Pluggy question...

Post » Tue Oct 05, 2010 2:39 am

After putting too much ingredients into COBLs alchemycal sorter I saved and Oblivion crashed. I didn't realise the cause for my save & crash problem so I loaded an autosave, sorted the ingredients AGAIN and and walked to and exterior cell ... autosaving .. crash.
So I have 2 corrupted saves.

Tried to load the earlier version of autosave ( autosave.bak ) duplicating it with wyre bash into CPY.ess. After loading that save a pluggy messegabox appears. Something about my pluggy data being zeroed.. ZEROED. I use Wrye Morph ( A mod that uses OBSE and Pluggy and ollowes the player to take shapes of other NPCs or create new shapes. ) .. and guess what.. I LOST ALL MY SHAPES.

So the question is. Can I somehow tell Pluggy NOT to zero my pluggy data EVEN if the corresponding pluggy save and my save doesn't match?
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Laura-Jayne Lee
 
Posts: 3474
Joined: Sun Jul 02, 2006 4:35 pm

Post » Tue Oct 05, 2010 1:20 am

please guys, I can't play without your help :(
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Vahpie
 
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Joined: Sat Aug 26, 2006 5:07 pm

Post » Tue Oct 05, 2010 12:05 am

guess I quit Oblivion for a while yet. I have no patiance and love left to start a new game after a 300h game session AGAIN.
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Tanika O'Connell
 
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Post » Tue Oct 05, 2010 8:51 am

This is ridiculous....
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Louise
 
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