extra difficulty option, if its too hard i'd turn it off, but people still nitpick & continue to troll this thread which somehow reached 7 pages.


My experience playing video games on hardest difficulty was that they were hard, there was no footnote next to the hardest setting explaining (this will only be hard if you really really really try to make it hard by playing the game poorly or in poor performance on purposely)


I'm not trolling and not flaming, so don't accuse me of that. I summarized what he was saying to state my point because I don't see a problem with the way things are right now. I'll summarize it further:

OP: The game is too easy.
Reply 1: Do this then...
OP: I don't want to do that.
Reply 2: Well try this then...
OP: I don't want to do that either.
Reply 3: Well you could try this...
OP: No I don't want to do anything that might make it more difficult on my end. Obsidian should make it more difficult instead.

And on and on...

I even watched the video and it just proves my point. His character is insanely powerful... That's why it's so easy.
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NIloufar Emporio
 
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Post » Sun Dec 11, 2011 8:17 pm


Reply 1: Do this then...

Reply 2: Well try this then...

Reply 3: Well you could try this...



Exactly 7 pages of people explaining how they gimp their character because they find the game too easy as well. Did i just check & mate you in 1 sentence?
There is something wrong w. a game if you have to purposefully gimp your game experience because the difficulty setting isn't difficult enough.

I love it when i'm right :disco:
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Nitol Ahmed
 
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Post » Mon Dec 12, 2011 2:34 am

Exactly 7 pages of people explaining how they gimp their character because they find the game too easy as well. Did i just check & mate you in 1 sentence?
There is something wrong w. a game if you have to purposefully gimp your game experience because the difficulty setting isn't difficult enough.

I love it when i'm right :disco:


The game is fine to most people because they aren't striving to reach maximum power; they just play the game. I personally don't see it as "gimping" as you so eloquently put it, but roleplaying. Of course, that just seems like common sense to most people. You know... Roleplaying in a roleplaying game.

The fact is, if you choose the path of least resistance in any game, you're not going to experience much resistance. It's funny how that works, right?
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Ronald
 
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Post » Sun Dec 11, 2011 2:52 pm

If you are annoyed about difficulty, there are a few people working on mods to change things, (armor completely stops certain weapons, smarter enemies). Also some small tweaks are coming in future patches.

Only complaint I would have is 5 advlt deathclaws in the Quarry isn't really scary when theres sniper rifles available.

In fact I think most encounter have too few NPCs and monsters anyway.
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Claire Jackson
 
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Post » Sun Dec 11, 2011 3:39 pm

The game is fine to most people because they aren't striving to reach maximum power; they just play the game. I personally don't see it as "gimping" as you so eloquently put it, but roleplaying. Of course, that just seems like common sense to most people. You know... Roleplaying in a roleplaying game.

The fact is, if you choose the path of least resistance in any game, you're not going to experience much resistance. It's funny how that works, right?


Ahh i see, so in your own words.. If the game is considered a RPG, it comes with minimal difficulty, the only difficulty that you will come across in a RPG game is the one you role play out, right... makes perfect sense. :facepalm: I've played RPG games that were hard when you tried your best using best equipment & best character builds & best tactics w.o needing to use my imagination to make every step of the game to make it harder via gimping.

Imagine if FNV's next patch difficulty slider was Easy/Normal/Hard/Vhard/ExtremelyHard/Insane/Impossible would your head explode in anger? will it change your FNV experience 1 little bit? Will there be a revolt of angry gamers signing a petition to revert the change. No, nothing will change unless you try out the new "ExtremelyHard" "Insane" & "Impossible" settings. B)
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FirDaus LOVe farhana
 
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Post » Mon Dec 12, 2011 4:16 am

No offense Protoz but.
You're asking for a completely revamped difficulty just for you. And you're basically saying "eff you" to everyone else.
If you are really so desperate to play this game that you HAVE to have the hardest possible game experience possible, impose some self-limits. This game isn't ONLY for you. This game is for EVERYONE. You "to strong" ? don't go above 50 in any skill, on very hard, on hardcoe.
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amhain
 
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Post » Sun Dec 11, 2011 11:06 pm

Ahh i see, so in your own words.. If the game is considered a RPG, it comes with minimal difficulty, the only difficulty that you will come across in a RPG game is the one you role play out, right... makes perfect sense. :facepalm: I've played RPG games that were hard when you tried your best using best equipment & best character builds & best tactics w.o even needing to use my imagination to make every step of the game to make it harder via gimping.

Imagine if FNV's next patch difficulty slider was Easy/Normal/Hard/Vhard/ExtremelyHard/Insane/Impossible would your head explode in anger? will it change your FNV experience 1 little bit? Will there be a revolt of angry gamers signing a petition to revert the change. No, nothing will change unless you try out the new "ExtremelyHard" "Insane" & "Impossible" settings. B)


I don't recall ever saying that RPG's are designed to be easy but you seem to have come to that conclusion... Somehow... I won't bother trying to explain it to you further though since the established SOP appears to be putting words in my mouth.

But would I be angry if they added a new difficulty level? No, I just don't see the point. If you design a character for maximum power, it's going to be very powerful. Picking the skills, perks, traits, etc that make the game easier, will make even the toughest difficulty setting easier.

However, as so many before me put it as well, the OP is on a PC, so the difficulty argument is pointless anyway. He can easily modify the game to be as difficult as he wants so why wait for Obsidian when they're going to be spending their limited, valuable time on making patches and new content?

@NinjaFish

Many people (including myself) have suggested that but self-imposed difficulty or "gimping" is anathema to him.
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Tyler F
 
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Post » Sun Dec 11, 2011 1:59 pm

No offense Protoz but.
You're asking for a completely revamped difficulty just for you. And you're basically saying "eff you" to everyone else.
If you are really so desperate to play this game that you HAVE to have the hardest possible game experience possible, impose some self-limits. This game isn't ONLY for you. This game is for EVERYONE. You "to strong" ? don't go above 50 in any skill, on very hard, on hardcoe.


I can't speak for him or her but if the OP was referring to changing difficulty of the game across the board for everyone then i'd be against that.
I was under the impression he wanted to have extra difficulty setting options which pass current hardest which wouldn't effect anyone unless they go into their options to change the difficulty by increasing to the new harder settings.
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DAVId MArtInez
 
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Post » Mon Dec 12, 2011 1:37 am

am I the only one who is a little upset that the author went and made a second profile to give his argument legimitancy?

and, my point still remains valid. Why build a suped up OP character if you wanted a challenge?
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Nana Samboy
 
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Post » Sun Dec 11, 2011 8:45 pm

I don't recall ever saying that RPG's are designed to be easy but you seem to have come to that conclusion... Somehow... I won't bother trying to explain it to you further though since the established SOP appears to be putting words in my mouth.

But would I be angry if they added a new difficulty level? No, I just don't see the point. If you design a character for maximum power, it's going to be very powerful. Picking the skills, perks, traits, etc that make the game easier, will make even the toughest difficulty setting easier.

However, as so many before me put it as well, the OP is on a PC, so the difficulty argument is pointless anyway. He can easily modify the game to be as difficult as he wants so why wait for Obsidian when they're going to be spending their limited, valuable time on making patches and new content?

@NinjaFish

Many people (including myself) have suggested that but self-imposed difficulty or "gimping" is anathema to him.


Right but not everyone uses a PC to have access to mods or GECK.
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Ells
 
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Post » Mon Dec 12, 2011 3:33 am

I can't speak for him or her but if the OP was referring to changing difficulty of the game across the board for everyone then i'd be against that.
I was under the impression he wanted to have extra difficulty setting options which pass current hardest which wouldn't effect anyone unless they go into their options to change the difficulty by increasing to the new harder settings.


I was thinking because he/she said "revamp", that means basically a complete overhaul. I wouldn't be opposed to some more difficulties. But if beth//obsid decided to completely redo all difficulties and make them harder... there goes a large chunk of the fanbase.
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Brandon Wilson
 
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Post » Sun Dec 11, 2011 9:05 pm

am I the only one who is a little upset that the author went and made a second profile to give his argument legimitancy?



Yes it is me.. the author because i made six replies in a short amount of time, you caught me.

That was aimed at me right?
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Chris Johnston
 
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Post » Sun Dec 11, 2011 5:24 pm

Right but not everyone uses a PC to have access to mods or GECK.


True but my point remains valid nonetheless.
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Thema
 
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Post » Sun Dec 11, 2011 7:39 pm

I can't speak for him or her but if the OP was referring to changing difficulty of the game across the board for everyone then i'd be against that.
I was under the impression he wanted to have extra difficulty setting options which pass current hardest which wouldn't effect anyone unless they go into their options to change the difficulty by increasing to the new harder settings.

I like your style. You seem to be typing what I think.

In all honesty though I think they would have to change the game for everyone. All the difficulty levels do is change the damage for/against and that doesn't work too well. I think they really have to go deeper and change combat behaviour of the NPC. I'm looking through the G.E.C.K. now and making some changes but I honestly don't really know that much about what I'm doing. I'm giving myself less AP with agility and less crit chance with luck but I really don't think that will make much of a difference. I'm hoping changing the alert and search settings for NPC will make them a little smarter but I'm not counting on it. You have to feel sorry for people on consoles that can't change anything though.
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Flash
 
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Post » Sun Dec 11, 2011 4:54 pm

1: you're level 30, with almost every critical perk in game. Why are you surprised that you do good damage?
2: make a mod/ get a mod. You're on PC!
3: Maria is a special 9 mm, not a bottom teir weapon. It's a special version of the 9mm (Mommy why is my shotgun doing more damage than my knife?)
4: You are being a not nice person, which is why you're being responded to with hostility. I'm sorry to say but they meant for you to enjoy the game and to go at a moderate pace, you went off and lvled to 30 and now you're mad because you're too strong.
5: try NOT getting the perks. I understand that you don't want to gimp. But I hate to say that taking advantage of the system is not the same as it being too easy.
6: an option that makes the game 'harder' wouldn't help. It'd take out half the perks, it'd make the game unplayable because of the functions that somebody could take and combine with certain thing so that the game is super easy straight off the bat.

and I'm not upset that you made a new profile, I'm upset that you felt you had too. and actually acted like it wasn't you. Making it seem like someone had shown up just to agree with you.
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Lily Evans
 
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Post » Mon Dec 12, 2011 12:08 am

... wow...

You know? The answer is pretty simple: this game is not for the OP. That's it.

I think the problem is that developers nowadays try to satisfy the game console/FPS crowd with every title, and fail when trying to do so with titles like Fallout. That's why FNV has more guns, iron sights, and the developer recommends the game be played in 1st person. They even crippled the 3rd person view this time around.

All these posts we see about co-op, multiplayer, how easy combat is... yep, simply, this game is just not for the OP. NO use in trying to to convince the OP otherwise.

/thread
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Amelia Pritchard
 
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Post » Sun Dec 11, 2011 9:03 pm

Can someone please explain why adding higher levels of difficulty past very hard would be a bad thing? Why should the game be made with perks and weapons that are overpowered and make the game not challenging on the hardest setting?
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Ricky Meehan
 
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Post » Sun Dec 11, 2011 5:33 pm

Having even higher levels of difficulty would not, in and of itself, be a bad thing, however continued use of the current model for increasing the challenge level would render any such settings worthless as combat would rapidly approach impossible even when facing the lowliest opponents.

In order to truly increase difficulty, higher settings should either reduce or completely eliminate the advantages a character gets that the AI opponents cannot hope to counter, such as VATS and pip-boy use. Sneak-criticals and enemy reactions thereto would also need to be addressed, since some of the more egregious combat abuses involve a silenced Sniper Rifle. Not sure what to do about Perks, though, since very high difficulties would already necessitate a very narrow build plan.



As far as the OP's claim of combat being too easy: of course combat will be too easy even at the hardest levels when using top-tier weapons with a character built for maximum combat effectiveness, the whole point of such a character is to trivialize combat. One surefire way to make combat really difficult at high levels is to build a character who doesn't specialize in it; I typically build such characters, and even on Normal many opponents are quite challenging even though I have good gear since my combat skills tend to lag for quite a while. "But wait! you're gimping yourself!" Not so, since such characters are very good at their primary occupation- talking people into doing whatever said character wants them to do. That way I have the best of both worlds: combat ranges from relatively easy to challenging, and if I know I cannot win a fight I can avoid it by either not starting one in the first place or convincing those who are trying to start one with me to find something else to do, where/when applicable.
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Chris Jones
 
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Post » Sun Dec 11, 2011 9:41 pm

When you've played a game through once any subsequent characters are going to be much easier. Its just the way it is - when you know the drill of any activity (game, job, sports) it becomes rote and automatic. I don't want the difficulty toggle/slider modified by the developer of a game because people have figured out from experience the best way play and make the most powerful character.
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Emma-Jane Merrin
 
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